diff options
-rw-r--r-- | drivers/gpu/drm/scheduler/Makefile | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/scheduler/gpu_scheduler.c | 441 | ||||
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_entity.c | 459 | ||||
-rw-r--r-- | include/drm/gpu_scheduler.h | 28 |
4 files changed, 484 insertions, 446 deletions
diff --git a/drivers/gpu/drm/scheduler/Makefile b/drivers/gpu/drm/scheduler/Makefile index 7665883f81d4..f23785d4b3c8 100644 --- a/drivers/gpu/drm/scheduler/Makefile +++ b/drivers/gpu/drm/scheduler/Makefile @@ -20,6 +20,6 @@ # OTHER DEALINGS IN THE SOFTWARE. # # -gpu-sched-y := gpu_scheduler.o sched_fence.o +gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o obj-$(CONFIG_DRM_SCHED) += gpu-sched.o diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c index 85c1f95752cc..9ca741f3a0bc 100644 --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c @@ -58,8 +58,6 @@ #define to_drm_sched_job(sched_job) \ container_of((sched_job), struct drm_sched_job, queue_node) -static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched); static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb); /** @@ -86,8 +84,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, * * Adds a scheduler entity to the run queue. */ -static void drm_sched_rq_add_entity(struct drm_sched_rq *rq, - struct drm_sched_entity *entity) +void drm_sched_rq_add_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity) { if (!list_empty(&entity->list)) return; @@ -104,8 +102,8 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq, * * Removes a scheduler entity from the run queue. */ -static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, - struct drm_sched_entity *entity) +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity) { if (list_empty(&entity->list)) return; @@ -159,301 +157,6 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq) } /** - * drm_sched_entity_init - Init a context entity used by scheduler when - * submit to HW ring. - * - * @entity: scheduler entity to init - * @rq_list: the list of run queue on which jobs from this - * entity can be submitted - * @num_rq_list: number of run queue in rq_list - * @guilty: atomic_t set to 1 when a job on this queue - * is found to be guilty causing a timeout - * - * Note: the rq_list should have atleast one element to schedule - * the entity - * - * Returns 0 on success or a negative error code on failure. -*/ -int drm_sched_entity_init(struct drm_sched_entity *entity, - struct drm_sched_rq **rq_list, - unsigned int num_rq_list, - atomic_t *guilty) -{ - int i; - - if (!(entity && rq_list && num_rq_list > 0 && rq_list[0])) - return -EINVAL; - - memset(entity, 0, sizeof(struct drm_sched_entity)); - INIT_LIST_HEAD(&entity->list); - entity->rq = rq_list[0]; - entity->guilty = guilty; - entity->num_rq_list = num_rq_list; - entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *), - GFP_KERNEL); - if (!entity->rq_list) - return -ENOMEM; - - for (i = 0; i < num_rq_list; ++i) - entity->rq_list[i] = rq_list[i]; - entity->last_scheduled = NULL; - - spin_lock_init(&entity->rq_lock); - spsc_queue_init(&entity->job_queue); - - atomic_set(&entity->fence_seq, 0); - entity->fence_context = dma_fence_context_alloc(2); - - return 0; -} -EXPORT_SYMBOL(drm_sched_entity_init); - -/** - * drm_sched_entity_is_idle - Check if entity is idle - * - * @entity: scheduler entity - * - * Returns true if the entity does not have any unscheduled jobs. - */ -static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) -{ - rmb(); - - if (list_empty(&entity->list) || - spsc_queue_peek(&entity->job_queue) == NULL) - return true; - - return false; -} - -/** - * drm_sched_entity_is_ready - Check if entity is ready - * - * @entity: scheduler entity - * - * Return true if entity could provide a job. - */ -static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) -{ - if (spsc_queue_peek(&entity->job_queue) == NULL) - return false; - - if (READ_ONCE(entity->dependency)) - return false; - - return true; -} - -/** - * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load - * - * @entity: scheduler entity - * - * Return the pointer to the rq with least load. - */ -static struct drm_sched_rq * -drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) -{ - struct drm_sched_rq *rq = NULL; - unsigned int min_jobs = UINT_MAX, num_jobs; - int i; - - for (i = 0; i < entity->num_rq_list; ++i) { - num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs); - if (num_jobs < min_jobs) { - min_jobs = num_jobs; - rq = entity->rq_list[i]; - } - } - - return rq; -} - -static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, - struct dma_fence_cb *cb) -{ - struct drm_sched_job *job = container_of(cb, struct drm_sched_job, - finish_cb); - drm_sched_fence_finished(job->s_fence); - WARN_ON(job->s_fence->parent); - dma_fence_put(&job->s_fence->finished); - job->sched->ops->free_job(job); -} - - -/** - * drm_sched_entity_flush - Flush a context entity - * - * @entity: scheduler entity - * @timeout: time to wait in for Q to become empty in jiffies. - * - * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting, - * removes the entity from the runqueue and returns an error when the process was killed. - * - * Returns the remaining time in jiffies left from the input timeout - */ -long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) -{ - struct drm_gpu_scheduler *sched; - struct task_struct *last_user; - long ret = timeout; - - sched = entity->rq->sched; - /** - * The client will not queue more IBs during this fini, consume existing - * queued IBs or discard them on SIGKILL - */ - if (current->flags & PF_EXITING) { - if (timeout) - ret = wait_event_timeout( - sched->job_scheduled, - drm_sched_entity_is_idle(entity), - timeout); - } else - wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity)); - - - /* For killed process disable any more IBs enqueue right now */ - last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); - if ((!last_user || last_user == current->group_leader) && - (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) - drm_sched_rq_remove_entity(entity->rq, entity); - - return ret; -} -EXPORT_SYMBOL(drm_sched_entity_flush); - -/** - * drm_sched_entity_cleanup - Destroy a context entity - * - * @entity: scheduler entity - * - * This should be called after @drm_sched_entity_do_release. It goes over the - * entity and signals all jobs with an error code if the process was killed. - * - */ -void drm_sched_entity_fini(struct drm_sched_entity *entity) -{ - struct drm_gpu_scheduler *sched; - - sched = entity->rq->sched; - drm_sched_rq_remove_entity(entity->rq, entity); - - /* Consumption of existing IBs wasn't completed. Forcefully - * remove them here. - */ - if (spsc_queue_peek(&entity->job_queue)) { - struct drm_sched_job *job; - int r; - - /* Park the kernel for a moment to make sure it isn't processing - * our enity. - */ - kthread_park(sched->thread); - kthread_unpark(sched->thread); - if (entity->dependency) { - dma_fence_remove_callback(entity->dependency, - &entity->cb); - dma_fence_put(entity->dependency); - entity->dependency = NULL; - } - - while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { - struct drm_sched_fence *s_fence = job->s_fence; - drm_sched_fence_scheduled(s_fence); - dma_fence_set_error(&s_fence->finished, -ESRCH); - - /* - * When pipe is hanged by older entity, new entity might - * not even have chance to submit it's first job to HW - * and so entity->last_scheduled will remain NULL - */ - if (!entity->last_scheduled) { - drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); - } else { - r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb, - drm_sched_entity_kill_jobs_cb); - if (r == -ENOENT) - drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); - else if (r) - DRM_ERROR("fence add callback failed (%d)\n", r); - } - } - } - - dma_fence_put(entity->last_scheduled); - entity->last_scheduled = NULL; - kfree(entity->rq_list); -} -EXPORT_SYMBOL(drm_sched_entity_fini); - -/** - * drm_sched_entity_fini - Destroy a context entity - * - * @entity: scheduler entity - * - * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() - */ -void drm_sched_entity_destroy(struct drm_sched_entity *entity) -{ - drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); - drm_sched_entity_fini(entity); -} -EXPORT_SYMBOL(drm_sched_entity_destroy); - -static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) -{ - struct drm_sched_entity *entity = - container_of(cb, struct drm_sched_entity, cb); - entity->dependency = NULL; - dma_fence_put(f); - drm_sched_wakeup(entity->rq->sched); -} - -static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) -{ - struct drm_sched_entity *entity = - container_of(cb, struct drm_sched_entity, cb); - entity->dependency = NULL; - dma_fence_put(f); -} - -/** - * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority - */ -static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq, - enum drm_sched_priority priority) -{ - *rq = &(*rq)->sched->sched_rq[priority]; -} - -/** - * drm_sched_entity_set_priority - Sets priority of the entity - * - * @entity: scheduler entity - * @priority: scheduler priority - * - * Update the priority of runqueus used for the entity. - */ -void drm_sched_entity_set_priority(struct drm_sched_entity *entity, - enum drm_sched_priority priority) -{ - unsigned int i; - - spin_lock(&entity->rq_lock); - - for (i = 0; i < entity->num_rq_list; ++i) - drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority); - - drm_sched_rq_remove_entity(entity->rq, entity); - drm_sched_entity_set_rq_priority(&entity->rq, priority); - drm_sched_rq_add_entity(entity->rq, entity); - - spin_unlock(&entity->rq_lock); -} -EXPORT_SYMBOL(drm_sched_entity_set_priority); - -/** * drm_sched_dependency_optimized * * @fence: the dependency fence @@ -479,140 +182,6 @@ bool drm_sched_dependency_optimized(struct dma_fence* fence, } EXPORT_SYMBOL(drm_sched_dependency_optimized); -static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) -{ - struct drm_gpu_scheduler *sched = entity->rq->sched; - struct dma_fence * fence = entity->dependency; - struct drm_sched_fence *s_fence; - - if (fence->context == entity->fence_context || - fence->context == entity->fence_context + 1) { - /* - * Fence is a scheduled/finished fence from a job - * which belongs to the same entity, we can ignore - * fences from ourself - */ - dma_fence_put(entity->dependency); - return false; - } - - s_fence = to_drm_sched_fence(fence); - if (s_fence && s_fence->sched == sched) { - - /* - * Fence is from the same scheduler, only need to wait for - * it to be scheduled - */ - fence = dma_fence_get(&s_fence->scheduled); - dma_fence_put(entity->dependency); - entity->dependency = fence; - if (!dma_fence_add_callback(fence, &entity->cb, - drm_sched_entity_clear_dep)) - return true; - - /* Ignore it when it is already scheduled */ - dma_fence_put(fence); - return false; - } - - if (!dma_fence_add_callback(entity->dependency, &entity->cb, - drm_sched_entity_wakeup)) - return true; - - dma_fence_put(entity->dependency); - return false; -} - -static struct drm_sched_job * -drm_sched_entity_pop_job(struct drm_sched_entity *entity) -{ - struct drm_gpu_scheduler *sched = entity->rq->sched; - struct drm_sched_job *sched_job = to_drm_sched_job( - spsc_queue_peek(&entity->job_queue)); - - if (!sched_job) - return NULL; - - while ((entity->dependency = sched->ops->dependency(sched_job, entity))) { - if (drm_sched_entity_add_dependency_cb(entity)) { - - trace_drm_sched_job_wait_dep(sched_job, entity->dependency); - return NULL; - } - } - - /* skip jobs from entity that marked guilty */ - if (entity->guilty && atomic_read(entity->guilty)) - dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); - - dma_fence_put(entity->last_scheduled); - entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); - - spsc_queue_pop(&entity->job_queue); - return sched_job; -} - -/** - * drm_sched_entity_select_rq - select a new rq for the entity - * - * @entity: scheduler entity - * - * Check all prerequisites and select a new rq for the entity for load - * balancing. - */ -static void drm_sched_entity_select_rq(struct drm_sched_entity *entity) -{ - struct dma_fence *fence; - struct drm_sched_rq *rq; - - if (!spsc_queue_count(&entity->job_queue) == 0 || - entity->num_rq_list <= 1) - return; - - fence = READ_ONCE(entity->last_scheduled); - if (fence && !dma_fence_is_signaled(fence)) - return; - - rq = drm_sched_entity_get_free_sched(entity); - spin_lock(&entity->rq_lock); - drm_sched_rq_remove_entity(entity->rq, entity); - entity->rq = rq; - spin_unlock(&entity->rq_lock); -} - -/** - * drm_sched_entity_push_job - Submit a job to the entity's job queue - * - * @sched_job: job to submit - * @entity: scheduler entity - * - * Note: To guarantee that the order of insertion to queue matches - * the job's fence sequence number this function should be - * called with drm_sched_job_init under common lock. - * - * Returns 0 for success, negative error code otherwise. - */ -void drm_sched_entity_push_job(struct drm_sched_job *sched_job, - struct drm_sched_entity *entity) -{ - bool first; - - trace_drm_sched_job(sched_job, entity); - atomic_inc(&entity->rq->sched->num_jobs); - WRITE_ONCE(entity->last_user, current->group_leader); - first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); - - /* first job wakes up scheduler */ - if (first) { - /* Add the entity to the run queue */ - spin_lock(&entity->rq_lock); - drm_sched_rq_add_entity(entity->rq, entity); - spin_unlock(&entity->rq_lock); - drm_sched_wakeup(entity->rq->sched); - } -} -EXPORT_SYMBOL(drm_sched_entity_push_job); - /* job_finish is called after hw fence signaled */ static void drm_sched_job_finish(struct work_struct *work) @@ -840,7 +409,7 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched) * @sched: scheduler instance * */ -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched) +void drm_sched_wakeup(struct drm_gpu_scheduler *sched) { if (drm_sched_ready(sched)) wake_up_interruptible(&sched->wake_up_worker); diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c new file mode 100644 index 000000000000..1053f27af9df --- /dev/null +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -0,0 +1,459 @@ +/* + * Copyright 2015 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include <linux/kthread.h> +#include <drm/gpu_scheduler.h> + +#include "gpu_scheduler_trace.h" + +#define to_drm_sched_job(sched_job) \ + container_of((sched_job), struct drm_sched_job, queue_node) + +/** + * drm_sched_entity_init - Init a context entity used by scheduler when + * submit to HW ring. + * + * @entity: scheduler entity to init + * @rq_list: the list of run queue on which jobs from this + * entity can be submitted + * @num_rq_list: number of run queue in rq_list + * @guilty: atomic_t set to 1 when a job on this queue + * is found to be guilty causing a timeout + * + * Note: the rq_list should have atleast one element to schedule + * the entity + * + * Returns 0 on success or a negative error code on failure. +*/ +int drm_sched_entity_init(struct drm_sched_entity *entity, + struct drm_sched_rq **rq_list, + unsigned int num_rq_list, + atomic_t *guilty) +{ + int i; + + if (!(entity && rq_list && num_rq_list > 0 && rq_list[0])) + return -EINVAL; + + memset(entity, 0, sizeof(struct drm_sched_entity)); + INIT_LIST_HEAD(&entity->list); + entity->rq = rq_list[0]; + entity->guilty = guilty; + entity->num_rq_list = num_rq_list; + entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *), + GFP_KERNEL); + if (!entity->rq_list) + return -ENOMEM; + + for (i = 0; i < num_rq_list; ++i) + entity->rq_list[i] = rq_list[i]; + entity->last_scheduled = NULL; + + spin_lock_init(&entity->rq_lock); + spsc_queue_init(&entity->job_queue); + + atomic_set(&entity->fence_seq, 0); + entity->fence_context = dma_fence_context_alloc(2); + + return 0; +} +EXPORT_SYMBOL(drm_sched_entity_init); + +/** + * drm_sched_entity_is_idle - Check if entity is idle + * + * @entity: scheduler entity + * + * Returns true if the entity does not have any unscheduled jobs. + */ +static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) +{ + rmb(); + + if (list_empty(&entity->list) || + spsc_queue_peek(&entity->job_queue) == NULL) + return true; + + return false; +} + +/** + * drm_sched_entity_is_ready - Check if entity is ready + * + * @entity: scheduler entity + * + * Return true if entity could provide a job. + */ +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) +{ + if (spsc_queue_peek(&entity->job_queue) == NULL) + return false; + + if (READ_ONCE(entity->dependency)) + return false; + + return true; +} + +/** + * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load + * + * @entity: scheduler entity + * + * Return the pointer to the rq with least load. + */ +static struct drm_sched_rq * +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) +{ + struct drm_sched_rq *rq = NULL; + unsigned int min_jobs = UINT_MAX, num_jobs; + int i; + + for (i = 0; i < entity->num_rq_list; ++i) { + num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs); + if (num_jobs < min_jobs) { + min_jobs = num_jobs; + rq = entity->rq_list[i]; + } + } + + return rq; +} + +static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, + struct dma_fence_cb *cb) +{ + struct drm_sched_job *job = container_of(cb, struct drm_sched_job, + finish_cb); + drm_sched_fence_finished(job->s_fence); + WARN_ON(job->s_fence->parent); + dma_fence_put(&job->s_fence->finished); + job->sched->ops->free_job(job); +} + + +/** + * drm_sched_entity_flush - Flush a context entity + * + * @entity: scheduler entity + * @timeout: time to wait in for Q to become empty in jiffies. + * + * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting, + * removes the entity from the runqueue and returns an error when the process was killed. + * + * Returns the remaining time in jiffies left from the input timeout + */ +long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) +{ + struct drm_gpu_scheduler *sched; + struct task_struct *last_user; + long ret = timeout; + + sched = entity->rq->sched; + /** + * The client will not queue more IBs during this fini, consume existing + * queued IBs or discard them on SIGKILL + */ + if (current->flags & PF_EXITING) { + if (timeout) + ret = wait_event_timeout( + sched->job_scheduled, + drm_sched_entity_is_idle(entity), + timeout); + } else { + wait_event_killable(sched->job_scheduled, + drm_sched_entity_is_idle(entity)); + } + + /* For killed process disable any more IBs enqueue right now */ + last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); + if ((!last_user || last_user == current->group_leader) && + (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) + drm_sched_rq_remove_entity(entity->rq, entity); + + return ret; +} +EXPORT_SYMBOL(drm_sched_entity_flush); + +/** + * drm_sched_entity_cleanup - Destroy a context entity + * + * @entity: scheduler entity + * + * This should be called after @drm_sched_entity_do_release. It goes over the + * entity and signals all jobs with an error code if the process was killed. + * + */ +void drm_sched_entity_fini(struct drm_sched_entity *entity) +{ + struct drm_gpu_scheduler *sched; + + sched = entity->rq->sched; + drm_sched_rq_remove_entity(entity->rq, entity); + + /* Consumption of existing IBs wasn't completed. Forcefully + * remove them here. + */ + if (spsc_queue_peek(&entity->job_queue)) { + struct drm_sched_job *job; + int r; + + /* Park the kernel for a moment to make sure it isn't processing + * our enity. + */ + kthread_park(sched->thread); + kthread_unpark(sched->thread); + if (entity->dependency) { + dma_fence_remove_callback(entity->dependency, + &entity->cb); + dma_fence_put(entity->dependency); + entity->dependency = NULL; + } + + while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { + struct drm_sched_fence *s_fence = job->s_fence; + drm_sched_fence_scheduled(s_fence); + dma_fence_set_error(&s_fence->finished, -ESRCH); + + /* + * When pipe is hanged by older entity, new entity might + * not even have chance to submit it's first job to HW + * and so entity->last_scheduled will remain NULL + */ + if (!entity->last_scheduled) { + drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); + } else { + r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb, + drm_sched_entity_kill_jobs_cb); + if (r == -ENOENT) + drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); + else if (r) + DRM_ERROR("fence add callback failed (%d)\n", r); + } + } + } + + dma_fence_put(entity->last_scheduled); + entity->last_scheduled = NULL; + kfree(entity->rq_list); +} +EXPORT_SYMBOL(drm_sched_entity_fini); + +/** + * drm_sched_entity_fini - Destroy a context entity + * + * @entity: scheduler entity + * + * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() + */ +void drm_sched_entity_destroy(struct drm_sched_entity *entity) +{ + drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); + drm_sched_entity_fini(entity); +} +EXPORT_SYMBOL(drm_sched_entity_destroy); + +static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) +{ + struct drm_sched_entity *entity = + container_of(cb, struct drm_sched_entity, cb); + entity->dependency = NULL; + dma_fence_put(f); + drm_sched_wakeup(entity->rq->sched); +} + +static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) +{ + struct drm_sched_entity *entity = + container_of(cb, struct drm_sched_entity, cb); + entity->dependency = NULL; + dma_fence_put(f); +} + +/** + * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority + */ +static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq, + enum drm_sched_priority priority) +{ + *rq = &(*rq)->sched->sched_rq[priority]; +} + +/** + * drm_sched_entity_set_priority - Sets priority of the entity + * + * @entity: scheduler entity + * @priority: scheduler priority + * + * Update the priority of runqueus used for the entity. + */ +void drm_sched_entity_set_priority(struct drm_sched_entity *entity, + enum drm_sched_priority priority) +{ + unsigned int i; + + spin_lock(&entity->rq_lock); + + for (i = 0; i < entity->num_rq_list; ++i) + drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority); + + drm_sched_rq_remove_entity(entity->rq, entity); + drm_sched_entity_set_rq_priority(&entity->rq, priority); + drm_sched_rq_add_entity(entity->rq, entity); + + spin_unlock(&entity->rq_lock); +} +EXPORT_SYMBOL(drm_sched_entity_set_priority); + +static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) +{ + struct drm_gpu_scheduler *sched = entity->rq->sched; + struct dma_fence * fence = entity->dependency; + struct drm_sched_fence *s_fence; + + if (fence->context == entity->fence_context || + fence->context == entity->fence_context + 1) { + /* + * Fence is a scheduled/finished fence from a job + * which belongs to the same entity, we can ignore + * fences from ourself + */ + dma_fence_put(entity->dependency); + return false; + } + + s_fence = to_drm_sched_fence(fence); + if (s_fence && s_fence->sched == sched) { + + /* + * Fence is from the same scheduler, only need to wait for + * it to be scheduled + */ + fence = dma_fence_get(&s_fence->scheduled); + dma_fence_put(entity->dependency); + entity->dependency = fence; + if (!dma_fence_add_callback(fence, &entity->cb, + drm_sched_entity_clear_dep)) + return true; + + /* Ignore it when it is already scheduled */ + dma_fence_put(fence); + return false; + } + + if (!dma_fence_add_callback(entity->dependency, &entity->cb, + drm_sched_entity_wakeup)) + return true; + + dma_fence_put(entity->dependency); + return false; +} + +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) +{ + struct drm_gpu_scheduler *sched = entity->rq->sched; + struct drm_sched_job *sched_job = to_drm_sched_job( + spsc_queue_peek(&entity->job_queue)); + + if (!sched_job) + return NULL; + + while ((entity->dependency = sched->ops->dependency(sched_job, entity))) { + if (drm_sched_entity_add_dependency_cb(entity)) { + + trace_drm_sched_job_wait_dep(sched_job, entity->dependency); + return NULL; + } + } + + /* skip jobs from entity that marked guilty */ + if (entity->guilty && atomic_read(entity->guilty)) + dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); + + dma_fence_put(entity->last_scheduled); + entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); + + spsc_queue_pop(&entity->job_queue); + return sched_job; +} + +/** + * drm_sched_entity_select_rq - select a new rq for the entity + * + * @entity: scheduler entity + * + * Check all prerequisites and select a new rq for the entity for load + * balancing. + */ +void drm_sched_entity_select_rq(struct drm_sched_entity *entity) +{ + struct dma_fence *fence; + struct drm_sched_rq *rq; + + if (!spsc_queue_count(&entity->job_queue) == 0 || + entity->num_rq_list <= 1) + return; + + fence = READ_ONCE(entity->last_scheduled); + if (fence && !dma_fence_is_signaled(fence)) + return; + + rq = drm_sched_entity_get_free_sched(entity); + spin_lock(&entity->rq_lock); + drm_sched_rq_remove_entity(entity->rq, entity); + entity->rq = rq; + spin_unlock(&entity->rq_lock); +} + +/** + * drm_sched_entity_push_job - Submit a job to the entity's job queue + * + * @sched_job: job to submit + * @entity: scheduler entity + * + * Note: To guarantee that the order of insertion to queue matches + * the job's fence sequence number this function should be + * called with drm_sched_job_init under common lock. + * + * Returns 0 for success, negative error code otherwise. + */ +void drm_sched_entity_push_job(struct drm_sched_job *sched_job, + struct drm_sched_entity *entity) +{ + bool first; + + trace_drm_sched_job(sched_job, entity); + atomic_inc(&entity->rq->sched->num_jobs); + WRITE_ONCE(entity->last_user, current->group_leader); + first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); + + /* first job wakes up scheduler */ + if (first) { + /* Add the entity to the run queue */ + spin_lock(&entity->rq_lock); + drm_sched_rq_add_entity(entity->rq, entity); + spin_unlock(&entity->rq_lock); + drm_sched_wakeup(entity->rq->sched); + } +} +EXPORT_SYMBOL(drm_sched_entity_push_job); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 22c0f88f7d8f..919ae572f775 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -288,6 +288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, uint32_t hw_submission, unsigned hang_limit, long timeout, const char *name); void drm_sched_fini(struct drm_gpu_scheduler *sched); +int drm_sched_job_init(struct drm_sched_job *job, + struct drm_sched_entity *entity, + void *owner); +void drm_sched_wakeup(struct drm_gpu_scheduler *sched); +void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, + struct drm_sched_job *job); +void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); +bool drm_sched_dependency_optimized(struct dma_fence* fence, + struct drm_sched_entity *entity); +void drm_sched_job_kickout(struct drm_sched_job *s_job); + +void drm_sched_rq_add_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity); +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity); int drm_sched_entity_init(struct drm_sched_entity *entity, struct drm_sched_rq **rq_list, @@ -296,22 +311,17 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); void drm_sched_entity_fini(struct drm_sched_entity *entity); void drm_sched_entity_destroy(struct drm_sched_entity *entity); +void drm_sched_entity_select_rq(struct drm_sched_entity *entity); +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity); void drm_sched_entity_push_job(struct drm_sched_job *sched_job, struct drm_sched_entity *entity); void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority); +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); + struct drm_sched_fence *drm_sched_fence_create( struct drm_sched_entity *s_entity, void *owner); void drm_sched_fence_scheduled(struct drm_sched_fence *fence); void drm_sched_fence_finished(struct drm_sched_fence *fence); -int drm_sched_job_init(struct drm_sched_job *job, - struct drm_sched_entity *entity, - void *owner); -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, - struct drm_sched_job *job); -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); -bool drm_sched_dependency_optimized(struct dma_fence* fence, - struct drm_sched_entity *entity); -void drm_sched_job_kickout(struct drm_sched_job *s_job); #endif |