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diff --git a/WebInterface/NodeJSServer/src/js/src_old/modules/ui/login-modal.js b/WebInterface/NodeJSServer/src/js/src_old/modules/ui/login-modal.js
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--- a/WebInterface/NodeJSServer/src/js/src_old/modules/ui/login-modal.js
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-import Modal from './modal.js';
-import '../hash.js';
-
-/**
- * Class to implement a login modal from the parent modal class
- */
-export default class LoginModal extends Modal {
- /**
- * Creates necessary elements for login modal
- * @param {string} serverName Name of the server, used for login and displayed
- * in title
- * @param {ServerClient} serverClient Server client object used to send the
- * login
- * @param {BannerController} notificationManager Object controlling the main
- * notification banners
- * @param {array} ui UI elements to call refresh method on after login
- */
- constructor(serverName, serverClient, notificationManager, ui) {
- super(serverName);
- this.serverName = serverName;
- this.serverClient = serverClient;
- this.notificationManager = notificationManager;
- this.pageUI = ui;
-
- let passBox = document.createElement('div');
- let nameBox = document.createElement('div');
- let sendBox = document.createElement('div');
-
- let passwordLabel = document.createElement('label');
- let passwordInput = document.createElement('input');
- let passwordInvalid = document.createElement('span');
- passwordLabel.setAttribute('for', 'password-input');
- passwordLabel.textContent = 'Passwort:';
- passwordLabel.title = 'Das Passwort des Spiels';
- passwordInput.id = 'password-input';
- passwordInput.type = 'password';
- passwordInput.placeholder = 'Passwort';
- passwordInput.title = 'Das Passwort des Spiels';
- passwordInvalid.className = 'invalid hidden';
- passwordInvalid.textContent = 'Das eingegebene Passwort ist falsch.';
-
- let nameLabel = document.createElement('label');
- let nameInput = document.createElement('input');
- let nameInvalid = document.createElement('span');
- nameLabel.setAttribute('for', 'name-input');
- nameLabel.textContent = 'Benutzername:';
- nameLabel.title = 'Dein Anzeigename';
- nameInput.id = 'name-input';
- nameInput.type = 'text';
- nameInput.autocomplete = 'on';
- nameInput.placeholder = 'Name';
- nameInput.title = 'Dein Anzeigename';
- nameInvalid.className = 'invalid hidden';
- nameInvalid.textContent =
- 'Der eingegebene Nutzername ist bereits vergeben.';
-
- let sendButton = document.createElement('button');
- sendButton.className = 'btn';
- sendButton.textContent = 'Login';
- sendButton.id = 'login-button';
-
- passBox.appendChild(passwordLabel);
- passBox.appendChild(passwordInput);
- passBox.appendChild(passwordInvalid);
- nameBox.appendChild(nameLabel);
- nameBox.appendChild(nameInput);
- nameBox.appendChild(nameInvalid);
- sendBox.appendChild(sendButton);
-
- this.body.appendChild(passBox);
- this.body.appendChild(nameBox);
- this.body.appendChild(sendBox);
-
- this.nameInput = nameInput;
- this.passwordInput = passwordInput;
- this.loginButton = sendButton;
-
- this.passwordInvalid = passwordInvalid;
- this.nameInvalid = nameInvalid;
-
- this.registerLoginBtn();
- }
-
- /**
- * Registers event to send login, on button press
- */
- registerLoginBtn() {
- let eventListener;
- let loginCallBack = (result, connection) => {
- console.log(result);
- if (result == 0) {
- this.redirectToPlay(connection);
- this.close();
- } else if (result == 1) {
- this.invalid('Name');
- this.loginButton.addEventListener('click', eventListener);
- } else if (result == 2) {
- this.invalid('Pass');
- this.loginButton.addEventListener('click', eventListener);
- } else {
- this.notificationManager.show('unknownLoginErr',
- 'Ein unbekannter Fehler ist aufgetreten');
- this.close();
- }
- };
-
- eventListener = () => {
- this.invalid(); // Remove 'invalid' messages
- this.loginButton.removeEventListener('click', eventListener);
- this.userName = this.nameInput.value;
- this.passwordInput.value.getHash()
- .then((result) => {
- this.serverClient.sendLogin(this.serverName, result,
- this.userName, loginCallBack);
- });
- };
- this.loginButton.addEventListener('click', eventListener);
- }
-
- /**
- * Displays text under invalid password / username
- * @param {string} inv Which field to display under (Pass / Name)
- * Blank inv will hide both
- */
- invalid(inv) {
- this.body.classList.remove('frst-warning');
- this.body.classList.remove('scnd-warning');
-
- this.passwordInvalid.classList.add('hidden');
- this.nameInvalid.classList.add('hidden');
-
- this.passwordInput.style.borderColor = 'none';
- this.nameInput.style.borderColor = 'none';
-
- if (inv == 'Pass') {
- this.body.classList.add('frst-warning');
- this.passwordInvalid.classList.remove('hidden');
- this.passwordInput.style.borderColor = '#ef5350';
- } else if (inv == 'Name') {
- this.body.classList.add('scnd-warning');
- this.nameInvalid.classList.remove('hidden');
- this.nameInput.style.borderColor = '#ef5350';
- }
- }
-
- /**
- * Loads play site
- * @param {HubConnection} connection Connection to the server
- */
- redirectToPlay(connection) {
- window.history.pushState('object or string', 'Game Page',
- 'play#game=' + this.serverName);
- fetch('play').then((response) => {
- response.text().then((htmlString) => {
- // Replace all references, since we're starting one level farther up
- htmlString = htmlString.replace(/\.\.\//g, './');
- htmlString = /<body>((.)|(\n))*<\/body>/g.exec(htmlString)[0];
- htmlString = htmlString.replace(/<script src=".*"><\/script>/, '');
- htmlString = htmlString.replace(
- /<remove_if_redirected>((.)|\n)*?<\/remove_if_redirected>/g, '');
- document.body.innerHTML = htmlString;
-
- let stylesheet = document.createElement('link');
- stylesheet.rel = 'stylesheet';
- stylesheet.type = 'text/css';
- stylesheet.href = './style/play.css';
- document.head.appendChild(stylesheet);
-
- for (let ui of this.pageUI) {
- ui.refresh();
- }
-
- import(/* webpackChunkName: "/playModule" */ '../playModule')
- .then(({default: GameClient}) => {
- let gameClient = new GameClient(this.userName, connection);
- gameClient.registerChat('chat');
- });
- });
- });
- }
-}