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authorSrinivasan Shanmugam <srinivasan.shanmugam@amd.com>2024-10-18 07:26:19 +0530
committerAlex Deucher <alexander.deucher@amd.com>2024-10-22 17:50:39 -0400
commit9343b904e7198e4804685133327dece7fe709bc1 (patch)
treea0f720a3055fa2e3cea1e9e9d16bf709acc04cc6 /drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c
parentc379dcf797e50e74ad201fe20385ec356d674dea (diff)
drm/amdgpu/gfx9: Add cleaner shader for GFX9.4.2
This commit adds the cleaner shader microcode for GFX9.4.2 GPUs. The cleaner shader is a piece of GPU code that is used to clear or initialize certain GPU resources, such as Local Data Share (LDS), Vector General Purpose Registers (VGPRs), and Scalar General Purpose Registers (SGPRs). Clearing these resources is important for ensuring data isolation between different workloads running on the GPU. Without the cleaner shader, residual data from a previous workload could potentially be accessed by a subsequent workload, leading to data leaks and incorrect computation results. The cleaner shader microcode is represented as an array of 32-bit words (`gfx_9_4_2_cleaner_shader_hex`). This array is the binary representation of the cleaner shader code, which is written in a low-level GPU instruction set. Also, this patch updates the `gfx_v9_0_sw_init` function to initialize the cleaner shader if the MEC firmware version is 88 or higher. It sets the `cleaner_shader_ptr` and `cleaner_shader_size` to the appropriate values and attempts to initialize the cleaner shader. When the cleaner shader feature is enabled, the AMDGPU driver loads this array into a specific location in the GPU memory. The GPU then reads this memory location to fetch and execute the cleaner shader instructions. The cleaner shader is executed automatically by the GPU at the end of each workload, before the next workload starts. This ensures that all GPU resources are in a clean state before the start of each workload. This change ensures that the GPU memory is properly cleared between different processes, preventing data leakage and enhancing security. It also aligns with the serialization mechanism between KGD and KFD, ensuring that the GPU state is consistent across different workloads. Cc: Christian König <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com> Suggested-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c')
-rw-r--r--drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c b/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c
index b4c4b9916289..66947850d7e4 100644
--- a/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c
@@ -2223,6 +2223,18 @@ static int gfx_v9_0_sw_init(struct amdgpu_ip_block *ip_block)
}
switch (amdgpu_ip_version(adev, GC_HWIP, 0)) {
+ case IP_VERSION(9, 4, 2):
+ adev->gfx.cleaner_shader_ptr = gfx_9_4_2_cleaner_shader_hex;
+ adev->gfx.cleaner_shader_size = sizeof(gfx_9_4_2_cleaner_shader_hex);
+ if (adev->gfx.mec_fw_version >= 88) {
+ adev->gfx.enable_cleaner_shader = true;
+ r = amdgpu_gfx_cleaner_shader_sw_init(adev, adev->gfx.cleaner_shader_size);
+ if (r) {
+ adev->gfx.enable_cleaner_shader = false;
+ dev_err(adev->dev, "Failed to initialize cleaner shader\n");
+ }
+ }
+ break;
default:
adev->gfx.enable_cleaner_shader = false;
break;