summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/v3d/v3d_drv.c
blob: fb35c5c3f1a7a8728b653c63aff3270043357a05 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
// SPDX-License-Identifier: GPL-2.0+
/* Copyright (C) 2014-2018 Broadcom */

/**
 * DOC: Broadcom V3D Graphics Driver
 *
 * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
 * For V3D 2.x support, see the VC4 driver.
 *
 * The V3D GPU includes a tiled render (composed of a bin and render
 * pipelines), the TFU (texture formatting unit), and the CSD (compute
 * shader dispatch).
 */

#include <linux/clk.h>
#include <linux/device.h>
#include <linux/dma-mapping.h>
#include <linux/io.h>
#include <linux/module.h>
#include <linux/of_platform.h>
#include <linux/platform_device.h>
#include <linux/sched/clock.h>
#include <linux/reset.h>

#include <drm/drm_drv.h>
#include <drm/drm_managed.h>
#include <uapi/drm/v3d_drm.h>

#include "v3d_drv.h"
#include "v3d_regs.h"

#define DRIVER_NAME "v3d"
#define DRIVER_DESC "Broadcom V3D graphics"
#define DRIVER_DATE "20180419"
#define DRIVER_MAJOR 1
#define DRIVER_MINOR 0
#define DRIVER_PATCHLEVEL 0

/* Only expose the `super_pages` modparam if THP is enabled. */
#ifdef CONFIG_TRANSPARENT_HUGEPAGE
bool super_pages = true;
module_param_named(super_pages, super_pages, bool, 0400);
MODULE_PARM_DESC(super_pages, "Enable/Disable Super Pages support.");
#endif

static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
			       struct drm_file *file_priv)
{
	struct v3d_dev *v3d = to_v3d_dev(dev);
	struct drm_v3d_get_param *args = data;
	static const u32 reg_map[] = {
		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
	};

	if (args->pad != 0)
		return -EINVAL;

	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
	 * to explicitly allow it in the "the register in our
	 * parameter map" check.
	 */
	if (args->param < ARRAY_SIZE(reg_map) &&
	    (reg_map[args->param] ||
	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
		u32 offset = reg_map[args->param];

		if (args->value != 0)
			return -EINVAL;

		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
			args->value = V3D_CORE_READ(0, offset);
		} else {
			args->value = V3D_READ(offset);
		}
		return 0;
	}

	switch (args->param) {
	case DRM_V3D_PARAM_SUPPORTS_TFU:
		args->value = 1;
		return 0;
	case DRM_V3D_PARAM_SUPPORTS_CSD:
		args->value = v3d_has_csd(v3d);
		return 0;
	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
		args->value = 1;
		return 0;
	case DRM_V3D_PARAM_SUPPORTS_PERFMON:
		args->value = (v3d->ver >= 40);
		return 0;
	case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
		args->value = 1;
		return 0;
	case DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE:
		args->value = 1;
		return 0;
	case DRM_V3D_PARAM_MAX_PERF_COUNTERS:
		args->value = v3d->perfmon_info.max_counters;
		return 0;
	case DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES:
		args->value = !!v3d->gemfs;
		return 0;
	default:
		DRM_DEBUG("Unknown parameter %d\n", args->param);
		return -EINVAL;
	}
}

static int
v3d_open(struct drm_device *dev, struct drm_file *file)
{
	struct v3d_dev *v3d = to_v3d_dev(dev);
	struct v3d_file_priv *v3d_priv;
	struct drm_gpu_scheduler *sched;
	int i;

	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
	if (!v3d_priv)
		return -ENOMEM;

	v3d_priv->v3d = v3d;

	for (i = 0; i < V3D_MAX_QUEUES; i++) {
		sched = &v3d->queue[i].sched;
		drm_sched_entity_init(&v3d_priv->sched_entity[i],
				      DRM_SCHED_PRIORITY_NORMAL, &sched,
				      1, NULL);

		memset(&v3d_priv->stats[i], 0, sizeof(v3d_priv->stats[i]));
		seqcount_init(&v3d_priv->stats[i].lock);
	}

	v3d_perfmon_open_file(v3d_priv);
	file->driver_priv = v3d_priv;

	return 0;
}

static void
v3d_postclose(struct drm_device *dev, struct drm_file *file)
{
	struct v3d_file_priv *v3d_priv = file->driver_priv;
	enum v3d_queue q;

	for (q = 0; q < V3D_MAX_QUEUES; q++)
		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);

	v3d_perfmon_close_file(v3d_priv);
	kfree(v3d_priv);
}

void v3d_get_stats(const struct v3d_stats *stats, u64 timestamp,
		   u64 *active_runtime, u64 *jobs_completed)
{
	unsigned int seq;

	do {
		seq = read_seqcount_begin(&stats->lock);
		*active_runtime = stats->enabled_ns;
		if (stats->start_ns)
			*active_runtime += timestamp - stats->start_ns;
		*jobs_completed = stats->jobs_completed;
	} while (read_seqcount_retry(&stats->lock, seq));
}

static void v3d_show_fdinfo(struct drm_printer *p, struct drm_file *file)
{
	struct v3d_file_priv *file_priv = file->driver_priv;
	u64 timestamp = local_clock();
	enum v3d_queue queue;

	for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
		struct v3d_stats *stats = &file_priv->stats[queue];
		u64 active_runtime, jobs_completed;

		v3d_get_stats(stats, timestamp, &active_runtime, &jobs_completed);

		/* Note that, in case of a GPU reset, the time spent during an
		 * attempt of executing the job is not computed in the runtime.
		 */
		drm_printf(p, "drm-engine-%s: \t%llu ns\n",
			   v3d_queue_to_string(queue), active_runtime);

		/* Note that we only count jobs that completed. Therefore, jobs
		 * that were resubmitted due to a GPU reset are not computed.
		 */
		drm_printf(p, "v3d-jobs-%s: \t%llu jobs\n",
			   v3d_queue_to_string(queue), jobs_completed);
	}

	drm_show_memory_stats(p, file);
}

static const struct file_operations v3d_drm_fops = {
	.owner = THIS_MODULE,
	DRM_GEM_FOPS,
	.show_fdinfo = drm_show_fdinfo,
};

/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
 * protection between clients.  Note that render nodes would be
 * able to submit CLs that could access BOs from clients authenticated
 * with the master node.  The TFU doesn't use the GMP, so it would
 * need to stay DRM_AUTH until we do buffer size/offset validation.
 */
static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
	DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CPU, v3d_submit_cpu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
	DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_COUNTER, v3d_perfmon_get_counter_ioctl, DRM_RENDER_ALLOW),
};

static const struct drm_driver v3d_drm_driver = {
	.driver_features = (DRIVER_GEM |
			    DRIVER_RENDER |
			    DRIVER_SYNCOBJ),

	.open = v3d_open,
	.postclose = v3d_postclose,

#if defined(CONFIG_DEBUG_FS)
	.debugfs_init = v3d_debugfs_init,
#endif

	.gem_create_object = v3d_create_object,
	.gem_prime_import_sg_table = v3d_prime_import_sg_table,

	.ioctls = v3d_drm_ioctls,
	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
	.fops = &v3d_drm_fops,
	.show_fdinfo = v3d_show_fdinfo,

	.name = DRIVER_NAME,
	.desc = DRIVER_DESC,
	.date = DRIVER_DATE,
	.major = DRIVER_MAJOR,
	.minor = DRIVER_MINOR,
	.patchlevel = DRIVER_PATCHLEVEL,
};

static const struct of_device_id v3d_of_match[] = {
	{ .compatible = "brcm,2711-v3d" },
	{ .compatible = "brcm,2712-v3d" },
	{ .compatible = "brcm,7268-v3d" },
	{ .compatible = "brcm,7278-v3d" },
	{},
};
MODULE_DEVICE_TABLE(of, v3d_of_match);

static int
map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
{
	*regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
	return PTR_ERR_OR_ZERO(*regs);
}

static int v3d_platform_drm_probe(struct platform_device *pdev)
{
	struct device *dev = &pdev->dev;
	struct drm_device *drm;
	struct v3d_dev *v3d;
	int ret;
	u32 mmu_debug;
	u32 ident1, ident3;
	u64 mask;

	v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
	if (IS_ERR(v3d))
		return PTR_ERR(v3d);

	drm = &v3d->drm;

	platform_set_drvdata(pdev, drm);

	ret = map_regs(v3d, &v3d->hub_regs, "hub");
	if (ret)
		return ret;

	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
	if (ret)
		return ret;

	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
	mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
	ret = dma_set_mask_and_coherent(dev, mask);
	if (ret)
		return ret;

	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);

	ident1 = V3D_READ(V3D_HUB_IDENT1);
	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */

	ident3 = V3D_READ(V3D_HUB_IDENT3);
	v3d->rev = V3D_GET_FIELD(ident3, V3D_HUB_IDENT3_IPREV);

	v3d_perfmon_init(v3d);

	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
	if (IS_ERR(v3d->reset)) {
		ret = PTR_ERR(v3d->reset);

		if (ret == -EPROBE_DEFER)
			return ret;

		v3d->reset = NULL;
		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
		if (ret) {
			dev_err(dev,
				"Failed to get reset control or bridge regs\n");
			return ret;
		}
	}

	if (v3d->ver < 41) {
		ret = map_regs(v3d, &v3d->gca_regs, "gca");
		if (ret)
			return ret;
	}

	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
	if (!v3d->mmu_scratch) {
		dev_err(dev, "Failed to allocate MMU scratch page\n");
		return -ENOMEM;
	}

	ret = v3d_gem_init(drm);
	if (ret)
		goto dma_free;

	ret = v3d_irq_init(v3d);
	if (ret)
		goto gem_destroy;

	ret = drm_dev_register(drm, 0);
	if (ret)
		goto irq_disable;

	ret = v3d_sysfs_init(dev);
	if (ret)
		goto drm_unregister;

	return 0;

drm_unregister:
	drm_dev_unregister(drm);
irq_disable:
	v3d_irq_disable(v3d);
gem_destroy:
	v3d_gem_destroy(drm);
dma_free:
	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
	return ret;
}

static void v3d_platform_drm_remove(struct platform_device *pdev)
{
	struct drm_device *drm = platform_get_drvdata(pdev);
	struct v3d_dev *v3d = to_v3d_dev(drm);
	struct device *dev = &pdev->dev;

	v3d_sysfs_destroy(dev);

	drm_dev_unregister(drm);

	v3d_gem_destroy(drm);

	dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
		    v3d->mmu_scratch_paddr);
}

static struct platform_driver v3d_platform_driver = {
	.probe		= v3d_platform_drm_probe,
	.remove_new	= v3d_platform_drm_remove,
	.driver		= {
		.name	= "v3d",
		.of_match_table = v3d_of_match,
	},
};

module_platform_driver(v3d_platform_driver);

MODULE_ALIAS("platform:v3d-drm");
MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
MODULE_LICENSE("GPL v2");