diff options
Diffstat (limited to 'drivers/gpu/drm/scheduler')
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_entity.c | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index f7347c284886..89e3f6eaf519 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -439,8 +439,16 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); dma_fence_put(entity->last_scheduled); + entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); + /* + * If the queue is empty we allow drm_sched_entity_select_rq() to + * locklessly access ->last_scheduled. This only works if we set the + * pointer before we dequeue and if we a write barrier here. + */ + smp_wmb(); + spsc_queue_pop(&entity->job_queue); return sched_job; } @@ -459,10 +467,25 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) struct drm_gpu_scheduler *sched; struct drm_sched_rq *rq; - if (spsc_queue_count(&entity->job_queue) || !entity->sched_list) + /* single possible engine and already selected */ + if (!entity->sched_list) + return; + + /* queue non-empty, stay on the same engine */ + if (spsc_queue_count(&entity->job_queue)) return; - fence = READ_ONCE(entity->last_scheduled); + /* + * Only when the queue is empty are we guaranteed that the scheduler + * thread cannot change ->last_scheduled. To enforce ordering we need + * a read barrier here. See drm_sched_entity_pop_job() for the other + * side. + */ + smp_rmb(); + + fence = entity->last_scheduled; + + /* stay on the same engine if the previous job hasn't finished */ if (fence && !dma_fence_is_signaled(fence)) return; |