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path: root/drivers/gpu/host1x/hw
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2024-08-29gpu: host1x: Add MLOCK recovery for rest of enginesMikko Perttunen
Add class IDs / MLOCKs for MLOCK recovery for rest of engines present on Tegra234. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240425050238.2943404-4-cyndis@kapsi.fi
2024-08-29gpu: host1x: Handle CDMA wraparound when debug printingMikko Perttunen
During channel debug information dump, when printing CDMA opcodes, the circular nature of the CDMA pushbuffer wasn't being taken into account, sometimes accessing past the end. Change the printing to take this into account. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240425050238.2943404-2-cyndis@kapsi.fi
2024-08-28gpu: host1x: Request syncpoint IRQs only during probeMikko Perttunen
Syncpoint IRQs are currently requested in a code path that runs during resume. Due to this, we get multiple overlapping registered interrupt handlers as host1x is suspended and resumed. Rearrange interrupt code to only request IRQs during initialization. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240531070719.2138-1-cyndis@kapsi.fi
2023-10-11gpu: host1x: Syncpoint interrupt shardingMikko Perttunen
Support sharded syncpoint interrupts on Tegra234+. This feature allows specifying one of eight interrupt lines for each syncpoint to lower processing latency of syncpoint threshold interrupts. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230901114008.672433-1-cyndis@kapsi.fi
2023-01-27gpu: host1x: Use tegra_dev_iommu_get_stream_id()Thierry Reding
Use the newly implemented tegra_dev_iommu_get_stream_id() helper to encapsulate and centralize the IOMMU stream ID access. Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: External timeout/cancellation for fencesMikko Perttunen
Currently all fences have a 30 second timeout to ensure they are cleaned up if the fence never completes otherwise. However, this one size fits all solution doesn't actually fit in every case, such as syncpoint waiting where we want to be able to have timeouts longer than 30 seconds. As such, we want to be able to give control over fence cancellation to the caller (and maybe eventually get rid of the internal timeout altogether). Here we add this cancellation mechanism by essentially adding a function for entering the timeout path by function call, and changing the syncpoint wait function to use it. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: Rewrite syncpoint interrupt handlingMikko Perttunen
Move from the old, complex intr handling code to a new implementation based on dma_fences. While there is a fair bit of churn to get there, the new implementation is much simpler and likely faster as well due to allowing signaling directly from interrupt context. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: Implement job tracking using DMA fencesMikko Perttunen
In anticipation of removal of the intr API, implement job tracking using DMA fences instead. The main two things about this are making cdma_update schedule the work since fence completion can now be called from interrupt context, and some complication in ensuring the callback is not running when we free the fence. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: Don't skip assigning syncpoints to channelsMikko Perttunen
The code to write the syncpoint channel assignment register incorrectly skips the write if hypervisor registers are not available. The register, however, is within the guest aperture so remove the check and assign syncpoints properly even on virtualized systems. Fixes: c3f52220f276 ("gpu: host1x: Enable Tegra186 syncpoint protection") Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: Fix mask for syncpoint increment registerMikko Perttunen
On Tegra186+, the syncpoint ID has 10 bits of space. To allow using more than 256 syncpoints, fix the mask. Fixes: 9abdd497cd0a ("gpu: host1x: Tegra234 device data and headers") Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Initialize syncval in channel_submit()Mikko Perttunen
During the refactoring of channel_submit(), assignment of syncval was moved but it is also used in channel_submit(). Add this assignment back to channel_submit() as well. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Add MLOCK release code on Tegra234Mikko Perttunen
With the full-featured opcode sequence using MLOCKs, we need to also unlock those MLOCKs in the event of a timeout. However, it turns out that on Tegra186/Tegra194, by default, we don't need to do this; furthermore, on Tegra234 it is much simpler to do; so only implement this on Tegra234 for the time being. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Rewrite job opcode sequenceMikko Perttunen
For new (Tegra186+) SoCs, use a new ('full-featured') job opcode sequence that is compatible with virtualization. In particular, the Host1x hardware in Tegra234 is more strict regarding the sequence, requiring ACQUIRE_MLOCK-SETCLASS-SETSTREAMID opcodes to occur in that sequence without gaps (except for SETPAYLOAD), so let's do it properly in one go now. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Tegra234 device data and headersMikko Perttunen
Add device data and chip headers for Tegra234. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Program interrupt destinations on Tegra234Mikko Perttunen
On Tegra234, each Host1x VM has 8 interrupt lines. Each syncpoint can be configured with which interrupt line should be used for threshold interrupt, allowing for load balancing. For now, to keep backwards compatibility, just set all syncpoints to the first interrupt. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Deduplicate hardware headersMikko Perttunen
Host1x class information and opcodes are unchanged or backwards compatible across SoCs so let's not duplicate them for each one but have them in a shared header file. At the same time, add opcode functions for acquire/release_mlock. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-07-08gpu: host1x: Program context stream ID on submissionMikko Perttunen
Add code to do stream ID switching at the beginning of a job. The stream ID is switched to the stream ID specified by the context passed in the job structure. Before switching the stream ID, an OP_DONE wait is done on the channel's engine to ensure that there is no residual ongoing work that might do DMA using the new stream ID. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-12-16gpu: host1x: Add initial runtime PM and OPP supportDmitry Osipenko
Add runtime PM and OPP support to the Host1x driver. For the starter we will keep host1x always-on because dynamic power management require a major refactoring of the driver code since lot's of code paths are missing the RPM handling and we're going to remove some of these paths in the future. Reviewed-by: Ulf Hansson <ulf.hansson@linaro.org> Tested-by: Peter Geis <pgwipeout@gmail.com> # Ouya T30 Tested-by: Paul Fertser <fercerpav@gmail.com> # PAZ00 T20 Tested-by: Nicolas Chauvet <kwizart@gmail.com> # PAZ00 T20 and TK1 T124 Tested-by: Matt Merhar <mattmerhar@protonmail.com> # Ouya T30 Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-13gpu: host1x: debug: Dump DMASTART and DMAEND registerThierry Reding
Show the values of the DMASTART and DMAEND registers when dumping status to help with failure analysis. Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-13gpu: host1x: debug: Dump only relevant parts of CDMA push bufferThierry Reding
Dumping the full CDMA push buffer takes a long time and isn't very useful since most of the contents are not relevant. Instead only show the CDMA push buffer entries associated with current jobs. While at it, tweak the indentation a bit to make the output more readable. Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-13gpu: host1x: debug: Use dma_addr_t more consistentlyThierry Reding
The host1x debug code uses a mix of phys_addr_t, dma_addr_t and u32 to represent addresses. However, these addresses are always DMA addresses so use the appropriate type. This fixes some issues with how these addresses are displayed, because they could be truncated in some cases and not show the full address. Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-10gpu: host1x: Add support for syncpoint waits in CDMA pushbufferMikko Perttunen
Add support for inserting syncpoint waits in the CDMA pushbuffer. These waits need to be done in HOST1X class, while gather submitted by the application execute in engine class. Support is added by converting the gather list of job into a command list that can include both gathers and waits. When the job is submitted, these commands are pushed as the appropriate opcodes on the CDMA pushbuffer. Also supported are waits relative to the start of the job, which are useful for jobs doing multiple things with an engine that doesn't natively support pipelining. While at it, use 32-bit waits on chips that support them. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-10gpu: host1x: Add no-recovery modeMikko Perttunen
Add a new property for jobs to enable or disable recovery i.e. CPU increments of syncpoints to max value on job timeout. This allows for a more solid model for hanged jobs, where userspace doesn't need to guess if a syncpoint increment happened because the job completed, or because job timeout was triggered. On job timeout, we stop the channel, NOP all future jobs on the channel using the same syncpoint, mark the syncpoint as locked and resume the channel from the next job, if any. The future jobs are NOPed, since because we don't do the CPU increments, the value of the syncpoint is no longer synchronized, and any waiters would become confused if a future job incremented the syncpoint. The syncpoint is marked locked to ensure that any future jobs cannot increment the syncpoint either, until the application has recognized the situation and reallocated the syncpoint. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31gpu: host1x: Fix Tegra194 syncpt interrupt thresholdJon Hunter
Syncpoint interrupts are not working as expected on Tegra194. The problem is that the syncpoint interrupt threshold being used is the global interrupt threshold and not the virtual interrupt threshold. Fix this by using the virtual interrupt threshold which aligns with downstream. Signed-off-by: Jon Hunter <jonathanh@nvidia.com> Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31gpu: host1x: Cleanup and refcounting for syncpointsMikko Perttunen
Add reference counting for allocated syncpoints to allow keeping them allocated while jobs are referencing them. Additionally, clean up various places using syncpoint IDs to use host1x_syncpt pointers instead. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2020-07-17gpu: host1x: debug: Dump push buffer stateDmitry Osipenko
When job hangs and there is a memory error pointing at channel's push buffer, it is very handy to know the push buffer's state. This patch makes the push buffer's state to be dumped into KMSG in addition to the job's gathers. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-06-05treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 282Thomas Gleixner
Based on 1 normalized pattern(s): this software is licensed under the terms of the gnu general public license version 2 as published by the free software foundation and may be copied distributed and modified under those terms this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 285 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Reviewed-by: Allison Randal <allison@lohutok.net> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190529141900.642774971@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-30treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 201Thomas Gleixner
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms and conditions of the gnu general public license version 2 as published by the free software foundation this program is distributed in the hope it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not see http www gnu org licenses extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 228 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Steve Winslow <swinslow@gmail.com> Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-04-11gpu: host1x: Program stream ID to bypass without SMMUArnd Bergmann
If SMMU support is not available, fall back to programming the bypass stream ID (0x7f). Fixes: de5469c21ff9 ("gpu: host1x: Program the channel stream ID") Suggested-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> [treding@nvidia.com: rebase this on top of a later build fix] Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-04-11gpu: host1x: Fix compile error when IOMMU API is not availableStefan Agner
In case the IOMMU API is not available compiling host1x fails with the following error: In file included from drivers/gpu/host1x/hw/host1x06.c:27: drivers/gpu/host1x/hw/channel_hw.c: In function ‘host1x_channel_set_streamid’: drivers/gpu/host1x/hw/channel_hw.c:118:30: error: implicit declaration of function ‘dev_iommu_fwspec_get’; did you mean ‘iommu_fwspec_free’? [-Werror=implicit-function-declaration] struct iommu_fwspec *spec = dev_iommu_fwspec_get(channel->dev->parent); ^~~~~~~~~~~~~~~~~~~~ iommu_fwspec_free Fixes: de5469c21ff9 ("gpu: host1x: Program the channel stream ID") Signed-off-by: Stefan Agner <stefan@agner.ch> Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-02-07gpu: host1x: Continue CDMA execution starting with a next jobDmitry Osipenko
Currently gathers of a hung job are getting NOP'ed and a restarted CDMA executes the NOP'ed gathers. There shouldn't be a reason to not restart CDMA execution starting with a next job, avoiding the unnecessary churning with gathers NOP'ing. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-02-07gpu: host1x: Use correct semantics for HOST1X_CHANNEL_DMAENDThierry Reding
The HOST1X_CHANNEL_DMAEND is an offset relative to the value written to the HOST1X_CHANNEL_DMASTART register, but it is currently treated as an absolute address. This can cause SMMU faults if the CDMA fetches past a pushbuffer's IOMMU mapping. Properly setting the DMAEND prevents the CDMA from fetching beyond that address and avoid such issues. This is currently not observed because a whole (almost) page of essentially scratch space absorbs any excessive prefetching by CDMA. However, changing the number of slots in the push buffer can trigger these SMMU faults. Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-02-07gpu: host1x: Support 40-bit addressingThierry Reding
Tegra186 and later support 40 bits of address space. Additional registers need to be programmed to store the full 40 bits of push buffer addresses. Since command stream gathers can also reside in buffers in a 40-bit address space, a new variant of the GATHER opcode is also introduced. It takes two parameters: the first parameter contains the lower 32 bits of the address and the second parameter contains bits 32 to 39. Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-02-07gpu: host1x: Program the channel stream IDThierry Reding
When processing command streams, make sure the host1x's stream ID is programmed for the channel so that addresses are properly translated through the SMMU. Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-11-29gpu: host1x: Add Tegra194 supportThierry Reding
The host1x hardware found on Tegra194 is mostly backwards compatible with the version found on Tegra186, with the notable exceptions of the increased number of syncpoints and mlocks. In addition, some rarely used features such as syncpoint wait bases were dropped and some registers had to move around to accomodate the increased number of syncpoints. Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-11-27gpu: host1x: Fix syncpoint ID field size on Tegra186Thierry Reding
The number of syncpoints on Tegra186 is 576 and therefore no longer fits into 8 bits. Increase the size of the syncpoint ID field to 10 in order to accomodate all syncpoints. Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-11-27gpu: host1x: Resize channel register region on Tegra186 and laterThierry Reding
The register region allocated per channel was decreased from 16384 bytes to 256 bytes on Tegra186 and later. Resize the region to make sure every channel (instead of only the first) is properly programmed. Suggested-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18gpu: host1x: Drop unnecessary host1x argumentThierry Reding
Functions taking a pointer to a host1x syncpoint as an argument don't need to specify a pointer to a host1x instance because it can be obtained from the syncpoint. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18gpu: host1x: Remove wait check supportThierry Reding
The job submission userspace ABI doesn't support this and there are no plans to implement it, so all of this code is dead and can be removed. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: Disassemble more instructionsMikko Perttunen
The disassembler for debug dumps was missing some newer host1x opcodes. Add disassembly support for these. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: Improve debug disassembly formattingMikko Perttunen
The host1x driver prints out "disassembly" dumps of the command FIFO and gather contents on submission timeouts. However, the output has been quite difficult to read with unnecessary newlines and occasional missing parentheses. Fix these problems by using pr_cont to remove unnecessary newlines and by fixing other small issues. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: Enable gather filterMikko Perttunen
The gather filter is a feature present on Tegra124 and newer where the hardware prevents GATHERed command buffers from executing commands normally reserved for the CDMA pushbuffer which is maintained by the kernel driver. This commit enables the gather filter on all supporting hardware. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: Enable Tegra186 syncpoint protectionMikko Perttunen
Since Tegra186 the Host1x hardware allows syncpoints to be assigned to specific channels, preventing any other channels from incrementing them. Enable this feature where available and assign syncpoints to channels when submitting a job. Syncpoints are currently never unassigned from channels since that would require extra work and is unnecessary with the current channel allocation model. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: Add Tegra186 supportMikko Perttunen
Add support for the implementation of Host1x present on the Tegra186. The register space has been shuffled around a little bit, requiring addition of some chip-specific code sections. Tegra186 also adds several new features, most importantly the hypervisor, but those are not yet supported with this commit. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-08-17gpu: host1x: Fix bitshift/mask multipliersMikko Perttunen
Some parts of Host1x uses BIT_WORD/BIT_MASK/BITS_PER_LONG to calculate register or field offsets. This worked fine on ARMv7, but now that BITS_PER_LONG is 64 but our registers are still 32-bit things are broken. Fix by replacing.. - BIT_WORD with (x / 32) - BIT_MASK with BIT(x % 32) - BITS_PER_LONG with 32 Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-06-15gpu: host1x: Refactor channel allocation codeMikko Perttunen
This is largely a rewrite of the Host1x channel allocation code, bringing several changes: - The previous code could deadlock due to an interaction between the 'reflock' mutex and CDMA timeout handling. This gets rid of the mutex. - Support for more than 32 channels, required for Tegra186 - General refactoring, including better encapsulation of channel ownership handling into channel.c Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-04-05gpu: host1x: Add IOMMU supportMikko Perttunen
Add support for the Host1x unit to be located behind an IOMMU. This is required when gather buffers may be allocated non-contiguously in physical memory, as can be the case when TegraDRM is also using the IOMMU. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Remove redundant parenthesesThierry Reding
There's no need to wrap the BIT() macro into an extra set of parentheses because it's already implemented to use its own set. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Whitespace cleanup for readabilityThierry Reding
Insert a number of blank lines in places where they increase readability of the code. Also collapse various variable declarations to shorten some functions and finally rewrite some code for readability. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Fix a couple of checkpatch warningsThierry Reding
Fix a couple of occurrences where no blank line was used to separate variable declarations from code or where block comments were wrongly formatted. Signed-off-by: Thierry Reding <treding@nvidia.com>