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path: root/drivers/gpu/drm/v3d/v3d_irq.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c28
1 files changed, 28 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index ba390b782103..afc76390a197 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -103,10 +103,17 @@ v3d_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->bin_job->base.irq_fence);
struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_BIN];
file->enabled_ns[V3D_BIN] += local_clock() - file->start_ns[V3D_BIN];
file->jobs_sent[V3D_BIN]++;
+ v3d->queue[V3D_BIN].jobs_sent++;
+
file->start_ns[V3D_BIN] = 0;
+ v3d->queue[V3D_BIN].start_ns = 0;
+
+ file->enabled_ns[V3D_BIN] += runtime;
+ v3d->queue[V3D_BIN].enabled_ns += runtime;
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -117,10 +124,17 @@ v3d_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->render_job->base.irq_fence);
struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
file->enabled_ns[V3D_RENDER] += local_clock() - file->start_ns[V3D_RENDER];
file->jobs_sent[V3D_RENDER]++;
+ v3d->queue[V3D_RENDER].jobs_sent++;
+
file->start_ns[V3D_RENDER] = 0;
+ v3d->queue[V3D_RENDER].start_ns = 0;
+
+ file->enabled_ns[V3D_RENDER] += runtime;
+ v3d->queue[V3D_RENDER].enabled_ns += runtime;
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -131,10 +145,17 @@ v3d_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->csd_job->base.irq_fence);
struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_CSD];
file->enabled_ns[V3D_CSD] += local_clock() - file->start_ns[V3D_CSD];
file->jobs_sent[V3D_CSD]++;
+ v3d->queue[V3D_CSD].jobs_sent++;
+
file->start_ns[V3D_CSD] = 0;
+ v3d->queue[V3D_CSD].start_ns = 0;
+
+ file->enabled_ns[V3D_CSD] += runtime;
+ v3d->queue[V3D_CSD].enabled_ns += runtime;
trace_v3d_csd_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -172,10 +193,17 @@ v3d_hub_irq(int irq, void *arg)
struct v3d_fence *fence =
to_v3d_fence(v3d->tfu_job->base.irq_fence);
struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_TFU];
file->enabled_ns[V3D_TFU] += local_clock() - file->start_ns[V3D_TFU];
file->jobs_sent[V3D_TFU]++;
+ v3d->queue[V3D_TFU].jobs_sent++;
+
file->start_ns[V3D_TFU] = 0;
+ v3d->queue[V3D_TFU].start_ns = 0;
+
+ file->enabled_ns[V3D_TFU] += runtime;
+ v3d->queue[V3D_TFU].enabled_ns += runtime;
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);