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vc4_validate_shaders.c
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Author
2022-08-03
drm/gem: rename GEM CMA helpers to GEM DMA helpers
Danilo Krummrich
2022-06-16
drm/vc4: Warn if some v3d code is run on BCM2711
Maxime Ripard
2018-04-09
drm/vc4: Fix memory leak during BO teardown
Daniel J Blueman
2017-08-08
drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG.
Eric Anholt
2017-02-28
drm/vc4: Extend and edit documentation for output from the RST
Eric Anholt
2016-11-16
drm/vc4: Add fragment shader threading support
Jonas Pfeil
2016-11-03
drm/vc4: Fix termination of the initial scan for branch targets.
Eric Anholt
2016-08-30
drm/vc4: Allow some more signals to be packed with uniform resets.
Eric Anholt
2016-07-15
drm/vc4: Fix a "the the" typo in a comment.
Eric Anholt
2016-07-15
drm/vc4: Add support for branching in shader validation.
Eric Anholt
2016-07-15
drm/vc4: Add a bitmap of branch targets during shader validation.
Eric Anholt
2016-07-14
drm/vc4: Move validation's current/max ip into the validation struct.
Eric Anholt
2015-12-07
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
Eric Anholt