summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/i915/i915_gpu_error.h
diff options
context:
space:
mode:
authorDave Airlie <airlied@redhat.com>2019-08-06 12:41:39 +1000
committerDave Airlie <airlied@redhat.com>2019-08-06 12:49:12 +1000
commitdce14e36aea23183ccd315fbc6b0fca027bf73f5 (patch)
treed1ab64f087b43df1c5f3499cab23fffd2bd7f694 /drivers/gpu/drm/i915/i915_gpu_error.h
parente21a712a9685488f5ce80495b37b9fdbe96c230d (diff)
parente0e712fe42ef67bdf45fc348767d1d0a4eeba77f (diff)
Merge tag 'drm-intel-next-2019-07-30' of git://anongit.freedesktop.org/drm/drm-intel into drm-next
- More changes on simplifying locking mechanisms (Chris) - Selftests fixes and improvements (Chris) - More work around engine tracking for better handling (Chris, Tvrtko) - HDCP debug and info improvements (Ram, Ashuman) - Add DSI properties (Vandita) - Rework on sdvo support for better debuggability before fixing bugs (Ville) - Display PLLs fixes and improvements, specially targeting Ice Lake (Imre, Matt, Ville) - Perf fixes and improvements (Lionel) - Enumerate scratch buffers (Lionel) - Add infra to hold off preemption on a request (Lionel) - Ice Lake color space fixes (Uma) - Type-C fixes and improvements (Lucas) - Fix and improvements around workarounds (Chris, John, Tvrtko) - GuC related fixes and improvements (Chris, Daniele, Michal, Tvrtko) - Fix on VLV/CHV display power domain (Ville) - Improvements around Watermark (Ville) - Favor intel_ types on intel_atomic functions (Ville) - Don’t pass stack garbage to pcode (Ville) - Improve display tracepoints (Steven) - Don’t overestimate 4:2:0 link symbol clock (Ville) - Add support for 4th pipe and transcoder (Lucas) - Introduce initial support for Tiger Lake platform (Daniele, Lucas, Mahesh, Jose, Imre, Mika, Vandita, Rodrigo, Michel) - PPGTT allocation simplification (Chris) - Standardize function names and suffixes to make clean, symmetric and let checkpatch happy (Janusz) - Skip SINK_COUNT read on CH7511 (Ville) - Fix on kernel documentation (Chris, Michal) - Add modular FIA (Anusha, Lucas) - Fix EHL display (Matt, Vivek) - Enable hotplug retry (Imre, Jose) - Disable preemption under GVT (Chris) - OA; Reconfigure context on the fly (Chris) - Fixes and improvements around engine reset. (Chris) - Small clean up on display pipe fault mask (Ville) - Make sure cdclk is high enough for DP audio on VLV/CHV (Ville) - Drop some wmb() and improve pwrite flush (Chris) - Fix critical PSR regression (DK) - Remove unused variables (YueHaibing) - Use dev_get_drvdata for simplification (Chunhong) - Use upstream version of header tests (Jani) drm-intel-next-2019-07-08: - Signal fence completion from i915_request_wait (Chris) - Fixes and improvements around rings pin/unpin (Chris) - Display uncore prep patches (Daniele) - Execlists preemption improvements (Chris) - Selftests fixes and improvements (Chris) - More Elkhartlake enabling work (Vandita, Jose, Matt, Vivek) - Defer address space cleanup to an RCU worker (Chris) - Implicit dev_priv removal and GT compartmentalization and other related follow-ups (Tvrtko, Chris) - Prevent dereference of engine before NULL check in error capture (Chris) - GuC related fixes (Daniele, Robert) - Many changes on active tracking, timelines and locking mechanisms (Chris) - Disable SAMPLER_STATE prefetching on Gen11 (HW W/a) (Kenneth) - I915_perf fixes (Lionel) - Add Ice Lake PCI ID (Mika) - eDP backlight fix (Lee) - Fix various gen2 tracepoints (Ville) - Some irq vfunc clean-up and improvements (Ville) - Move OA files to separated folder (Michal) - Display self contained headers clean-up (Jani) - Preparation for 4th pile (Lucas) - Move atomic commit, watermark and other places to use more intel_crtc_state (Maarten) - Many Ice Lake Type C and Thunderbolt fixes (Imre) - Fix some Ice Lake hw w/a whitelist regs (Lionel) - Fix memleak in runtime wakeref tracking (Mika) - Remove unused Private PPAT manager (Michal) - Don't check PPGTT presence on PPGTT-only platforms (Michal) - Fix ICL DSI suspend/resume (Chris) - Fix ICL Bandwidth issues (Ville) - Add N & CTS values for 10/12 bit deep color (Aditya) - Moving more GT related stuff under gt folder (Chris) - Forcewake related fixes (Chris) - Show support for accurate sw PMU busyness tracking (Chris) - Handle gtt double alloc failures (Chris) - Upgrade to new GuC version (Michal) - Improve w/a debug dumps and pull engine w/a initialization into a common (Chris) - Look for instdone on all engines at hangcheck (Tvrtko) - Engine lookup simplification (Chris) - Many plane color formats fixes and improvements (Ville) - Fix some compilation issues (YueHaibing) - GTT page directory clean up and improvements (Mika) Signed-off-by: Dave Airlie <airlied@redhat.com> From: Rodrigo Vivi <rodrigo.vivi@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190801201314.GA23635@intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gpu_error.h')
-rw-r--r--drivers/gpu/drm/i915/i915_gpu_error.h71
1 files changed, 4 insertions, 67 deletions
diff --git a/drivers/gpu/drm/i915/i915_gpu_error.h b/drivers/gpu/drm/i915/i915_gpu_error.h
index 2ecd0c6a1c94..a24c35107d16 100644
--- a/drivers/gpu/drm/i915/i915_gpu_error.h
+++ b/drivers/gpu/drm/i915/i915_gpu_error.h
@@ -7,6 +7,7 @@
#ifndef _I915_GPU_ERROR_H_
#define _I915_GPU_ERROR_H_
+#include <linux/atomic.h>
#include <linux/kref.h>
#include <linux/ktime.h>
#include <linux/sched.h>
@@ -14,9 +15,9 @@
#include <drm/drm_mm.h>
#include "gt/intel_engine.h"
+#include "gt/uc/intel_uc_fw.h"
#include "intel_device_info.h"
-#include "intel_uc_fw.h"
#include "i915_gem.h"
#include "i915_gem_gtt.h"
@@ -84,7 +85,6 @@ struct i915_gpu_state {
/* Software tracked state */
bool idle;
unsigned long hangcheck_timestamp;
- struct i915_address_space *vm;
int num_requests;
u32 reset_count;
@@ -160,32 +160,10 @@ struct i915_gpu_state {
} vm_info;
} engine[I915_NUM_ENGINES];
- struct drm_i915_error_buffer {
- u32 size;
- u32 name;
- u64 gtt_offset;
- u32 read_domains;
- u32 write_domain;
- s32 fence_reg:I915_MAX_NUM_FENCE_BITS;
- u32 tiling:2;
- u32 dirty:1;
- u32 purgeable:1;
- u32 userptr:1;
- u32 cache_level:3;
- } *active_bo[I915_NUM_ENGINES], *pinned_bo;
- u32 active_bo_count[I915_NUM_ENGINES], pinned_bo_count;
- struct i915_address_space *active_vm[I915_NUM_ENGINES];
-
struct scatterlist *sgl, *fit;
};
struct i915_gpu_error {
- /* For hangcheck timer */
-#define DRM_I915_HANGCHECK_PERIOD 1500 /* in ms */
-#define DRM_I915_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_I915_HANGCHECK_PERIOD)
-
- struct delayed_work hangcheck_work;
-
/* For reset and error_state handling. */
spinlock_t lock;
/* Protected by the above dev->gpu_error.lock. */
@@ -193,52 +171,11 @@ struct i915_gpu_error {
atomic_t pending_fb_pin;
- /**
- * flags: Control various stages of the GPU reset
- *
- * #I915_RESET_BACKOFF - When we start a global reset, we need to
- * serialise with any other users attempting to do the same, and
- * any global resources that may be clobber by the reset (such as
- * FENCE registers).
- *
- * #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to
- * acquire the struct_mutex to reset an engine, we need an explicit
- * flag to prevent two concurrent reset attempts in the same engine.
- * As the number of engines continues to grow, allocate the flags from
- * the most significant bits.
- *
- * #I915_WEDGED - If reset fails and we can no longer use the GPU,
- * we set the #I915_WEDGED bit. Prior to command submission, e.g.
- * i915_request_alloc(), this bit is checked and the sequence
- * aborted (with -EIO reported to userspace) if set.
- */
- unsigned long flags;
-#define I915_RESET_BACKOFF 0
-#define I915_RESET_MODESET 1
-#define I915_RESET_ENGINE 2
-#define I915_WEDGED (BITS_PER_LONG - 1)
-
/** Number of times the device has been reset (global) */
- u32 reset_count;
+ atomic_t reset_count;
/** Number of times an engine has been reset */
- u32 reset_engine_count[I915_NUM_ENGINES];
-
- struct mutex wedge_mutex; /* serialises wedging/unwedging */
-
- /**
- * Waitqueue to signal when a hang is detected. Used to for waiters
- * to release the struct_mutex for the reset to procede.
- */
- wait_queue_head_t wait_queue;
-
- /**
- * Waitqueue to signal when the reset has completed. Used by clients
- * that wait for dev_priv->mm.wedged to settle.
- */
- wait_queue_head_t reset_queue;
-
- struct srcu_struct reset_backoff_srcu;
+ atomic_t reset_engine_count[I915_NUM_ENGINES];
};
struct drm_i915_error_state_buf {