diff options
author | Takashi Iwai <tiwai@suse.de> | 2020-04-22 22:37:44 +0200 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2020-04-23 12:24:14 +0200 |
commit | 8d6762af302d69f76fa788a277a56a9d9cd275d5 (patch) | |
tree | bbcb1cc17f4ccd7c7eb8b357c6816ca3776824ef /sound/pci/hda/hda_codec.c | |
parent | 7fbdcd8301a84c09cebfa64f1317a6dafeec9188 (diff) |
ALSA: hda: Always use jackpoll helper for jack update after resume
HD-audio codec driver applies a tricky procedure to forcibly perform
the runtime resume by mimicking the usage count even if the device has
been runtime-suspended beforehand. This was needed to assure to
trigger the jack detection update after the system resume.
And recently we also applied the similar logic to the HD-audio
controller side. However this seems leading to some inconsistency,
and eventually PCI controller gets screwed up.
This patch is an attempt to fix and clean up those behavior: instead
of the tricky runtime resume procedure, the existing jackpoll work is
scheduled when such a forced codec resume is required. The jackpoll
work will power up the codec, and this alone should suffice for the
jack status update in usual cases. If the extra polling is requested
(by checking codec->jackpoll_interval), the manual update is invoked
after that, and the codec is powered down again.
Also, we filter the spurious wake up of the codec from the controller
runtime resume by checking codec->relaxed_resume flag. If this flag
is set, basically we don't need to wake up explicitly, but it's
supposed to be done via the audio component notifier.
Fixes: c4c8dd6ef807 ("ALSA: hda: Skip controller resume if not needed")
Link: https://lore.kernel.org/r/20200422203744.26299-1-tiwai@suse.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/hda_codec.c')
-rw-r--r-- | sound/pci/hda/hda_codec.c | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c index 86a632bf4d50..7e3ae4534df9 100644 --- a/sound/pci/hda/hda_codec.c +++ b/sound/pci/hda/hda_codec.c @@ -641,8 +641,18 @@ static void hda_jackpoll_work(struct work_struct *work) struct hda_codec *codec = container_of(work, struct hda_codec, jackpoll_work.work); - snd_hda_jack_set_dirty_all(codec); - snd_hda_jack_poll_all(codec); + /* for non-polling trigger: we need nothing if already powered on */ + if (!codec->jackpoll_interval && snd_hdac_is_power_on(&codec->core)) + return; + + /* the power-up/down sequence triggers the runtime resume */ + snd_hda_power_up_pm(codec); + /* update jacks manually if polling is required, too */ + if (codec->jackpoll_interval) { + snd_hda_jack_set_dirty_all(codec); + snd_hda_jack_poll_all(codec); + } + snd_hda_power_down_pm(codec); if (!codec->jackpoll_interval) return; @@ -2951,18 +2961,14 @@ static int hda_codec_runtime_resume(struct device *dev) static int hda_codec_force_resume(struct device *dev) { struct hda_codec *codec = dev_to_hda_codec(dev); - bool forced_resume = hda_codec_need_resume(codec); int ret; - /* The get/put pair below enforces the runtime resume even if the - * device hasn't been used at suspend time. This trick is needed to - * update the jack state change during the sleep. - */ - if (forced_resume) - pm_runtime_get_noresume(dev); ret = pm_runtime_force_resume(dev); - if (forced_resume) - pm_runtime_put(dev); + /* schedule jackpoll work for jack detection update */ + if (codec->jackpoll_interval || + (pm_runtime_suspended(dev) && hda_codec_need_resume(codec))) + schedule_delayed_work(&codec->jackpoll_work, + codec->jackpoll_interval); return ret; } |