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authorDennis Kobert <d-kobert@web.de>2019-05-31 06:49:25 +0200
committerDennis Kobert <d-kobert@web.de>2019-05-31 06:49:25 +0200
commit031ba8a21d3899d4e24bd1423ec738ebf95ab947 (patch)
tree2f36a3ea9909d3673037207efd956370951b11d1
parentcdb4799231837e1e1a07f484b0b8a944819e6e78 (diff)
Improve Exception Handling
Add WebhoggGroup
-rw-r--r--game_server/src/backend_connection.rs4
-rw-r--r--game_server/src/group.rs4
-rw-r--r--game_server/src/lobby.rs12
-rw-r--r--game_server/src/main.rs1
-rw-r--r--game_server/src/scribble_group.rs10
-rw-r--r--game_server/src/server.rs24
-rw-r--r--game_server/src/webhogg_group.rs71
7 files changed, 108 insertions, 18 deletions
diff --git a/game_server/src/backend_connection.rs b/game_server/src/backend_connection.rs
index d32c58e..a751b30 100644
--- a/game_server/src/backend_connection.rs
+++ b/game_server/src/backend_connection.rs
@@ -1,8 +1,8 @@
use reqwest::{Response, Client, Url, UrlError, Error as ReqError};
use std::sync::mpsc::{Sender, Receiver};
use std::sync::mpsc;
-use super::server::{UserId, Token};
-use super::group::GroupId;
+use crate::server::{UserId, Token};
+use crate::group::GroupId;
pub struct BackendConnection {
host: String,
diff --git a/game_server/src/group.rs b/game_server/src/group.rs
index fcda12a..74a04f7 100644
--- a/game_server/src/group.rs
+++ b/game_server/src/group.rs
@@ -1,4 +1,4 @@
-use super::server::{UserId, GameClient};
+use crate::server::{UserId, GameClient, GameServerError};
pub type GroupId = u32;
@@ -9,5 +9,5 @@ pub trait Group {
fn run(&mut self);
- fn add_client(&mut self, id: UserId, client: GameClient);
+ fn add_client(&mut self, id: UserId, client: GameClient) -> Result<(), GameServerError>;
}
diff --git a/game_server/src/lobby.rs b/game_server/src/lobby.rs
index ef164af..6d11a5f 100644
--- a/game_server/src/lobby.rs
+++ b/game_server/src/lobby.rs
@@ -1,9 +1,9 @@
use std::collections::HashMap;
-use super::group::{Group, GroupId};
-use super::scribble_group::ScribbleGroup;
+use crate::group::{Group, GroupId};
+use crate::scribble_group::ScribbleGroup;
-use super::server::{UserId, GameClient};
+use crate::server::{UserId, GameClient, GameServerError};
pub struct Lobby {
groups: HashMap<GroupId, Box<Group>>,
@@ -31,17 +31,17 @@ impl Lobby {
}
pub fn add_client(&mut self, group_type: &str, group_id: GroupId, group_name: &str,
- user_id: UserId, client: GameClient) {
+ user_id: UserId, client: GameClient) -> Result<(), GameServerError> {
if !self.groups.contains_key(&group_id) {
let mut group = match Self::generate_group(group_type, group_id, group_name) {
Some(x) => x,
- _ => return,
+ _ => return Err(GameServerError::GroupCreationError(format!("failed to generate '{}' group", group_type))),
};
group.run();
self.groups.insert(group_id, group);
}
let group = self.groups.get_mut(&group_id).unwrap();
- group.add_client(user_id, client);
+ group.add_client(user_id, client)
}
pub fn iter<'b>(&'b self) -> GroupIterator<'b> {
diff --git a/game_server/src/main.rs b/game_server/src/main.rs
index ab73a97..a6cc608 100644
--- a/game_server/src/main.rs
+++ b/game_server/src/main.rs
@@ -1,5 +1,6 @@
mod group;
mod scribble_group;
+mod webhogg_group;
mod lobby;
mod server;
mod backend_connection;
diff --git a/game_server/src/scribble_group.rs b/game_server/src/scribble_group.rs
index 0d2c0f1..8980e7b 100644
--- a/game_server/src/scribble_group.rs
+++ b/game_server/src/scribble_group.rs
@@ -1,6 +1,7 @@
-use super::group::{Group, GroupId};
-use super::server::{UserId, GameClient,
- ClientSender, ClientReceiver};
+use crate::group::{Group, GroupId};
+use crate::server::{UserId, GameClient,
+ ClientSender, ClientReceiver,
+ GameServerError};
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
@@ -27,13 +28,14 @@ impl Group for ScribbleGroup {
info!("a new group {}:'{}' runs now", self.id, self.name);
}
- fn add_client(&mut self, id: UserId, client: GameClient) {
+ fn add_client(&mut self, id: UserId, client: GameClient) -> Result<(), GameServerError> {
debug!("user {} joined the group {}:'{}'", id, self.id, self.name);
let (sen, rec) = client.split();
self.senders.lock().unwrap().insert(id, sen);
let senders_mutex = self.senders.clone();
let self_uid = id;
std::thread::spawn(move || Self::broadcast_clients(self_uid, rec, senders_mutex));
+ Ok(())
}
}
diff --git a/game_server/src/server.rs b/game_server/src/server.rs
index 0b76f15..5b1a7a9 100644
--- a/game_server/src/server.rs
+++ b/game_server/src/server.rs
@@ -8,8 +8,8 @@ use websocket::{OwnedMessage,
use std::net::{SocketAddr, ToSocketAddrs, TcpStream};
use std::sync::{mpsc,
mpsc::{Sender, Receiver}};
-use super::lobby::Lobby;
-use super::backend_connection::BackendConnection;
+use crate::lobby::Lobby;
+use crate::backend_connection::BackendConnection;
pub type ClientReceiver = receiver::Reader<<TcpStream as Splittable>::Reader>;
pub type ClientSender = sender::Writer<<TcpStream as Splittable>::Writer>;
@@ -24,7 +24,22 @@ pub enum GameServerError {
BindError(std::io::Error),
HandshakeRequestError,
InvalidProtocolError,
- AcceptError(std::io::Error)
+ AcceptError(std::io::Error),
+ GroupError(String),
+ GroupCreationError(String),
+}
+
+impl std::fmt::Display for GameServerError {
+ fn fmt(&self, f: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
+ match self {
+ GameServerError::BindError(e) => write!(f, "BindError: {}", e),
+ GameServerError::HandshakeRequestError => write!(f, "HandshakeRequestError"),
+ GameServerError::InvalidProtocolError => write!(f, "InvalidProtocolError"),
+ GameServerError::AcceptError(e) => write!(f, "AcceptError: {}", e),
+ GameServerError::GroupError(e) => write!(f, "GroupError: {}", e),
+ GameServerError::GroupCreationError(e) => write!(f, "GroupCreationError: {}", e),
+ }
+ }
}
pub struct GameServer {
@@ -111,7 +126,8 @@ impl GameServer {
user_id, token, client.host_name(), group_name);
//clients.lock().unwrap().insert(token, client);
self.lobby.add_client(&group_type, group_id,
- &group_name, user_id, client);
+ &group_name, user_id, client)
+ .unwrap_or_else(|e| warn!("failed to add client: {}", e));
}
}
} else {
diff --git a/game_server/src/webhogg_group.rs b/game_server/src/webhogg_group.rs
new file mode 100644
index 0000000..091f7f8
--- /dev/null
+++ b/game_server/src/webhogg_group.rs
@@ -0,0 +1,71 @@
+use crate::group::{Group, GroupId};
+use crate::server::{UserId, GameClient,
+ ClientSender, ClientReceiver,
+ GameServerError};
+use std::collections::HashMap;
+use std::sync::{Arc, Mutex};
+
+pub struct WebhoggGroup {
+ id: GroupId,
+ name: String,
+ senders: Arc<Mutex<HashMap<UserId, ClientSender>>>
+}
+
+impl Group for WebhoggGroup {
+ fn id(&self) -> GroupId {
+ self.id
+ }
+
+ fn group_type(&self) -> String {
+ "webhogg".to_string()
+ }
+
+ fn name(&self) -> String {
+ self.name.clone()
+ }
+
+ fn run(&mut self) {
+ info!("a new group {}:'{}' runs now", self.id, self.name);
+ }
+
+ fn add_client(&mut self, id: UserId, client: GameClient) -> Result<(), GameServerError> {
+ if self.senders.lock().unwrap().len() > 1 {
+ return Err(GameServerError::GroupError(
+ format!("user {} was not able to join the {} group, {}",
+ "because the client limit has been exceeded",
+ id, self.name)));
+ }
+ debug!("user {} joined the group {}:'{}'", id, self.id, self.name);
+ let (sen, rec) = client.split();
+ self.senders.lock().unwrap().insert(id, sen);
+ let senders_mutex = self.senders.clone();
+ let self_uid = id;
+ std::thread::spawn(move || Self::broadcast_clients(self_uid, rec, senders_mutex));
+ Ok(())
+ }
+}
+
+impl WebhoggGroup {
+ pub fn new(id: GroupId, name: String) -> Self {
+ Self { id, name, senders: Arc::new(Mutex::new(HashMap::new())) }
+ }
+
+ fn broadcast_clients(self_uid: UserId, mut rec: ClientReceiver, senders_mutex: Arc<Mutex<HashMap<UserId, ClientSender>>>) {
+ loop {
+ let message = match rec.recv_message() {
+ Ok(x) => x,
+ _ => break
+ };
+ //trace!("got message: '{:?}'", message);
+ let mut senders = senders_mutex.lock().unwrap();
+ for (uid, sender) in senders.iter_mut() {
+ if self_uid != *uid {
+ sender.send_message(&message)
+ .unwrap_or_else(|_| debug!("tried to send message to {}, but failed", *uid));
+ }
+ }
+ }
+ senders_mutex.lock().unwrap().remove(&self_uid);
+ info!("client {} has left", self_uid);
+ }
+}