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authorChristian König <christian.koenig@amd.com>2022-01-24 11:07:15 +0100
committerChristian König <christian.koenig@amd.com>2022-03-29 10:55:32 +0200
commitfee2ede155423b0f7a559050a39750b98fe9db69 (patch)
tree1d8e937921fc8ea6d9f36b636649d93a7d012bd5 /drivers/gpu/drm/i915
parent7842cf65b0401814a9df518a86a41641255c84d3 (diff)
drm/ttm: rework bulk move handling v5
Instead of providing the bulk move structure for each LRU update set this as property of the BO. This should avoid costly bulk move rebuilds with some games under RADV. v2: some name polishing, add a few more kerneldoc words. v3: add some lockdep v4: fix bugs, handle pin/unpin as well v5: improve kerneldoc Signed-off-by: Christian König <christian.koenig@amd.com> Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20220321132601.2161-5-christian.koenig@amd.com
Diffstat (limited to 'drivers/gpu/drm/i915')
-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_ttm.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_ttm.c b/drivers/gpu/drm/i915/gem/i915_gem_ttm.c
index 582e8dc9bc8c..6fc192082d8c 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_ttm.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_ttm.c
@@ -849,7 +849,7 @@ void i915_ttm_adjust_lru(struct drm_i915_gem_object *obj)
bo->priority = I915_TTM_PRIO_NO_PAGES;
}
- ttm_bo_move_to_lru_tail(bo, NULL);
+ ttm_bo_move_to_lru_tail(bo);
spin_unlock(&bo->bdev->lru_lock);
}