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path: root/drivers/gpu/drm/nouveau/nouveau_bo.c
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Diffstat (limited to 'drivers/gpu/drm/nouveau/nouveau_bo.c')
-rw-r--r--drivers/gpu/drm/nouveau/nouveau_bo.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/drivers/gpu/drm/nouveau/nouveau_bo.c b/drivers/gpu/drm/nouveau/nouveau_bo.c
index 05076e530e7d..e29175e4b44c 100644
--- a/drivers/gpu/drm/nouveau/nouveau_bo.c
+++ b/drivers/gpu/drm/nouveau/nouveau_bo.c
@@ -820,6 +820,15 @@ nouveau_bo_move_m2mf(struct ttm_buffer_object *bo, int evict,
if (ret == 0) {
ret = nouveau_fence_new(chan, false, &fence);
if (ret == 0) {
+ /* TODO: figure out a better solution here
+ *
+ * wait on the fence here explicitly as going through
+ * ttm_bo_move_accel_cleanup somehow doesn't seem to do it.
+ *
+ * Without this the operation can timeout and we'll fallback to a
+ * software copy, which might take several minutes to finish.
+ */
+ nouveau_fence_wait(fence, false, false);
ret = ttm_bo_move_accel_cleanup(bo,
&fence->base,
evict, false,