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authorDennis Kobert <d-kobert@web.de>2019-05-31 16:44:02 +0200
committerDennis Kobert <d-kobert@web.de>2019-05-31 16:44:02 +0200
commitc1e589d622ebb2e2209e2e984d141d185d32ee87 (patch)
tree5e52ff4d3342cad60b3d201427b006c5c043f61e
parent4cdb0d88a065df2456b3e12389836eebc9b2fa4a (diff)
parent3527f10f8767b3b62b876f8a3f3bc5bd3ba56b2d (diff)
Merge branch 'wasm' into webhogg
-rw-r--r--WebInterface/Web.config15
-rw-r--r--game_server/src/backend_connection.rs4
-rw-r--r--game_server/src/group.rs4
-rw-r--r--game_server/src/lobby.rs16
-rw-r--r--game_server/src/scribble_group.rs50
-rw-r--r--game_server/src/server.rs40
-rw-r--r--game_server/src/webhogg_group.rs4
7 files changed, 71 insertions, 62 deletions
diff --git a/WebInterface/Web.config b/WebInterface/Web.config
deleted file mode 100644
index 741b7d8..0000000
--- a/WebInterface/Web.config
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0"?>
-<configuration>
- <!--
- Eine Beschreibung der Änderungen von 'web.config' finden Sie unter 'http://go.microsoft.com/fwlink/?LinkId=235367'.
-
- Die folgenden Attribute können für die <httpRuntime>-Kennung festgelegt werden.
- <system.Web>
- <httpRuntime targetFramework="4.5" />
- </system.Web>
- -->
- <system.web>
- <compilation debug="false" targetFramework="4.5"/>
- <pages controlRenderingCompatibilityVersion="4.0"/>
- </system.web>
-</configuration> \ No newline at end of file
diff --git a/game_server/src/backend_connection.rs b/game_server/src/backend_connection.rs
index d32c58e..a751b30 100644
--- a/game_server/src/backend_connection.rs
+++ b/game_server/src/backend_connection.rs
@@ -1,8 +1,8 @@
use reqwest::{Response, Client, Url, UrlError, Error as ReqError};
use std::sync::mpsc::{Sender, Receiver};
use std::sync::mpsc;
-use super::server::{UserId, Token};
-use super::group::GroupId;
+use crate::server::{UserId, Token};
+use crate::group::GroupId;
pub struct BackendConnection {
host: String,
diff --git a/game_server/src/group.rs b/game_server/src/group.rs
index fcda12a..74a04f7 100644
--- a/game_server/src/group.rs
+++ b/game_server/src/group.rs
@@ -1,4 +1,4 @@
-use super::server::{UserId, GameClient};
+use crate::server::{UserId, GameClient, GameServerError};
pub type GroupId = u32;
@@ -9,5 +9,5 @@ pub trait Group {
fn run(&mut self);
- fn add_client(&mut self, id: UserId, client: GameClient);
+ fn add_client(&mut self, id: UserId, client: GameClient) -> Result<(), GameServerError>;
}
diff --git a/game_server/src/lobby.rs b/game_server/src/lobby.rs
index d03bd45..6d11a5f 100644
--- a/game_server/src/lobby.rs
+++ b/game_server/src/lobby.rs
@@ -1,14 +1,15 @@
use std::collections::HashMap;
-use super::group::{Group, GroupId};
-use super::scribble_group::ScribbleGroup;
+use crate::group::{Group, GroupId};
+use crate::scribble_group::ScribbleGroup;
-use super::server::{UserId, GameClient};
+use crate::server::{UserId, GameClient, GameServerError};
pub struct Lobby {
groups: HashMap<GroupId, Box<Group>>,
}
+#[allow(dead_code)]
impl Lobby {
pub fn new() -> Self {
Self {
@@ -21,7 +22,7 @@ impl Lobby {
"scribble" => {
Some(Box::new(ScribbleGroup::new(id, name.to_string())))
},
- other => None,
+ _ => None,
}
}
@@ -30,17 +31,17 @@ impl Lobby {
}
pub fn add_client(&mut self, group_type: &str, group_id: GroupId, group_name: &str,
- user_id: UserId, client: GameClient) {
+ user_id: UserId, client: GameClient) -> Result<(), GameServerError> {
if !self.groups.contains_key(&group_id) {
let mut group = match Self::generate_group(group_type, group_id, group_name) {
Some(x) => x,
- _ => return,
+ _ => return Err(GameServerError::GroupCreationError(format!("failed to generate '{}' group", group_type))),
};
group.run();
self.groups.insert(group_id, group);
}
let group = self.groups.get_mut(&group_id).unwrap();
- group.add_client(user_id, client);
+ group.add_client(user_id, client)
}
pub fn iter<'b>(&'b self) -> GroupIterator<'b> {
@@ -48,6 +49,7 @@ impl Lobby {
}
}
+#[allow(dead_code)]
pub struct GroupIterator<'a> {
groups: std::collections::hash_map::Values<'a, GroupId, Box<Group>>
}
diff --git a/game_server/src/scribble_group.rs b/game_server/src/scribble_group.rs
index 01090de..8980e7b 100644
--- a/game_server/src/scribble_group.rs
+++ b/game_server/src/scribble_group.rs
@@ -1,6 +1,7 @@
-use super::group::{Group, GroupId};
-use super::server::{UserId, GameClient,
- ClientSender, ClientReceiver};
+use crate::group::{Group, GroupId};
+use crate::server::{UserId, GameClient,
+ ClientSender, ClientReceiver,
+ GameServerError};
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
@@ -27,30 +28,14 @@ impl Group for ScribbleGroup {
info!("a new group {}:'{}' runs now", self.id, self.name);
}
- fn add_client(&mut self, id: UserId, client: GameClient) {
+ fn add_client(&mut self, id: UserId, client: GameClient) -> Result<(), GameServerError> {
debug!("user {} joined the group {}:'{}'", id, self.id, self.name);
- let (sen, mut rec) = client.split();
+ let (sen, rec) = client.split();
self.senders.lock().unwrap().insert(id, sen);
let senders_mutex = self.senders.clone();
let self_uid = id;
- std::thread::spawn(move || {
- loop {
- let message = match rec.recv_message() {
- Ok(x) => x,
- _ => break
- };
- //trace!("got message: '{:?}'", message);
- let mut senders = senders_mutex.lock().unwrap();
- for (uid, sender) in senders.iter_mut() {
- if self_uid != *uid {
- sender.send_message(&message)
- .unwrap_or_else(|_| debug!("tried to send message to {}, but failed", *uid));
- }
- }
- }
- senders_mutex.lock().unwrap().remove(&self_uid);
- info!("client {} has left", self_uid);
- });
+ std::thread::spawn(move || Self::broadcast_clients(self_uid, rec, senders_mutex));
+ Ok(())
}
}
@@ -58,4 +43,23 @@ impl ScribbleGroup {
pub fn new(id: GroupId, name: String) -> Self {
Self { id, name, senders: Arc::new(Mutex::new(HashMap::new())) }
}
+
+ fn broadcast_clients(self_uid: UserId, mut rec: ClientReceiver, senders_mutex: Arc<Mutex<HashMap<UserId, ClientSender>>>) {
+ loop {
+ let message = match rec.recv_message() {
+ Ok(x) => x,
+ _ => break
+ };
+ //trace!("got message: '{:?}'", message);
+ let mut senders = senders_mutex.lock().unwrap();
+ for (uid, sender) in senders.iter_mut() {
+ if self_uid != *uid {
+ sender.send_message(&message)
+ .unwrap_or_else(|_| debug!("tried to send message to {}, but failed", *uid));
+ }
+ }
+ }
+ senders_mutex.lock().unwrap().remove(&self_uid);
+ info!("client {} has left", self_uid);
+ }
}
diff --git a/game_server/src/server.rs b/game_server/src/server.rs
index 6294e2c..5b1a7a9 100644
--- a/game_server/src/server.rs
+++ b/game_server/src/server.rs
@@ -8,9 +8,8 @@ use websocket::{OwnedMessage,
use std::net::{SocketAddr, ToSocketAddrs, TcpStream};
use std::sync::{mpsc,
mpsc::{Sender, Receiver}};
-use std::collections::HashMap;
-use super::lobby::Lobby;
-use super::backend_connection::BackendConnection;
+use crate::lobby::Lobby;
+use crate::backend_connection::BackendConnection;
pub type ClientReceiver = receiver::Reader<<TcpStream as Splittable>::Reader>;
pub type ClientSender = sender::Writer<<TcpStream as Splittable>::Writer>;
@@ -25,7 +24,22 @@ pub enum GameServerError {
BindError(std::io::Error),
HandshakeRequestError,
InvalidProtocolError,
- AcceptError(std::io::Error)
+ AcceptError(std::io::Error),
+ GroupError(String),
+ GroupCreationError(String),
+}
+
+impl std::fmt::Display for GameServerError {
+ fn fmt(&self, f: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
+ match self {
+ GameServerError::BindError(e) => write!(f, "BindError: {}", e),
+ GameServerError::HandshakeRequestError => write!(f, "HandshakeRequestError"),
+ GameServerError::InvalidProtocolError => write!(f, "InvalidProtocolError"),
+ GameServerError::AcceptError(e) => write!(f, "AcceptError: {}", e),
+ GameServerError::GroupError(e) => write!(f, "GroupError: {}", e),
+ GameServerError::GroupCreationError(e) => write!(f, "GroupCreationError: {}", e),
+ }
+ }
}
pub struct GameServer {
@@ -65,7 +79,7 @@ impl GameClient {
}
pub fn split(self) -> (ClientSender, ClientReceiver) {
- let (mut rec, mut sen) = self.client.split().unwrap();
+ let (rec, sen) = self.client.split().unwrap();
(sen, rec)
}
}
@@ -112,7 +126,8 @@ impl GameServer {
user_id, token, client.host_name(), group_name);
//clients.lock().unwrap().insert(token, client);
self.lobby.add_client(&group_type, group_id,
- &group_name, user_id, client);
+ &group_name, user_id, client)
+ .unwrap_or_else(|e| warn!("failed to add client: {}", e));
}
}
} else {
@@ -121,16 +136,19 @@ impl GameServer {
}
fn read_clients(&self) -> Receiver<ClientConnection> {
- let (s, r): (Sender<ClientConnection>, Receiver<ClientConnection>)
+ let (sen, rec): (Sender<ClientConnection>, Receiver<ClientConnection>)
= mpsc::channel();
let addr = self.addr;
std::thread::spawn(move || {
- let result = Self::handle_requests(addr, &s).or_else(|e| s.send(Err(e)));
+ match Self::handle_requests(addr, &sen) {
+ Err(e) => sen.send(Err(e)).unwrap(),
+ _ => (),
+ }
});
- r
+ rec
}
- fn handle_requests(addr: SocketAddr, s: &Sender<ClientConnection>) -> Result<(), GameServerError> {
+ fn handle_requests(addr: SocketAddr, sen: &Sender<ClientConnection>) -> Result<(), GameServerError> {
let server = match Server::<NoTlsAcceptor>::bind(addr) {
Ok(v) => v,
Err(e) => {
@@ -140,7 +158,7 @@ impl GameServer {
};
info!("webserver is being launched");
for req in server {
- s.send(Ok(Self::handle_request(req)?)).unwrap();
+ sen.send(Ok(Self::handle_request(req)?)).unwrap();
}
info!("webserver is being shut down");
Ok(())
diff --git a/game_server/src/webhogg_group.rs b/game_server/src/webhogg_group.rs
index 5a326d8..091f7f8 100644
--- a/game_server/src/webhogg_group.rs
+++ b/game_server/src/webhogg_group.rs
@@ -40,7 +40,7 @@ impl Group for WebhoggGroup {
self.senders.lock().unwrap().insert(id, sen);
let senders_mutex = self.senders.clone();
let self_uid = id;
- std::thread::spawn(move || Self::launch_game(self_uid, rec, senders_mutex));
+ std::thread::spawn(move || Self::broadcast_clients(self_uid, rec, senders_mutex));
Ok(())
}
}
@@ -50,7 +50,7 @@ impl WebhoggGroup {
Self { id, name, senders: Arc::new(Mutex::new(HashMap::new())) }
}
- fn launch_game(self_uid: UserId, mut rec: ClientReceiver, senders_mutex: Arc<Mutex<HashMap<UserId, ClientSender>>>) {
+ fn broadcast_clients(self_uid: UserId, mut rec: ClientReceiver, senders_mutex: Arc<Mutex<HashMap<UserId, ClientSender>>>) {
loop {
let message = match rec.recv_message() {
Ok(x) => x,