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author | Zhan Liu <zhan.liu@amd.com> | 2021-07-08 00:51:52 -0400 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2021-07-13 11:58:30 -0400 |
commit | c010efb7f0bc0c3cb2cd26b000f71d4bd0c427cd (patch) | |
tree | c11d472786c9b7b5dda312b229dc0cf3737b4b57 /drivers/gpu/drm/amd/amdgpu/amdgpu_irq.c | |
parent | 5017bf8214d929f6ff45c46ec21cd3c1bfc03dad (diff) |
drm/amdgpu/display - only update eDP's backlight level when necessary
[Why]
The original logic is to update eDP's backlight level
on every amdgpu dm atomic commit, which causes excessive
DMUB write. As a result, when playing game or moving window
around, DMUB timeout and system lagging are observed.
[How]
We only need to update eDP's backlight level when current level
doesn't match requested level.
Signed-off-by: Zhan Liu <zhan.liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_irq.c')
0 files changed, 0 insertions, 0 deletions