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authorThomas Gleixner <tglx@linutronix.de>2024-09-02 11:56:59 +0200
committerThomas Gleixner <tglx@linutronix.de>2024-09-02 11:56:59 +0200
commit342123d6913c62be17e5ca1bb325758c5fd0db34 (patch)
tree44a9a8aa6910907014bca41bc6272aa27d0e9b50 /drivers/gpu/drm/v3d/v3d_sched.c
parent5916be8a53de6401871bdd953f6c60237b47d6d3 (diff)
parent3d5c2f8e75a55cfb11a85086c71996af0354a1fb (diff)
Merge tag 'timers-v6.11-rc7' of https://git.linaro.org/people/daniel.lezcano/linux into timers/urgent
Pull clocksource driver fixes from Daniel Lezcano: - Remove percpu irq related code in the timer-of initialization routine as it is broken but also unused (Daniel Lezcano) - Fix return -ETIME when delta exceeds INT_MAX and the next event not taking effect sometimes (Jacky Bai) Link: https://lore.kernel.org/all/d0e93dbd-b796-4726-b38c-089b685591c9@linaro.org
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c20
1 files changed, 17 insertions, 3 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 9bd7453b25ad..ad1e6236ff6f 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -134,6 +134,8 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue)
struct v3d_stats *local_stats = &file->stats[queue];
u64 now = local_clock();
+ preempt_disable();
+
write_seqcount_begin(&local_stats->lock);
local_stats->start_ns = now;
write_seqcount_end(&local_stats->lock);
@@ -141,6 +143,8 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue)
write_seqcount_begin(&global_stats->lock);
global_stats->start_ns = now;
write_seqcount_end(&global_stats->lock);
+
+ preempt_enable();
}
static void
@@ -162,8 +166,10 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue)
struct v3d_stats *local_stats = &file->stats[queue];
u64 now = local_clock();
+ preempt_disable();
v3d_stats_update(local_stats, now);
v3d_stats_update(global_stats, now);
+ preempt_enable();
}
static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
@@ -315,7 +321,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
struct v3d_dev *v3d = job->base.v3d;
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
- int i, csd_cfg0_reg, csd_cfg_reg_count;
+ int i, csd_cfg0_reg;
v3d->csd_job = job;
@@ -335,9 +341,17 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
v3d_switch_perfmon(v3d, &job->base);
csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver);
- csd_cfg_reg_count = v3d->ver < 71 ? 6 : 7;
- for (i = 1; i <= csd_cfg_reg_count; i++)
+ for (i = 1; i <= 6; i++)
V3D_CORE_WRITE(0, csd_cfg0_reg + 4 * i, job->args.cfg[i]);
+
+ /* Although V3D 7.1 has an eighth configuration register, we are not
+ * using it. Therefore, make sure it remains unused.
+ *
+ * XXX: Set the CFG7 register
+ */
+ if (v3d->ver >= 71)
+ V3D_CORE_WRITE(0, V3D_V7_CSD_QUEUED_CFG7, 0);
+
/* CFG0 write kicks off the job. */
V3D_CORE_WRITE(0, csd_cfg0_reg, job->args.cfg[0]);