diff options
| author | Jiri Kosina <jkosina@suse.cz> | 2022-03-23 09:58:40 +0100 | 
|---|---|---|
| committer | Jiri Kosina <jkosina@suse.cz> | 2022-03-23 09:58:40 +0100 | 
| commit | b690490d6d466972ade172ee2e7f6ffa49e7e910 (patch) | |
| tree | 50a93da28c9128e19eb7a3038aecf75dab6b36e1 /drivers/rtc/rtc-gamecube.c | |
| parent | f97ec5d75e9261a5da78dc28a8955b7cc0c4468b (diff) | |
| parent | 0f203948230720e849ad50d158adac1cd32c282f (diff) | |
Merge branch 'for-5.18/amd-sfh' into for-linus
- dead code elimination (Christophe JAILLET)
Diffstat (limited to 'drivers/rtc/rtc-gamecube.c')
| -rw-r--r-- | drivers/rtc/rtc-gamecube.c | 377 | 
1 files changed, 377 insertions, 0 deletions
diff --git a/drivers/rtc/rtc-gamecube.c b/drivers/rtc/rtc-gamecube.c new file mode 100644 index 000000000000..f717b36f4738 --- /dev/null +++ b/drivers/rtc/rtc-gamecube.c @@ -0,0 +1,377 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Nintendo GameCube, Wii and Wii U RTC driver + * + * This driver is for the MX23L4005, more specifically its real-time clock and + * SRAM storage.  The value returned by the RTC counter must be added with the + * offset stored in a bias register in SRAM (on the GameCube and Wii) or in + * /config/rtc.xml (on the Wii U).  The latter being very impractical to access + * from Linux, this driver assumes the bootloader has read it and stored it in + * SRAM like for the other two consoles. + * + * This device sits on a bus named EXI (which is similar to SPI), channel 0, + * device 1.  This driver assumes no other user of the EXI bus, which is + * currently the case but would have to be reworked to add support for other + * GameCube hardware exposed on this bus. + * + * References: + * - https://wiiubrew.org/wiki/Hardware/RTC + * - https://wiibrew.org/wiki/MX23L4005 + * + * Copyright (C) 2018 rw-r-r-0644 + * Copyright (C) 2021 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> + * + * Based on rtc-gcn.c + * Copyright (C) 2004-2009 The GameCube Linux Team + * Copyright (C) 2005,2008,2009 Albert Herranz + * Based on gamecube_time.c from Torben Nielsen. + */ + +#include <linux/init.h> +#include <linux/module.h> +#include <linux/of.h> +#include <linux/of_address.h> +#include <linux/platform_device.h> +#include <linux/regmap.h> +#include <linux/rtc.h> +#include <linux/time.h> + +/* EXI registers */ +#define EXICSR	0 +#define EXICR	12 +#define EXIDATA	16 + +/* EXI register values */ +#define EXICSR_DEV		0x380 +	#define EXICSR_DEV1	0x100 +#define EXICSR_CLK		0x070 +	#define EXICSR_CLK_1MHZ	0x000 +	#define EXICSR_CLK_2MHZ	0x010 +	#define EXICSR_CLK_4MHZ	0x020 +	#define EXICSR_CLK_8MHZ	0x030 +	#define EXICSR_CLK_16MHZ 0x040 +	#define EXICSR_CLK_32MHZ 0x050 +#define EXICSR_INT		0x008 +	#define EXICSR_INTSET	0x008 + +#define EXICR_TSTART		0x001 +#define EXICR_TRSMODE		0x002 +	#define EXICR_TRSMODE_IMM 0x000 +#define EXICR_TRSTYPE		0x00C +	#define EXICR_TRSTYPE_R	0x000 +	#define EXICR_TRSTYPE_W	0x004 +#define EXICR_TLEN		0x030 +	#define EXICR_TLEN32	0x030 + +/* EXI registers values to access the RTC */ +#define RTC_EXICSR	(EXICSR_DEV1 | EXICSR_CLK_8MHZ | EXICSR_INTSET) +#define RTC_EXICR_W	(EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_W | EXICR_TLEN32) +#define RTC_EXICR_R	(EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_R | EXICR_TLEN32) +#define RTC_EXIDATA_W	0x80000000 + +/* RTC registers */ +#define RTC_COUNTER	0x200000 +#define RTC_SRAM	0x200001 +#define RTC_SRAM_BIAS	0x200004 +#define RTC_SNAPSHOT	0x204000 +#define RTC_ONTMR	0x210000 +#define RTC_OFFTMR	0x210001 +#define RTC_TEST0	0x210004 +#define RTC_TEST1	0x210005 +#define RTC_TEST2	0x210006 +#define RTC_TEST3	0x210007 +#define RTC_CONTROL0	0x21000c +#define RTC_CONTROL1	0x21000d + +/* RTC flags */ +#define RTC_CONTROL0_UNSTABLE_POWER	0x00000800 +#define RTC_CONTROL0_LOW_BATTERY	0x00000200 + +struct priv { +	struct regmap *regmap; +	void __iomem *iob; +	u32 rtc_bias; +}; + +static int exi_read(void *context, u32 reg, u32 *data) +{ +	struct priv *d = (struct priv *)context; +	void __iomem *iob = d->iob; + +	/* The spin loops here loop about 15~16 times each, so there is no need +	 * to use a more expensive sleep method. +	 */ + +	/* Write register offset */ +	iowrite32be(RTC_EXICSR, iob + EXICSR); +	iowrite32be(reg << 8, iob + EXIDATA); +	iowrite32be(RTC_EXICR_W, iob + EXICR); +	while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) +		cpu_relax(); + +	/* Read data */ +	iowrite32be(RTC_EXICSR, iob + EXICSR); +	iowrite32be(RTC_EXICR_R, iob + EXICR); +	while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) +		cpu_relax(); +	*data = ioread32be(iob + EXIDATA); + +	/* Clear channel parameters */ +	iowrite32be(0, iob + EXICSR); + +	return 0; +} + +static int exi_write(void *context, u32 reg, u32 data) +{ +	struct priv *d = (struct priv *)context; +	void __iomem *iob = d->iob; + +	/* The spin loops here loop about 15~16 times each, so there is no need +	 * to use a more expensive sleep method. +	 */ + +	/* Write register offset */ +	iowrite32be(RTC_EXICSR, iob + EXICSR); +	iowrite32be(RTC_EXIDATA_W | (reg << 8), iob + EXIDATA); +	iowrite32be(RTC_EXICR_W, iob + EXICR); +	while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) +		cpu_relax(); + +	/* Write data */ +	iowrite32be(RTC_EXICSR, iob + EXICSR); +	iowrite32be(data, iob + EXIDATA); +	iowrite32be(RTC_EXICR_W, iob + EXICR); +	while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) +		cpu_relax(); + +	/* Clear channel parameters */ +	iowrite32be(0, iob + EXICSR); + +	return 0; +} + +static const struct regmap_bus exi_bus = { +	/* TODO: is that true?  Not that it matters here, but still. */ +	.fast_io = true, +	.reg_read = exi_read, +	.reg_write = exi_write, +}; + +static int gamecube_rtc_read_time(struct device *dev, struct rtc_time *t) +{ +	struct priv *d = dev_get_drvdata(dev); +	int ret; +	u32 counter; +	time64_t timestamp; + +	ret = regmap_read(d->regmap, RTC_COUNTER, &counter); +	if (ret) +		return ret; + +	/* Add the counter and the bias to obtain the timestamp */ +	timestamp = (time64_t)d->rtc_bias + counter; +	rtc_time64_to_tm(timestamp, t); + +	return 0; +} + +static int gamecube_rtc_set_time(struct device *dev, struct rtc_time *t) +{ +	struct priv *d = dev_get_drvdata(dev); +	time64_t timestamp; + +	/* Subtract the timestamp and the bias to obtain the counter value */ +	timestamp = rtc_tm_to_time64(t); +	return regmap_write(d->regmap, RTC_COUNTER, timestamp - d->rtc_bias); +} + +static int gamecube_rtc_ioctl(struct device *dev, unsigned int cmd, unsigned long arg) +{ +	struct priv *d = dev_get_drvdata(dev); +	int value; +	int control0; +	int ret; + +	switch (cmd) { +	case RTC_VL_READ: +		ret = regmap_read(d->regmap, RTC_CONTROL0, &control0); +		if (ret) +			return ret; + +		value = 0; +		if (control0 & RTC_CONTROL0_UNSTABLE_POWER) +			value |= RTC_VL_DATA_INVALID; +		if (control0 & RTC_CONTROL0_LOW_BATTERY) +			value |= RTC_VL_BACKUP_LOW; +		return put_user(value, (unsigned int __user *)arg); + +	default: +		return -ENOIOCTLCMD; +	} +} + +static const struct rtc_class_ops gamecube_rtc_ops = { +	.read_time	= gamecube_rtc_read_time, +	.set_time	= gamecube_rtc_set_time, +	.ioctl		= gamecube_rtc_ioctl, +}; + +static int gamecube_rtc_read_offset_from_sram(struct priv *d) +{ +	struct device_node *np; +	int ret; +	struct resource res; +	void __iomem *hw_srnprot; +	u32 old; + +	np = of_find_compatible_node(NULL, NULL, "nintendo,latte-srnprot"); +	if (!np) +		np = of_find_compatible_node(NULL, NULL, +					     "nintendo,hollywood-srnprot"); +	if (!np) { +		pr_info("HW_SRNPROT not found, assuming a GameCube\n"); +		return regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias); +	} + +	ret = of_address_to_resource(np, 0, &res); +	if (ret) { +		pr_err("no io memory range found\n"); +		return -1; +	} + +	hw_srnprot = ioremap(res.start, resource_size(&res)); +	old = ioread32be(hw_srnprot); + +	/* TODO: figure out why we use this magic constant.  I obtained it by +	 * reading the leftover value after boot, after IOSU already ran. +	 * +	 * On my Wii U, setting this register to 1 prevents the console from +	 * rebooting properly, so wiiubrew.org must be missing something. +	 * +	 * See https://wiiubrew.org/wiki/Hardware/Latte_registers +	 */ +	if (old != 0x7bf) +		iowrite32be(0x7bf, hw_srnprot); + +	/* Get the offset from RTC SRAM. +	 * +	 * Its default location on the GameCube and on the Wii is in the SRAM, +	 * while on the Wii U the bootloader needs to fill it with the contents +	 * of /config/rtc.xml on the SLC (the eMMC).  We don’t do that from +	 * Linux since it requires implementing a proprietary filesystem and do +	 * file decryption, instead we require the bootloader to fill the same +	 * SRAM address as on previous consoles. +	 */ +	ret = regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias); +	if (ret) { +		pr_err("failed to get the RTC bias\n"); +		return -1; +	} + +	/* Reset SRAM access to how it was before, our job here is done. */ +	if (old != 0x7bf) +		iowrite32be(old, hw_srnprot); +	iounmap(hw_srnprot); + +	return 0; +} + +static const struct regmap_range rtc_rd_ranges[] = { +	regmap_reg_range(0x200000, 0x200010), +	regmap_reg_range(0x204000, 0x204000), +	regmap_reg_range(0x210000, 0x210001), +	regmap_reg_range(0x210004, 0x210007), +	regmap_reg_range(0x21000c, 0x21000d), +}; + +static const struct regmap_access_table rtc_rd_regs = { +	.yes_ranges =	rtc_rd_ranges, +	.n_yes_ranges =	ARRAY_SIZE(rtc_rd_ranges), +}; + +static const struct regmap_range rtc_wr_ranges[] = { +	regmap_reg_range(0x200000, 0x200010), +	regmap_reg_range(0x204000, 0x204000), +	regmap_reg_range(0x210000, 0x210001), +	regmap_reg_range(0x21000d, 0x21000d), +}; + +static const struct regmap_access_table rtc_wr_regs = { +	.yes_ranges =	rtc_wr_ranges, +	.n_yes_ranges =	ARRAY_SIZE(rtc_wr_ranges), +}; + +static const struct regmap_config gamecube_rtc_regmap_config = { +	.reg_bits = 24, +	.val_bits = 32, +	.rd_table = &rtc_rd_regs, +	.wr_table = &rtc_wr_regs, +	.max_register = 0x21000d, +	.name = "gamecube-rtc", +}; + +static int gamecube_rtc_probe(struct platform_device *pdev) +{ +	struct device *dev = &pdev->dev; +	struct rtc_device *rtc; +	struct priv *d; +	int ret; + +	d = devm_kzalloc(dev, sizeof(struct priv), GFP_KERNEL); +	if (!d) +		return -ENOMEM; + +	d->iob = devm_platform_ioremap_resource(pdev, 0); +	if (IS_ERR(d->iob)) +		return PTR_ERR(d->iob); + +	d->regmap = devm_regmap_init(dev, &exi_bus, d, +				     &gamecube_rtc_regmap_config); +	if (IS_ERR(d->regmap)) +		return PTR_ERR(d->regmap); + +	ret = gamecube_rtc_read_offset_from_sram(d); +	if (ret) +		return ret; +	dev_dbg(dev, "SRAM bias: 0x%x", d->rtc_bias); + +	dev_set_drvdata(dev, d); + +	rtc = devm_rtc_allocate_device(dev); +	if (IS_ERR(rtc)) +		return PTR_ERR(rtc); + +	/* We can represent further than that, but it depends on the stored +	 * bias and we can’t modify it persistently on all supported consoles, +	 * so here we pretend to be limited to 2106. +	 */ +	rtc->range_min = 0; +	rtc->range_max = U32_MAX; +	rtc->ops = &gamecube_rtc_ops; + +	devm_rtc_register_device(rtc); + +	return 0; +} + +static const struct of_device_id gamecube_rtc_of_match[] = { +	{.compatible = "nintendo,latte-exi" }, +	{.compatible = "nintendo,hollywood-exi" }, +	{.compatible = "nintendo,flipper-exi" }, +	{ } +}; +MODULE_DEVICE_TABLE(of, gamecube_rtc_of_match); + +static struct platform_driver gamecube_rtc_driver = { +	.probe		= gamecube_rtc_probe, +	.driver		= { +		.name	= "rtc-gamecube", +		.of_match_table	= gamecube_rtc_of_match, +	}, +}; +module_platform_driver(gamecube_rtc_driver); + +MODULE_AUTHOR("Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>"); +MODULE_DESCRIPTION("Nintendo GameCube, Wii and Wii U RTC driver"); +MODULE_LICENSE("GPL");  | 
