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Diffstat (limited to 'arch/x86/kernel/fpu/core.c')
-rw-r--r--arch/x86/kernel/fpu/core.c54
1 files changed, 23 insertions, 31 deletions
diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
index dcf4d6b58180..c290ba27ffef 100644
--- a/arch/x86/kernel/fpu/core.c
+++ b/arch/x86/kernel/fpu/core.c
@@ -83,16 +83,20 @@ bool irq_fpu_usable(void)
EXPORT_SYMBOL(irq_fpu_usable);
/*
- * These must be called with preempt disabled. Returns
- * 'true' if the FPU state is still intact and we can
- * keep registers active.
+ * Save the FPU register state in fpu->state. The register state is
+ * preserved.
*
- * The legacy FNSAVE instruction cleared all FPU state
- * unconditionally, so registers are essentially destroyed.
- * Modern FPU state can be kept in registers, if there are
- * no pending FP exceptions.
+ * Must be called with fpregs_lock() held.
+ *
+ * The legacy FNSAVE instruction clears all FPU state unconditionally, so
+ * register state has to be reloaded. That might be a pointless exercise
+ * when the FPU is going to be used by another task right after that. But
+ * this only affects 20+ years old 32bit systems and avoids conditionals all
+ * over the place.
+ *
+ * FXSAVE and all XSAVE variants preserve the FPU register state.
*/
-int save_fpregs_to_fpstate(struct fpu *fpu)
+void save_fpregs_to_fpstate(struct fpu *fpu)
{
if (likely(use_xsave())) {
os_xsave(&fpu->state.xsave);
@@ -103,21 +107,20 @@ int save_fpregs_to_fpstate(struct fpu *fpu)
*/
if (fpu->state.xsave.header.xfeatures & XFEATURE_MASK_AVX512)
fpu->avx512_timestamp = jiffies;
- return 1;
+ return;
}
if (likely(use_fxsr())) {
fxsave(&fpu->state.fxsave);
- return 1;
+ return;
}
/*
* Legacy FPU register saving, FNSAVE always clears FPU registers,
- * so we have to mark them inactive:
+ * so we have to reload them from the memory state.
*/
asm volatile("fnsave %[fp]; fwait" : [fp] "=m" (fpu->state.fsave));
-
- return 0;
+ frstor(&fpu->state.fsave);
}
EXPORT_SYMBOL(save_fpregs_to_fpstate);
@@ -133,10 +136,6 @@ void kernel_fpu_begin_mask(unsigned int kfpu_mask)
if (!(current->flags & PF_KTHREAD) &&
!test_thread_flag(TIF_NEED_FPU_LOAD)) {
set_thread_flag(TIF_NEED_FPU_LOAD);
- /*
- * Ignore return value -- we don't care if reg state
- * is clobbered.
- */
save_fpregs_to_fpstate(&current->thread.fpu);
}
__cpu_invalidate_fpregs_state();
@@ -171,11 +170,8 @@ void fpu__save(struct fpu *fpu)
fpregs_lock();
trace_x86_fpu_before_save(fpu);
- if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
- if (!save_fpregs_to_fpstate(fpu)) {
- copy_kernel_to_fpregs(&fpu->state);
- }
- }
+ if (!test_thread_flag(TIF_NEED_FPU_LOAD))
+ save_fpregs_to_fpstate(fpu);
trace_x86_fpu_after_save(fpu);
fpregs_unlock();
@@ -244,20 +240,16 @@ int fpu__copy(struct task_struct *dst, struct task_struct *src)
memset(&dst_fpu->state.xsave, 0, fpu_kernel_xstate_size);
/*
- * If the FPU registers are not current just memcpy() the state.
- * Otherwise save current FPU registers directly into the child's FPU
- * context, without any memory-to-memory copying.
- *
- * ( The function 'fails' in the FNSAVE case, which destroys
- * register contents so we have to load them back. )
+ * If the FPU registers are not owned by current just memcpy() the
+ * state. Otherwise save the FPU registers directly into the
+ * child's FPU context, without any memory-to-memory copying.
*/
fpregs_lock();
if (test_thread_flag(TIF_NEED_FPU_LOAD))
memcpy(&dst_fpu->state, &src_fpu->state, fpu_kernel_xstate_size);
- else if (!save_fpregs_to_fpstate(dst_fpu))
- copy_kernel_to_fpregs(&dst_fpu->state);
-
+ else
+ save_fpregs_to_fpstate(dst_fpu);
fpregs_unlock();
set_tsk_thread_flag(dst, TIF_NEED_FPU_LOAD);