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authorJohn Fastabend <john.fastabend@gmail.com>2020-01-11 06:12:00 +0000
committerDaniel Borkmann <daniel@iogearbox.net>2020-01-15 23:26:13 +0100
commit7e81a35302066c5a00b4c72d83e3ea4cad6eeb5b (patch)
tree127cb0e256fababbd078524456655627e6be4072 /net/ipv4/tcp_ulp.c
parent4da6a196f93b1af7612340e8c1ad8ce71e18f955 (diff)
bpf: Sockmap, ensure sock lock held during tear down
The sock_map_free() and sock_hash_free() paths used to delete sockmap and sockhash maps walk the maps and destroy psock and bpf state associated with the socks in the map. When done the socks no longer have BPF programs attached and will function normally. This can happen while the socks in the map are still "live" meaning data may be sent/received during the walk. Currently, though we don't take the sock_lock when the psock and bpf state is removed through this path. Specifically, this means we can be writing into the ops structure pointers such as sendmsg, sendpage, recvmsg, etc. while they are also being called from the networking side. This is not safe, we never used proper READ_ONCE/WRITE_ONCE semantics here if we believed it was safe. Further its not clear to me its even a good idea to try and do this on "live" sockets while networking side might also be using the socket. Instead of trying to reason about using the socks from both sides lets realize that every use case I'm aware of rarely deletes maps, in fact kubernetes/Cilium case builds map at init and never tears it down except on errors. So lets do the simple fix and grab sock lock. This patch wraps sock deletes from maps in sock lock and adds some annotations so we catch any other cases easier. Fixes: 604326b41a6fb ("bpf, sockmap: convert to generic sk_msg interface") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Song Liu <songliubraving@fb.com> Cc: stable@vger.kernel.org Link: https://lore.kernel.org/bpf/20200111061206.8028-3-john.fastabend@gmail.com
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