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authorTrueDoctor <d-kobert@web.de>2018-06-07 11:41:30 +0200
committerTrueDoctor <d-kobert@web.de>2018-06-07 11:41:30 +0200
commitc1d0851ec35c410733da53b919541b8fab491407 (patch)
tree46a397de524f3b913343cb71c4e9f99a8661c5e0 /DiscoBot/DSA_Game/Characters/Character.cs
parent5b87516befe2e4fd0d2f4b372747836d2abf0c8c (diff)
fixed Dice and Soundplayback errors
Diffstat (limited to 'DiscoBot/DSA_Game/Characters/Character.cs')
-rw-r--r--DiscoBot/DSA_Game/Characters/Character.cs19
1 files changed, 16 insertions, 3 deletions
diff --git a/DiscoBot/DSA_Game/Characters/Character.cs b/DiscoBot/DSA_Game/Characters/Character.cs
index d92fc63..5c39fc5 100644
--- a/DiscoBot/DSA_Game/Characters/Character.cs
+++ b/DiscoBot/DSA_Game/Characters/Character.cs
@@ -118,7 +118,12 @@
var attack = this.Kampftalente.OrderBy(x => sc.Compare(talent, x.Name)).First();
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong);
+ try
+ {
+ SoundEffects.Play(Sound.Wrong);
+ }
+ catch { }
+
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}
@@ -142,7 +147,11 @@
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong);
+ try
+ {
+ SoundEffects.Play(Sound.Wrong);
+ }
+ catch { }
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}
@@ -166,7 +175,11 @@
var attack = this.Talente.OrderBy(x => sc.Compare(talent, x.Name)).First();
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong);
+ try
+ {
+ SoundEffects.Play(Sound.Wrong);
+ }
+ catch { }
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}