diff options
-rw-r--r-- | block/badblocks.c | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/block/badblocks.c b/block/badblocks.c index 4f1434808930..3438a2517749 100644 --- a/block/badblocks.c +++ b/block/badblocks.c @@ -1270,6 +1270,103 @@ update_sectors: return rv; } +/* Do the exact work to check bad blocks range from the bad block table */ +static int _badblocks_check(struct badblocks *bb, sector_t s, int sectors, + sector_t *first_bad, int *bad_sectors) +{ + int unacked_badblocks, acked_badblocks; + int prev = -1, hint = -1, set = 0; + struct badblocks_context bad; + unsigned int seq; + int len, rv; + u64 *p; + + WARN_ON(bb->shift < 0 || sectors == 0); + + if (bb->shift > 0) { + sector_t target; + + /* round the start down, and the end up */ + target = s + sectors; + rounddown(s, bb->shift); + roundup(target, bb->shift); + sectors = target - s; + } + +retry: + seq = read_seqbegin(&bb->lock); + + p = bb->page; + unacked_badblocks = 0; + acked_badblocks = 0; + +re_check: + bad.start = s; + bad.len = sectors; + + if (badblocks_empty(bb)) { + len = sectors; + goto update_sectors; + } + + prev = prev_badblocks(bb, &bad, hint); + + /* start after all badblocks */ + if ((prev + 1) >= bb->count && !overlap_front(bb, prev, &bad)) { + len = sectors; + goto update_sectors; + } + + if (overlap_front(bb, prev, &bad)) { + if (BB_ACK(p[prev])) + acked_badblocks++; + else + unacked_badblocks++; + + if (BB_END(p[prev]) >= (s + sectors)) + len = sectors; + else + len = BB_END(p[prev]) - s; + + if (set == 0) { + *first_bad = BB_OFFSET(p[prev]); + *bad_sectors = BB_LEN(p[prev]); + set = 1; + } + goto update_sectors; + } + + /* Not front overlap, but behind overlap */ + if ((prev + 1) < bb->count && overlap_behind(bb, &bad, prev + 1)) { + len = BB_OFFSET(p[prev + 1]) - bad.start; + hint = prev + 1; + goto update_sectors; + } + + /* not cover any badblocks range in the table */ + len = sectors; + +update_sectors: + s += len; + sectors -= len; + + if (sectors > 0) + goto re_check; + + WARN_ON(sectors < 0); + + if (unacked_badblocks > 0) + rv = -1; + else if (acked_badblocks > 0) + rv = 1; + else + rv = 0; + + if (read_seqretry(&bb->lock, seq)) + goto retry; + + return rv; +} /** * badblocks_check() - check a given range for bad sectors |