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diff --git a/Documentation/filesystems/directory-locking.rst b/Documentation/filesystems/directory-locking.rst
index dccd61c7c5c3..05ea387bc9fb 100644
--- a/Documentation/filesystems/directory-locking.rst
+++ b/Documentation/filesystems/directory-locking.rst
@@ -11,129 +11,268 @@ When taking the i_rwsem on multiple non-directory objects, we
always acquire the locks in order by increasing address. We'll call
that "inode pointer" order in the following.
-For our purposes all operations fall in 5 classes:
-1) read access. Locking rules: caller locks directory we are accessing.
-The lock is taken shared.
+Primitives
+==========
-2) object creation. Locking rules: same as above, but the lock is taken
-exclusive.
+For our purposes all operations fall in 6 classes:
-3) object removal. Locking rules: caller locks parent, finds victim,
-locks victim and calls the method. Locks are exclusive.
+1. read access. Locking rules:
-4) rename() that is _not_ cross-directory. Locking rules: caller locks the
-parent and finds source and target. We lock both (provided they exist). If we
-need to lock two inodes of different type (dir vs non-dir), we lock directory
-first. If we need to lock two inodes of the same type, lock them in inode
-pointer order. Then call the method. All locks are exclusive.
-NB: we might get away with locking the source (and target in exchange
-case) shared.
+ * lock the directory we are accessing (shared)
-5) link creation. Locking rules:
+2. object creation. Locking rules:
- * lock parent
- * check that source is not a directory
- * lock source
- * call the method.
+ * lock the directory we are accessing (exclusive)
-All locks are exclusive.
+3. object removal. Locking rules:
-6) cross-directory rename. The trickiest in the whole bunch. Locking
-rules:
+ * lock the parent (exclusive)
+ * find the victim
+ * lock the victim (exclusive)
- * lock the filesystem
- * lock parents in "ancestors first" order. If one is not ancestor of
- the other, lock them in inode pointer order.
- * find source and target.
- * if old parent is equal to or is a descendent of target
- fail with -ENOTEMPTY
- * if new parent is equal to or is a descendent of source
- fail with -ELOOP
- * Lock both the source and the target provided they exist. If we
- need to lock two inodes of different type (dir vs non-dir), we lock
- the directory first. If we need to lock two inodes of the same type,
- lock them in inode pointer order.
- * call the method.
-
-All ->i_rwsem are taken exclusive. Again, we might get away with locking
-the source (and target in exchange case) shared.
-
-The rules above obviously guarantee that all directories that are going to be
-read, modified or removed by method will be locked by caller.
+4. link creation. Locking rules:
+
+ * lock the parent (exclusive)
+ * check that the source is not a directory
+ * lock the source (exclusive; probably could be weakened to shared)
+
+5. rename that is _not_ cross-directory. Locking rules:
+
+ * lock the parent (exclusive)
+ * find the source and target
+ * decide which of the source and target need to be locked.
+ The source needs to be locked if it's a non-directory, target - if it's
+ a non-directory or about to be removed.
+ * take the locks that need to be taken (exlusive), in inode pointer order
+ if need to take both (that can happen only when both source and target
+ are non-directories - the source because it wouldn't need to be locked
+ otherwise and the target because mixing directory and non-directory is
+ allowed only with RENAME_EXCHANGE, and that won't be removing the target).
+6. cross-directory rename. The trickiest in the whole bunch. Locking rules:
+
+ * lock the filesystem
+ * if the parents don't have a common ancestor, fail the operation.
+ * lock the parents in "ancestors first" order (exclusive). If neither is an
+ ancestor of the other, lock the parent of source first.
+ * find the source and target.
+ * verify that the source is not a descendent of the target and
+ target is not a descendent of source; fail the operation otherwise.
+ * lock the subdirectories involved (exclusive), source before target.
+ * lock the non-directories involved (exclusive), in inode pointer order.
+
+The rules above obviously guarantee that all directories that are going
+to be read, modified or removed by method will be locked by the caller.
+
+
+Splicing
+========
+
+There is one more thing to consider - splicing. It's not an operation
+in its own right; it may happen as part of lookup. We speak of the
+operations on directory trees, but we obviously do not have the full
+picture of those - especially for network filesystems. What we have
+is a bunch of subtrees visible in dcache and locking happens on those.
+Trees grow as we do operations; memory pressure prunes them. Normally
+that's not a problem, but there is a nasty twist - what should we do
+when one growing tree reaches the root of another? That can happen in
+several scenarios, starting from "somebody mounted two nested subtrees
+from the same NFS4 server and doing lookups in one of them has reached
+the root of another"; there's also open-by-fhandle stuff, and there's a
+possibility that directory we see in one place gets moved by the server
+to another and we run into it when we do a lookup.
+
+For a lot of reasons we want to have the same directory present in dcache
+only once. Multiple aliases are not allowed. So when lookup runs into
+a subdirectory that already has an alias, something needs to be done with
+dcache trees. Lookup is already holding the parent locked. If alias is
+a root of separate tree, it gets attached to the directory we are doing a
+lookup in, under the name we'd been looking for. If the alias is already
+a child of the directory we are looking in, it changes name to the one
+we'd been looking for. No extra locking is involved in these two cases.
+However, if it's a child of some other directory, the things get trickier.
+First of all, we verify that it is *not* an ancestor of our directory
+and fail the lookup if it is. Then we try to lock the filesystem and the
+current parent of the alias. If either trylock fails, we fail the lookup.
+If trylocks succeed, we detach the alias from its current parent and
+attach to our directory, under the name we are looking for.
+
+Note that splicing does *not* involve any modification of the filesystem;
+all we change is the view in dcache. Moreover, holding a directory locked
+exclusive prevents such changes involving its children and holding the
+filesystem lock prevents any changes of tree topology, other than having a
+root of one tree becoming a child of directory in another. In particular,
+if two dentries have been found to have a common ancestor after taking
+the filesystem lock, their relationship will remain unchanged until
+the lock is dropped. So from the directory operations' point of view
+splicing is almost irrelevant - the only place where it matters is one
+step in cross-directory renames; we need to be careful when checking if
+parents have a common ancestor.
+
+
+Multiple-filesystem stuff
+=========================
+
+For some filesystems a method can involve a directory operation on
+another filesystem; it may be ecryptfs doing operation in the underlying
+filesystem, overlayfs doing something to the layers, network filesystem
+using a local one as a cache, etc. In all such cases the operations
+on other filesystems must follow the same locking rules. Moreover, "a
+directory operation on this filesystem might involve directory operations
+on that filesystem" should be an asymmetric relation (or, if you will,
+it should be possible to rank the filesystems so that directory operation
+on a filesystem could trigger directory operations only on higher-ranked
+ones - in these terms overlayfs ranks lower than its layers, network
+filesystem ranks lower than whatever it caches on, etc.)
+
+
+Deadlock avoidance
+==================
If no directory is its own ancestor, the scheme above is deadlock-free.
Proof:
- First of all, at any moment we have a linear ordering of the
- objects - A < B iff (A is an ancestor of B) or (B is not an ancestor
- of A and ptr(A) < ptr(B)).
-
- That ordering can change. However, the following is true:
-
-(1) if object removal or non-cross-directory rename holds lock on A and
- attempts to acquire lock on B, A will remain the parent of B until we
- acquire the lock on B. (Proof: only cross-directory rename can change
- the parent of object and it would have to lock the parent).
-
-(2) if cross-directory rename holds the lock on filesystem, order will not
- change until rename acquires all locks. (Proof: other cross-directory
- renames will be blocked on filesystem lock and we don't start changing
- the order until we had acquired all locks).
-
-(3) locks on non-directory objects are acquired only after locks on
- directory objects, and are acquired in inode pointer order.
- (Proof: all operations but renames take lock on at most one
- non-directory object, except renames, which take locks on source and
- target in inode pointer order in the case they are not directories.)
-
-Now consider the minimal deadlock. Each process is blocked on
-attempt to acquire some lock and already holds at least one lock. Let's
-consider the set of contended locks. First of all, filesystem lock is
-not contended, since any process blocked on it is not holding any locks.
-Thus all processes are blocked on ->i_rwsem.
-
-By (3), any process holding a non-directory lock can only be
-waiting on another non-directory lock with a larger address. Therefore
-the process holding the "largest" such lock can always make progress, and
-non-directory objects are not included in the set of contended locks.
-
-Thus link creation can't be a part of deadlock - it can't be
-blocked on source and it means that it doesn't hold any locks.
-
-Any contended object is either held by cross-directory rename or
-has a child that is also contended. Indeed, suppose that it is held by
-operation other than cross-directory rename. Then the lock this operation
-is blocked on belongs to child of that object due to (1).
-
-It means that one of the operations is cross-directory rename.
-Otherwise the set of contended objects would be infinite - each of them
-would have a contended child and we had assumed that no object is its
-own descendent. Moreover, there is exactly one cross-directory rename
-(see above).
-
-Consider the object blocking the cross-directory rename. One
-of its descendents is locked by cross-directory rename (otherwise we
-would again have an infinite set of contended objects). But that
-means that cross-directory rename is taking locks out of order. Due
-to (2) the order hadn't changed since we had acquired filesystem lock.
-But locking rules for cross-directory rename guarantee that we do not
-try to acquire lock on descendent before the lock on ancestor.
-Contradiction. I.e. deadlock is impossible. Q.E.D.
-
+There is a ranking on the locks, such that all primitives take
+them in order of non-decreasing rank. Namely,
+
+ * rank ->i_rwsem of non-directories on given filesystem in inode pointer
+ order.
+ * put ->i_rwsem of all directories on a filesystem at the same rank,
+ lower than ->i_rwsem of any non-directory on the same filesystem.
+ * put ->s_vfs_rename_mutex at rank lower than that of any ->i_rwsem
+ on the same filesystem.
+ * among the locks on different filesystems use the relative
+ rank of those filesystems.
+
+For example, if we have NFS filesystem caching on a local one, we have
+
+ 1. ->s_vfs_rename_mutex of NFS filesystem
+ 2. ->i_rwsem of directories on that NFS filesystem, same rank for all
+ 3. ->i_rwsem of non-directories on that filesystem, in order of
+ increasing address of inode
+ 4. ->s_vfs_rename_mutex of local filesystem
+ 5. ->i_rwsem of directories on the local filesystem, same rank for all
+ 6. ->i_rwsem of non-directories on local filesystem, in order of
+ increasing address of inode.
+
+It's easy to verify that operations never take a lock with rank
+lower than that of an already held lock.
+
+Suppose deadlocks are possible. Consider the minimal deadlocked
+set of threads. It is a cycle of several threads, each blocked on a lock
+held by the next thread in the cycle.
+
+Since the locking order is consistent with the ranking, all
+contended locks in the minimal deadlock will be of the same rank,
+i.e. they all will be ->i_rwsem of directories on the same filesystem.
+Moreover, without loss of generality we can assume that all operations
+are done directly to that filesystem and none of them has actually
+reached the method call.
+
+In other words, we have a cycle of threads, T1,..., Tn,
+and the same number of directories (D1,...,Dn) such that
+
+ T1 is blocked on D1 which is held by T2
+
+ T2 is blocked on D2 which is held by T3
+
+ ...
+
+ Tn is blocked on Dn which is held by T1.
+
+Each operation in the minimal cycle must have locked at least
+one directory and blocked on attempt to lock another. That leaves
+only 3 possible operations: directory removal (locks parent, then
+child), same-directory rename killing a subdirectory (ditto) and
+cross-directory rename of some sort.
+
+There must be a cross-directory rename in the set; indeed,
+if all operations had been of the "lock parent, then child" sort
+we would have Dn a parent of D1, which is a parent of D2, which is
+a parent of D3, ..., which is a parent of Dn. Relationships couldn't
+have changed since the moment directory locks had been acquired,
+so they would all hold simultaneously at the deadlock time and
+we would have a loop.
+
+Since all operations are on the same filesystem, there can't be
+more than one cross-directory rename among them. Without loss of
+generality we can assume that T1 is the one doing a cross-directory
+rename and everything else is of the "lock parent, then child" sort.
+
+In other words, we have a cross-directory rename that locked
+Dn and blocked on attempt to lock D1, which is a parent of D2, which is
+a parent of D3, ..., which is a parent of Dn. Relationships between
+D1,...,Dn all hold simultaneously at the deadlock time. Moreover,
+cross-directory rename does not get to locking any directories until it
+has acquired filesystem lock and verified that directories involved have
+a common ancestor, which guarantees that ancestry relationships between
+all of them had been stable.
+
+Consider the order in which directories are locked by the
+cross-directory rename; parents first, then possibly their children.
+Dn and D1 would have to be among those, with Dn locked before D1.
+Which pair could it be?
+
+It can't be the parents - indeed, since D1 is an ancestor of Dn,
+it would be the first parent to be locked. Therefore at least one of the
+children must be involved and thus neither of them could be a descendent
+of another - otherwise the operation would not have progressed past
+locking the parents.
+
+It can't be a parent and its child; otherwise we would've had
+a loop, since the parents are locked before the children, so the parent
+would have to be a descendent of its child.
+
+It can't be a parent and a child of another parent either.
+Otherwise the child of the parent in question would've been a descendent
+of another child.
+
+That leaves only one possibility - namely, both Dn and D1 are
+among the children, in some order. But that is also impossible, since
+neither of the children is a descendent of another.
+
+That concludes the proof, since the set of operations with the
+properties requiered for a minimal deadlock can not exist.
+
+Note that the check for having a common ancestor in cross-directory
+rename is crucial - without it a deadlock would be possible. Indeed,
+suppose the parents are initially in different trees; we would lock the
+parent of source, then try to lock the parent of target, only to have
+an unrelated lookup splice a distant ancestor of source to some distant
+descendent of the parent of target. At that point we have cross-directory
+rename holding the lock on parent of source and trying to lock its
+distant ancestor. Add a bunch of rmdir() attempts on all directories
+in between (all of those would fail with -ENOTEMPTY, had they ever gotten
+the locks) and voila - we have a deadlock.
+
+Loop avoidance
+==============
These operations are guaranteed to avoid loop creation. Indeed,
the only operation that could introduce loops is cross-directory rename.
-Since the only new (parent, child) pair added by rename() is (new parent,
-source), such loop would have to contain these objects and the rest of it
-would have to exist before rename(). I.e. at the moment of loop creation
-rename() responsible for that would be holding filesystem lock and new parent
-would have to be equal to or a descendent of source. But that means that
-new parent had been equal to or a descendent of source since the moment when
-we had acquired filesystem lock and rename() would fail with -ELOOP in that
-case.
+Suppose after the operation there is a loop; since there hadn't been such
+loops before the operation, at least on of the nodes in that loop must've
+had its parent changed. In other words, the loop must be passing through
+the source or, in case of exchange, possibly the target.
+
+Since the operation has succeeded, neither source nor target could have
+been ancestors of each other. Therefore the chain of ancestors starting
+in the parent of source could not have passed through the target and
+vice versa. On the other hand, the chain of ancestors of any node could
+not have passed through the node itself, or we would've had a loop before
+the operation. But everything other than source and target has kept
+the parent after the operation, so the operation does not change the
+chains of ancestors of (ex-)parents of source and target. In particular,
+those chains must end after a finite number of steps.
+
+Now consider the loop created by the operation. It passes through either
+source or target; the next node in the loop would be the ex-parent of
+target or source resp. After that the loop would follow the chain of
+ancestors of that parent. But as we have just shown, that chain must
+end after a finite number of steps, which means that it can't be a part
+of any loop. Q.E.D.
While this locking scheme works for arbitrary DAGs, it relies on
ability to check that directory is a descendent of another object. Current