diff options
author | Maíra Canal <mcanal@igalia.com> | 2023-11-30 13:40:35 -0300 |
---|---|---|
committer | Maíra Canal <mcanal@igalia.com> | 2023-12-01 09:40:15 -0300 |
commit | 18b8413b25b7070fa2e55858a2c808e6909581d0 (patch) | |
tree | 280ab989c572826d8526722b63cca2cac7465d7e /drivers/gpu/drm/v3d/v3d_drv.h | |
parent | 7c13132c4073628b5fe23b5188ac583a2882a6b0 (diff) |
drm/v3d: Create a CPU job extension for a indirect CSD job
A CPU job is a type of job that performs operations that requires CPU
intervention. An indirect CSD job is a job that, when executed in the
queue, will map the indirect buffer, read the dispatch parameters, and
submit a regular dispatch. Therefore, it is a job that needs CPU
intervention.
So, create a user extension for the CPU job that enables the creation
of an indirect CSD. This user extension will allow the creation of a CSD
job linked to a CPU job. The CPU job will wait for the indirect CSD job
dependencies and, once they are signaled, it will update the CSD job
parameters.
Co-developed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-14-mcanal@igalia.com
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 31 |
1 files changed, 30 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 39d62915cdd6..202c0d4b04a5 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -316,12 +316,41 @@ struct v3d_csd_job { struct drm_v3d_submit_csd args; }; -enum v3d_cpu_job_type {}; +enum v3d_cpu_job_type { + V3D_CPU_JOB_TYPE_INDIRECT_CSD = 1, +}; + +struct v3d_indirect_csd_info { + /* Indirect CSD */ + struct v3d_csd_job *job; + + /* Clean cache job associated to the Indirect CSD job */ + struct v3d_job *clean_job; + + /* Offset within the BO where the workgroup counts are stored */ + u32 offset; + + /* Workgroups size */ + u32 wg_size; + + /* Indices of the uniforms with the workgroup dispatch counts + * in the uniform stream. + */ + u32 wg_uniform_offsets[3]; + + /* Indirect BO */ + struct drm_gem_object *indirect; + + /* Context of the Indirect CSD job */ + struct ww_acquire_ctx acquire_ctx; +}; struct v3d_cpu_job { struct v3d_job base; enum v3d_cpu_job_type job_type; + + struct v3d_indirect_csd_info indirect_csd; }; typedef void (*v3d_cpu_job_fn)(struct v3d_cpu_job *); |