diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 19afceacda83..fccbea2a5f2e 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) job->start, job->end); file->start_ns[V3D_BIN] = local_clock(); + v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN]; v3d_switch_perfmon(v3d, &job->base); @@ -164,6 +165,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) job->start, job->end); file->start_ns[V3D_RENDER] = local_clock(); + v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER]; v3d_switch_perfmon(v3d, &job->base); @@ -199,6 +201,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno); file->start_ns[V3D_TFU] = local_clock(); + v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU]; V3D_WRITE(V3D_TFU_IIA(v3d->ver), job->args.iia); V3D_WRITE(V3D_TFU_IIS(v3d->ver), job->args.iis); @@ -245,6 +248,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno); file->start_ns[V3D_CSD] = local_clock(); + v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD]; v3d_switch_perfmon(v3d, &job->base); @@ -264,14 +268,23 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job) struct v3d_job *job = to_v3d_job(sched_job); struct v3d_dev *v3d = job->v3d; struct v3d_file_priv *file = job->file->driver_priv; + u64 runtime; file->start_ns[V3D_CACHE_CLEAN] = local_clock(); + v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN]; v3d_clean_caches(v3d); - file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - file->start_ns[V3D_CACHE_CLEAN]; + runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN]; + + file->enabled_ns[V3D_CACHE_CLEAN] += runtime; + v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime; + file->jobs_sent[V3D_CACHE_CLEAN]++; + v3d->queue[V3D_CACHE_CLEAN].jobs_sent++; + file->start_ns[V3D_CACHE_CLEAN] = 0; + v3d->queue[V3D_CACHE_CLEAN].start_ns = 0; return NULL; } |