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authorMarek Olšák <maraeo@gmail.com>2011-02-12 19:21:35 +0100
committerDave Airlie <airlied@redhat.com>2011-02-14 09:23:27 +1000
commit40b4a7599d5555b408e594f4c8dae8015ccaae8f (patch)
tree7241f131fe800f67b49b0d66241609b3e171270d /drivers/gpu/drm/radeon/r100_track.h
parent01e2f533a234dc62d16c0d3d4fb9d71cf1ce50c3 (diff)
drm/radeon/kms: optimize CS state checking for r100->r500
The colorbuffer, zbuffer, and texture states are checked only once when they get changed. This improves performance in the apps which emit lots of draw packets and few state changes. This drops performance in glxgears by a 1% or so, but glxgears is not a benchmark we care about. The time spent in the kernel when running Torcs dropped from 33% to 23% and the frame rate is higher, which is a good thing. r600 might need something like this as well. Signed-off-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/r100_track.h')
-rw-r--r--drivers/gpu/drm/radeon/r100_track.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/drivers/gpu/drm/radeon/r100_track.h b/drivers/gpu/drm/radeon/r100_track.h
index af65600e6564..ee85c4a1fc08 100644
--- a/drivers/gpu/drm/radeon/r100_track.h
+++ b/drivers/gpu/drm/radeon/r100_track.h
@@ -52,14 +52,7 @@ struct r100_cs_track_texture {
unsigned compress_format;
};
-struct r100_cs_track_limits {
- unsigned num_cb;
- unsigned num_texture;
- unsigned max_levels;
-};
-
struct r100_cs_track {
- struct radeon_device *rdev;
unsigned num_cb;
unsigned num_texture;
unsigned maxy;
@@ -78,6 +71,10 @@ struct r100_cs_track {
bool separate_cube;
bool zb_cb_clear;
bool blend_read_enable;
+
+ bool cb_dirty;
+ bool zb_dirty;
+ bool tex_dirty;
};
int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track);