diff options
author | natrixaeria <janng@gmx.de> | 2019-05-19 17:40:59 +0200 |
---|---|---|
committer | natrixaeria <janng@gmx.de> | 2019-05-19 17:40:59 +0200 |
commit | 1509b5ef3d7e9e71d9294e234ec0e39f2d831998 (patch) | |
tree | 78300ffff230958101b422a4e6026925b287822f /DiscoBot | |
parent | c3bb858bb54dc8c64bbd48054c2c58dc0073f09c (diff) | |
parent | c4d046858e0822b7c2c540ac2368b2c0e88e7a26 (diff) |
Merge branch 'scribble' of https://github.com/TrueDoctor/DiscoBot into scribble
Diffstat (limited to 'DiscoBot')
39 files changed, 321 insertions, 2815 deletions
diff --git a/DiscoBot/Audio/AudioModule.cs b/DiscoBot/Audio/AudioModule.cs index f8834f3..add4bf0 100644 --- a/DiscoBot/Audio/AudioModule.cs +++ b/DiscoBot/Audio/AudioModule.cs @@ -1,33 +1,21 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Security.Cryptography; -using System.Threading.Tasks; - -using DiscoBot; -using DiscoBot.Audio; -using DiscoBot.Auxiliary; -using DiscoBot.Commands; - +using System.Threading.Tasks; using Discord; using Discord.Commands; namespace DiscoBot.Audio { - using DiscoBot.DSA_Game; - public class AudioModule : ModuleBase { // Scroll down further for the AudioService. // Like, way down - private readonly AudioService _service; + private readonly AudioService service; // Remember to add an instance of the AudioService // to your IServiceCollection when you initialize your bot public AudioModule(AudioService service) { - _service = service; - Dsa.Service = service; + this.service = service; + //Dsa.Service = service; } // You *MUST* mark these commands with 'RunMode.Async' @@ -35,7 +23,7 @@ namespace DiscoBot.Audio [Command("_join", RunMode = RunMode.Async)] public async Task JoinCmd() { - await _service.JoinAudio(Context.Guild, (Context.User as IVoiceState).VoiceChannel); + await service.JoinAudio(Context.Guild, (Context.User as IVoiceState).VoiceChannel); } // Remember to add preconditions to your commands, @@ -44,13 +32,13 @@ namespace DiscoBot.Audio [Command("_leave", RunMode = RunMode.Async)] public async Task LeaveCmd() { - await _service.LeaveAudio(Context.Guild); + await service.LeaveAudio(Context.Guild); } [Command("_play", RunMode = RunMode.Async)] public async Task PlayCmd([Remainder] string song) { - if (Dsa.GeneralContext == null) + /*if (Dsa.GeneralContext == null) { Dsa.GeneralContext = this.Context; } @@ -71,7 +59,7 @@ namespace DiscoBot.Audio await _service.SendAudioAsync(Context.Guild, Context.Channel, song); } - SoundEffects.Play(song); + SoundEffects.Play(song);*/ } } }
\ No newline at end of file diff --git a/DiscoBot/Audio/AudioService.cs b/DiscoBot/Audio/AudioService.cs index 6e01980..a198eb2 100644 --- a/DiscoBot/Audio/AudioService.cs +++ b/DiscoBot/Audio/AudioService.cs @@ -1,34 +1,27 @@ -namespace DiscoBot.Audio -{ - using System.Collections.Concurrent; - using System.Diagnostics; - using System.IO; - using System.Threading.Tasks; - - using DiscoBot.DSA_Game; - - using Discord; - using Discord.Audio; +using System; +using System.Collections.Concurrent; +using System.Diagnostics; +using System.IO; +using System.Threading.Tasks; +using Discord; +using Discord.Audio; +namespace DiscoBot.Audio +{ public class AudioService { - private readonly ConcurrentDictionary<ulong, IAudioClient> connectedChannels = new ConcurrentDictionary<ulong, IAudioClient>(); + private readonly ConcurrentDictionary<ulong, IAudioClient> connectedChannels = + new ConcurrentDictionary<ulong, IAudioClient>(); public async Task JoinAudio(IGuild guild, IVoiceChannel target) { - if (this.connectedChannels.TryGetValue(guild.Id, out var client)) - { - return; - } + if (connectedChannels.TryGetValue(guild.Id, out var client)) return; - if (target.Guild.Id != guild.Id) - { - return; - } + if (target.Guild.Id != guild.Id) return; var audioClient = await target.ConnectAsync(); - if (this.connectedChannels.TryAdd(guild.Id, audioClient)) + if (connectedChannels.TryAdd(guild.Id, audioClient)) { // If you add a method to log happenings from this service, // you can uncomment these commented lines to make use of that. @@ -38,11 +31,9 @@ public async Task LeaveAudio(IGuild guild) { - if (this.connectedChannels.TryRemove(guild.Id, out var client)) - { + if (connectedChannels.TryRemove(guild.Id, out var client)) await client.StopAsync(); - //await Log(LogSeverity.Info, $"Disconnected from voice on {guild.Name}."); - } + //await Log(LogSeverity.Info, $"Disconnected from voice on {guild.Name}."); } public async Task SendAudioAsync(IGuild guild, IMessageChannel channel, string path) @@ -54,28 +45,31 @@ return; } - if (this.connectedChannels.TryGetValue(guild.Id, out var client)) - { + if (connectedChannels.TryGetValue(guild.Id, out var client)) //await Log(LogSeverity.Debug, $"Starting playback of {path} in {guild.Name}"); - using (var ffmpeg = this.CreateStream(path)) + using (var ffmpeg = CreateStream(path)) using (var stream = client.CreatePCMStream(AudioApplication.Music)) { - try { await ffmpeg.StandardOutput.BaseStream.CopyToAsync(stream); } - finally { await stream.FlushAsync(); } + try + { + await ffmpeg.StandardOutput.BaseStream.CopyToAsync(stream); + } + finally + { + await stream.FlushAsync(); + } } - } } - public async Task SendAudioAsync(string path, int Volume) + public async Task SendAudioAsync(string path, int volume) { // Your task: Get a full path to the file if the value of 'path' is only a filename. if (!File.Exists(path) && false) - { //await channel.SendMessageAsync("File does not exist."); return; - } - if (this.connectedChannels.TryGetValue(Dsa.GeneralContext.Guild.Id, out var client)) + throw new NotImplementedException("get channel data from server"); + /*if (this.connectedChannels.TryGetValue()) { //await Log(LogSeverity.Debug, $"Starting playback of {path} in {guild.Name}"); using (var ffmpeg = this.CreateStream(path)) @@ -84,10 +78,10 @@ try { await ffmpeg.StandardOutput.BaseStream.CopyToAsync(stream); } finally { await stream.FlushAsync(); } } - } + }*/ } - private Process CreateStream(string path) + private static Process CreateStream(string path) { return Process.Start(new ProcessStartInfo { @@ -98,4 +92,4 @@ }); } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Audio/Sound.cs b/DiscoBot/Audio/Sound.cs index a9a2768..85023c8 100644 --- a/DiscoBot/Audio/Sound.cs +++ b/DiscoBot/Audio/Sound.cs @@ -1,18 +1,12 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.Audio +namespace DiscoBot.Audio { public class Sound { public Sound(string name, string url, int volume) { - this.Name = name; - this.Url = url; - this.Volume = volume; + Name = name; + Url = url; + Volume = volume; } public string Name { get; } @@ -21,4 +15,4 @@ namespace DiscoBot.Audio public int Volume { get; } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Audio/Soundeffects.cs b/DiscoBot/Audio/Soundeffects.cs deleted file mode 100644 index f3a014c..0000000 --- a/DiscoBot/Audio/Soundeffects.cs +++ /dev/null @@ -1,93 +0,0 @@ -namespace DiscoBot.Audio -{ - using System; - using System.Linq; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.Commands; - using DiscoBot.DSA_Game; - - /*public enum Sound - { - Bell, - Ding, - Nooo, - Monsterkill, - Finish, - Wrong, - Magic, - Stupid, - Police, - Roblox - }*/ - - public static class SoundEffects - { - public static int MaxVolume { get; set; } = 50; - - public static void Play(string s) - { - string url = string.Empty; - int volume = 255; - - var tSound = DSA_Game.Save.Properties.Sounds.OrderBy(x => SpellCorrect.CompareEasy(s, x.Name)).First(); - - url = s; - - switch (s) - { - case "Bell": - case "Ding": - url = "https://www.myinstants.com/media/sounds/boxing-bell.mp3"; - break; - case "Finish": - url = "https://www.myinstants.com/media/sounds/finishhim.swf.mp3"; - break; - case "Magic": - url = "https://www.myinstants.com/media/sounds/dream-harp-sound-effect.mp3"; - break; - case "Monsterkill": - url = "https://www.myinstants.com/media/sounds/announcer_kill_monster_01.mp3"; - break; - case "Nooo": - url = "https://www.myinstants.com/media/sounds/nooo.swf.mp3"; - break; - case "Roblox": - url = "https://www.myinstants.com/media/sounds/roblox-death-sound_ytkBL7X.mp3"; - break; - case "Stupid": - url = "https://www.myinstants.com/media/sounds/stupid_dum_03.mp3"; - volume = 10; - break; - case "Police": - url = "https://www.myinstants.com/media/sounds/sound-of-the-police.mp3"; - break; - case "Wrong": - url = "https://www.myinstants.com/media/sounds/wrong-answer-sound-effect.mp3"; - volume = 50; - break; - } - - - - if (SpellCorrect.CompareEasy(s, tSound.Name) < SpellCorrect.ErrorThreshold) - { - url = tSound.Url; - volume = tSound.Volume; - } - - volume = (int)(volume * (MaxVolume / 100.0)); - - - if (url != string.Empty) - { - // await Dsa.Service.SendAudioAsync(url, vol); - Voice.Send(url, volume); - return; - } - - throw new Exception("Ton Existiert nicht"); - } - } -} diff --git a/DiscoBot/Audio/Voice.cs b/DiscoBot/Audio/Voice.cs index 379f65b..c2a3097 100644 --- a/DiscoBot/Audio/Voice.cs +++ b/DiscoBot/Audio/Voice.cs @@ -1,42 +1,34 @@ -namespace DiscoBot.Audio +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Diagnostics; +using System.Threading.Tasks; +using DiscoBot.Auxiliary; +using Discord; +using Discord.Audio; +using Discord.Commands; + +namespace DiscoBot.Audio { - using System; - using System.Collections.Generic; - using System.ComponentModel; - using System.Diagnostics; - using System.Linq; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - - using Discord; - using Discord.Audio; - using Discord.Commands; - using Discord.WebSocket; - public class Voice : ModuleBase { public static IAudioClient Client { get; set; } public static void Send(string path, int volume = 256) { - if (Client == null) - { - throw new NullReferenceException("Bot befindet sich nicht in einem Sprachchannel"); - } + if (Client == null) throw new NullReferenceException("Bot befindet sich nicht in einem Sprachchannel"); // Create FFmpeg using the previous example var ffmpeg = CreateStream(path, volume); var output = ffmpeg.StandardOutput.BaseStream; var barInvoker = new BackgroundWorker(); barInvoker.DoWork += delegate - { - var discord = Client.CreatePCMStream(AudioApplication.Music); - output.CopyToAsync(discord); + { + var discord = Client.CreatePCMStream(AudioApplication.Music); + output.CopyToAsync(discord); - discord.FlushAsync(); - }; + discord.FlushAsync(); + }; barInvoker.RunWorkerAsync(); } @@ -44,7 +36,7 @@ [Command("join", RunMode = RunMode.Async)] public async Task JoinChannelAsync(IVoiceChannel channel = null) { - var msg = this.Context.Message; + var msg = Context.Message; // Get the audio channel channel = channel ?? (msg.Author as IGuildUser)?.VoiceChannel; @@ -67,37 +59,22 @@ if (Client != null) { - SoundEffects.Play("Nooo"); await Client.StopAsync(); Client = null; } } - [Command("volume")] - public void SetVolume(int volume) - { - if (volume <= 100 && volume >= 0) - { - SoundEffects.MaxVolume = volume; - } - } [Command("play", RunMode = RunMode.Async)] public async Task PlayAudioAsync(string path) { - if (Client == null) - { - await this.Context.Channel.SendMessageAsync("Erst Joinen!"); - } + if (Client == null) await Context.Channel.SendMessageAsync("Erst Joinen!"); - SoundEffects.Play(path); + //SoundEffects.Play(path); var sounds = Enum.GetValues(typeof(Sound)); var soundList = new List<Sound>(); - foreach (var sound in sounds) - { - soundList.Add((Sound)sound); - } + foreach (var sound in sounds) soundList.Add((Sound) sound); var sc = new SpellCorrect(); } @@ -109,9 +86,9 @@ FileName = "ffmpeg", Arguments = $"-i {path} -ac 2 -f s16le -ar 48000 -ab 620000 -vol {vol} pipe:1", UseShellExecute = false, - RedirectStandardOutput = true, + RedirectStandardOutput = true }; return Process.Start(ffmpeg); } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/Calculator/Argument.cs b/DiscoBot/Auxiliary/Calculator/Argument.cs deleted file mode 100644 index 2379bfe..0000000 --- a/DiscoBot/Auxiliary/Calculator/Argument.cs +++ /dev/null @@ -1,38 +0,0 @@ -namespace DiscoBot.Auxiliary.Calculator -{ - using System; - - /// <summary> - /// Provides an ISolvable class to save numbers. The class handles Argument checking and conversion from string to int. - /// </summary> - public class Argument : ISolvable - { - private readonly int value; - - public Argument(string value) - { - // check whether the value given is an empty string - if (string.IsNullOrEmpty(value)) - { - throw new ArgumentException("Argument kann nicht mit einem leeren string instanziert werden. ", nameof(value)); - } - - if (!int.TryParse(value, out int result)) - { - throw new ArgumentException($"Kann {value} nicht in Integer konvertieren"); - } - - this.value = result; - } - - public int Solve() - { - return this.value; - } - - public override string ToString() - { - return this.value.ToString(); - } - } -}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/Calculator/ISolvable.cs b/DiscoBot/Auxiliary/Calculator/ISolvable.cs deleted file mode 100644 index a869bdb..0000000 --- a/DiscoBot/Auxiliary/Calculator/ISolvable.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace DiscoBot.Auxiliary.Calculator -{ - /// <summary> - /// Object has to be able to return an integer as it's value - /// </summary> - public interface ISolvable - { - int Solve(); - } -} diff --git a/DiscoBot/Auxiliary/Calculator/Operator.cs b/DiscoBot/Auxiliary/Calculator/Operator.cs deleted file mode 100644 index 0928ec2..0000000 --- a/DiscoBot/Auxiliary/Calculator/Operator.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System; - -namespace DiscoBot.Auxiliary.Calculator -{ - /// <summary> - /// The Operator Class represents a binary operator with tow Arguments and an Operation type - /// </summary> - public class Operator : ISolvable - { - private readonly ISolvable arg1, arg2; - - public Operator(ISolvable arg1, ISolvable arg2, Ops operatorType) - { - this.arg1 = arg1; - this.arg2 = arg2; - this.OperatorType = operatorType; - } - - public Ops OperatorType { get; set; } - - public int Solve() - { - int result; - switch (this.OperatorType) - { - case Ops.Dice: - result = Dice.Roll(this.arg1.Solve(), this.arg2.Solve()); - break; - case Ops.Multiply: - result = this.arg1.Solve() * this.arg2.Solve(); - break; - case Ops.Add: - result = this.arg1.Solve() + this.arg2.Solve(); - break; - case Ops.Subtract: - result = this.arg1.Solve() - this.arg2.Solve(); - break; - default: - throw new ArgumentOutOfRangeException(); - } - - return result; - } - - public override string ToString() - { - return $"({this.arg1} {this.OperatorType} {this.arg2})"; - } - } -} diff --git a/DiscoBot/Auxiliary/Calculator/Ops.cs b/DiscoBot/Auxiliary/Calculator/Ops.cs deleted file mode 100644 index 62c1309..0000000 --- a/DiscoBot/Auxiliary/Calculator/Ops.cs +++ /dev/null @@ -1,13 +0,0 @@ -namespace DiscoBot.Auxiliary.Calculator -{ - /// <summary> - /// The Different Operations, witch can be performed in execution-order - /// </summary> - public enum Ops - { - Dice, - Multiply, - Subtract, - Add - } -} diff --git a/DiscoBot/Auxiliary/Calculator/StringSolver.cs b/DiscoBot/Auxiliary/Calculator/StringSolver.cs deleted file mode 100644 index 6e5b3a9..0000000 --- a/DiscoBot/Auxiliary/Calculator/StringSolver.cs +++ /dev/null @@ -1,207 +0,0 @@ -namespace DiscoBot.Auxiliary.Calculator -{ - using System; - using System.Collections.Generic; - using System.Linq; - - /// <summary> - /// The StringSolver divides the calculation string into operations and SubStringSolvers if the string contains parentheses - /// </summary> - public class StringSolver : ISolvable - { - public readonly string input; - public readonly List<object> arguments = new List<object>(); - - public StringSolver(string input) - { - this.input = input; - } - - public override string ToString() - { - return "(0+" + this.input.Replace(" ", string.Empty).ToLower() + ")"; - } - - public int Solve() - { - string workInput = "0+" + this.input.Replace(" ", string.Empty).ToLower(); - workInput = ExpandParentheses(workInput); - - // Create a List of the different parts of the calculation, e.g.:{"0", "+", "(5+6)", "d", "3"}. - this.AtomizeOperations(workInput); - - // traverse the List in order of Operation to Create the binary operation tree . - this.NestOperations(); - - // the List now contains only the top operation node, witch can be solved recursively, - return ((ISolvable)this.arguments.First()).Solve(); - } - - public static string GetInner(ref string input) // extract the inner bracket an remove the section from the input string - { - int depth = 0; - for (var index = 1; index < input.Length; index++) - { - char c = input[index]; - switch (c) - { - case '(': - depth++; - break; - case ')': - if (depth == 0) - { - var split = input.Substring(1, index - 1); - input = input.Substring(index + 1); - return split.Equals(string.Empty) ? "0" : split; - } - else - { - depth--; - } - - break; - } - } - - return string.Empty; - } - - public static Ops GetOps(char c) - { - switch (c) - { - case 'd': - case 'w': - return Ops.Dice; - case '+': - return Ops.Add; - case '-': - return Ops.Subtract; - case '*': - return Ops.Multiply; - default: - return Ops.Multiply; - } - } - - public static string ExpandParentheses(string input) // insert * between Parentheses and digits - { - for (int i = 0; i < input.Length - 1; i++) - { - if (input[i + 1] == '(' && char.IsNumber(input[i])) - { - input = input.Insert(i + 1, "*"); - } - } - - for (int i = 1; i < input.Length; i++) - { - if (input[i - 1] == ')' && char.IsNumber(input[i])) - { - input = input.Insert(i, "*"); - } - } - - return input; - } - - public void AtomizeOperations(string workInput) - { - for (var index = 0; index < workInput.Length; index++) - { - char c = workInput[index]; - - if (char.IsNumber(c)) - { - // if char number, check if at end of string, else continue looping - if (index == workInput.Length - 1) - { - // if at end of string; add remaining number to arguments - this.arguments.Add(new Argument(workInput.Substring(0, index + 1))); - } - - continue; - } - - switch (c) - { - case ')': - throw new ArgumentException($"Unmögliche Anordnung von Klammern"); - case '(': - this.arguments.Add(new StringSolver(GetInner(ref workInput))); - index = -1; - break; - default: - if (index > 0) - { - this.arguments.Add(new Argument(workInput.Substring(0, index))); - } - - this.arguments.Add(GetOps(c)); - workInput = workInput.Remove(0, index + 1); - index = -1; - break; - } - } - } - - public void NestOperations() - { - foreach (Ops currentOp in Enum.GetValues(typeof(Ops))) - { - // cycle through operators in operational order - for (var index = 0; index < this.arguments.Count; index++) - { - var arg = this.arguments[index]; - - if (arg.GetType() != typeof(Ops)) - { - continue; - } - - // arg is of type Ops - var op = (Ops)arg; - - if (op != currentOp) - { - continue; - } - - // arg describes the current operation - this.HandleSpecialFormatting(ref index, op); // Deal with special needs... - - // replace the previous current and next Element in the List with one Operation object - var temp = new Operator((ISolvable)this.arguments[index - 1], (ISolvable)this.arguments[index + 1], op); - this.arguments[index - 1] = temp; - this.arguments.RemoveRange(index, 2); - index--; - } - } - } - - public void HandleSpecialFormatting(ref int index, Ops op) - { - var arg1 = this.arguments[index - 1]; - if (arg1.GetType() == typeof(Ops)) - { - if (op == Ops.Dice) - { - this.arguments.Insert(index++, new Argument("1")); // w6 -> 1w6 - } - - if (op == Ops.Subtract) - { - this.arguments.Insert(index++, new Argument("0")); // +-3 -> +0-3 - } - } - - var arg2 = this.arguments[index + 1]; // 3+-5 -> 3+(0-5) - if (arg2.GetType() == typeof(Ops)) - { - this.arguments[index + 1] = new Operator(new Argument("0"), (ISolvable)this.arguments[index + 2], (Ops)arg2); - this.arguments.RemoveAt(index + 2); - } - } - } -}
\ No newline at end of file diff --git a/DiscoBot/ToRework/CommandExtension.cs b/DiscoBot/Auxiliary/CommandExtension.cs index 098e35f..ad9f323 100644 --- a/DiscoBot/ToRework/CommandExtension.cs +++ b/DiscoBot/Auxiliary/CommandExtension.cs @@ -1,33 +1,31 @@ -namespace DiscoBot.Auxiliary +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Linq; +using System.Net; +using System.Text; +using System.Threading; +using System.Threading.Tasks; +using Discord; +using Discord.Commands; + +namespace DiscoBot.Auxiliary { - using System; - using System.Collections.Generic; - using System.ComponentModel; - using System.IO; - using System.Linq; - using System.Net; - using System.Text; - using System.Threading; - using System.Threading.Tasks; - - using Discord; - using Discord.Commands; - public static class CommandExtension { - private static WebClient client; + private static WebClient _client; public static async Task ReplyTimedAsync(this ModuleBase m, string message, TimeSpan time) { var token = message.GetHashCode(); - var send = m.Context.Channel.SendMessageAsync($"#{token}\n```xl\n{message}```", false); + var send = m.Context.Channel.SendMessageAsync($"#{token}\n```xl\n{message}```"); var barInvoker = new BackgroundWorker(); barInvoker.DoWork += delegate - { - Thread.Sleep(time); - Delete(token, m); - }; + { + Thread.Sleep(time); + Delete(token, m); + }; await send; barInvoker.RunWorkerAsync(); @@ -39,35 +37,23 @@ Task.WaitAll(messagesAsync.ToArray()); var list = messagesAsync.ToEnumerable().ToList(); var messages = new List<IMessage>(); - foreach (var task in list) - { - messages.AddRange(task.ToList()); - } - - var test = messages.Where(x => x.Content.StartsWith($"#{token}\n") && x.Author.IsBot).Select(c=>c ); - var waiters = new List<Task>(); - foreach (var message in test) - { - waiters.Add((message as IUserMessage).DeleteAsync()); - } - Task.WaitAll(waiters.ToArray()); + foreach (var task in list) messages.AddRange(task.ToList()); + + var test = messages.Where(x => x.Content.StartsWith($"#{token}\n") && x.Author.IsBot).Select(c => c); + Task.WaitAll(test.Select(message => (message as IUserMessage)?.DeleteAsync()).ToArray()); } public static async Task ReplyAsync(this ModuleBase m, IEnumerable<string> message, bool directMessage = false) { var sb = new StringBuilder(); - foreach (string re in message) + foreach (var re in message) { if (sb.Length + re.Length > 1798) { if (directMessage) - { await m.Context.User.SendMessageAsync("```xl\n" + sb + "\n```"); - } else - { await m.Context.Channel.SendMessageAsync("```xl\n" + sb + "\n```"); - } sb.Clear(); } @@ -76,23 +62,18 @@ } if (directMessage) - { await m.Context.User.SendMessageAsync("```xl\n" + sb + "\n```"); - } else - { await m.Context.Channel.SendMessageAsync("```xl\n" + sb + "\n```"); - } } public static async Task ReplyAsync(this ModuleBase m, IEnumerable<string> message, TimeSpan time) { var sb = new StringBuilder(); - foreach (string re in message) + foreach (var re in message) { if (sb.Length + re.Length > 1798) { - await m.ReplyTimedAsync(sb.ToString(), time); @@ -105,15 +86,13 @@ await m.ReplyTimedAsync(sb.ToString(), TimeSpan.FromSeconds(90)); } - public static async Task SendWebFile(this IMessageChannel channel, string url = "https://i.imgur.com/0iHEycJ.png") + public static async Task SendWebFile(this IMessageChannel channel, + string url = "https://i.imgur.com/0iHEycJ.png") { - if (client == null) - { - client = new WebClient(); - } + if (_client == null) _client = new WebClient(); - Stream stream = client.OpenRead(url); + var stream = _client.OpenRead(url); await channel.SendFileAsync(stream, url.Split('/').Last()); } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/CommandInfo.cs b/DiscoBot/Auxiliary/CommandInfo.cs deleted file mode 100644 index dfed417..0000000 --- a/DiscoBot/Auxiliary/CommandInfo.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.Auxiliary -{ - public struct CommandInfo - { - public CommandInfo(string name, string brief, string[] description, string scope) - { - this.Name = name; - this.Scope = scope; - this.Brief = brief; - this.Description = description; - } - - public string Name { get; } - - public string Scope { get; } - - public string Brief { get; } - - public string[] Description { get; } - - public string GetDescription() - { - return this.Description.Aggregate((s, c) => s + c); - } - } -} diff --git a/DiscoBot/Auxiliary/Dice.cs b/DiscoBot/Auxiliary/Dice.cs index 0cd9656..f0f4def 100644 --- a/DiscoBot/Auxiliary/Dice.cs +++ b/DiscoBot/Auxiliary/Dice.cs @@ -1,44 +1,25 @@ -namespace DiscoBot.Auxiliary -{ - using System; - using System.Linq; - - using Discord.Commands; +using System; +namespace DiscoBot.Auxiliary +{ public static class Dice // roll it! { - private static readonly System.Random Rnd = new System.Random(); + private static readonly Random Rnd = new Random(); public static int Roll(int d = 20) { return Rnd.Next(d) + 1; } - public static int Roll(string input) - { - var strings = input.ToLower().Split(new[] { 'w', 'd' }, 2, StringSplitOptions.RemoveEmptyEntries).ToList(); - int count = Convert.ToInt32(strings[0]); - int d = Convert.ToInt32(strings[0]); - - if (strings.Count != 2) - { - throw new ArgumentException($"{input}: erfüllt nicht die Formatvogaben( Anzahl d Augenzahl)"); - } - - return Roll(count, d); - } public static int Roll(int count, int d) { - if (d <= 0) - { - return 0; - } + if (d <= 0) return 0; - int sum = 0; - for (int i = 0; i < Math.Abs(count); i++) + var sum = 0; + for (var i = 0; i < Math.Abs(count); i++) { - var roll = Dice.Roll(d); + var roll = Roll(d); sum += roll; } @@ -47,4 +28,4 @@ return sum; } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/Extensions.cs b/DiscoBot/Auxiliary/Extensions.cs deleted file mode 100644 index fad5dd8..0000000 --- a/DiscoBot/Auxiliary/Extensions.cs +++ /dev/null @@ -1,33 +0,0 @@ -namespace DiscoBot.Auxiliary -{ - public static class StringExtension - { - //This mehod extends string. It adds spaces until a fixed length is reached. - //If the original string is already longer, it is returner unmodified. - public static string AddSpaces(this string str, int length) - { - string temp = str; - for(int i = str.Length; i < length; i++) - { - temp += " "; - } - return temp; - } - - - - //This mehod extends string. - //It adds spaces at the HEAD of a string until a fixed length is reached. - //If the original string is already longer, it is returner unmodified. - public static string AddSpacesAtHead(this string str, int length) - { - string temp = ""; - for (int i = str.Length; i < length; i++) - { - temp += " "; - } - return temp + str; - } - } - -} diff --git a/DiscoBot/Auxiliary/Permissions.cs b/DiscoBot/Auxiliary/Permissions.cs new file mode 100644 index 0000000..3ec4a2e --- /dev/null +++ b/DiscoBot/Auxiliary/Permissions.cs @@ -0,0 +1,32 @@ +using System.Collections.Generic; +using System.Linq; +using Discord.Commands; +using Discord.WebSocket; + +namespace DiscoBot.Auxiliary +{ + public static class Permissions + { + public static bool Check(ICommandContext c, string role) + { + return ((SocketGuildUser) c.User).Roles.ToList().Exists(v => v.Name.Equals(role)); + } + + public static bool Check(ICommandContext c, IEnumerable<string> roles) + { + return roles.Any(role => ((SocketGuildUser) c.User).Roles.ToList().Exists(v => v.Name.Equals(role))); + } + + public static bool Test(ICommandContext c, string role) + { + if (Check(c, role)) return true; + c.Channel.SendMessageAsync("```xl\n Keine ausreichenden Berechtigungen\n```").Wait(); + return false; + } + + public static void Test(ICommandContext c, string[] roles) + { + if (!Check(c, roles)) c.Channel.SendMessageAsync("```xl\n Keine ausreichenden Berechtigungen\n```").Wait(); + } + } +}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/RandomMisc.cs b/DiscoBot/Auxiliary/RandomMisc.cs index 7ba625e..205b3a7 100644 --- a/DiscoBot/Auxiliary/RandomMisc.cs +++ b/DiscoBot/Auxiliary/RandomMisc.cs @@ -1,52 +1,36 @@ -namespace DiscoBot.Auxiliary -{ - using System; - using System.Linq; - using System.Text; +using System; +using System.Linq; +using System.Text; +namespace DiscoBot.Auxiliary +{ public static class RandomMisc { - private static readonly Random Rand = new Random(); - - // use: 4w6 +4 public static string Roll(string input) { var output = new StringBuilder(); var strings = input.Split('w', 'd').ToList(); - int count = Convert.ToInt32(strings[0]); + var count = Convert.ToInt32(strings[0]); strings = strings[1].Split(' ').ToList(); - int d = Convert.ToInt32(strings[0]); + var d = Convert.ToInt32(strings[0]); if (strings.Count > 0) { } - int sum = 0; - for (int i = 0; i < count; i++) + var sum = 0; + for (var i = 0; i < count; i++) { var roll = Dice.Roll(d); sum += roll; output.Append("[" + roll + "] "); } - - if (strings.Count > 1) - { - sum += Convert.ToInt32(strings[1]); - output.Append("sum: " + sum); - } - return output.ToString(); - } + if (strings.Count <= 1) return output.ToString(); + sum += Convert.ToInt32(strings[1]); + output.Append("sum: " + sum); - public static double Random(double stdDev = 1, double mean = 0) - { - double u1 = Rand.NextDouble(); // uniform(0,1) random doubles - double u2 = Rand.NextDouble(); - double randStdNormal = Math.Sqrt(-2.0 * Math.Log(u1)) * - Math.Sin(2.0 * Math.PI * u2); // random normal(0,1) - double randNormal = - mean + stdDev * randStdNormal; // random normal(mean,stdDev^2) - return randNormal; + return output.ToString(); } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/SpellCorrect.cs b/DiscoBot/Auxiliary/SpellCorrect.cs index 01cce62..c4bd4bf 100644 --- a/DiscoBot/Auxiliary/SpellCorrect.cs +++ b/DiscoBot/Auxiliary/SpellCorrect.cs @@ -1,9 +1,8 @@ -namespace DiscoBot.Auxiliary -{ - using System; - using System.Diagnostics; - using System.Linq; +using System; +using System.Diagnostics; +namespace DiscoBot.Auxiliary +{ public class SpellCorrect : StringComparer { public const int ErrorThreshold = 94100; @@ -15,44 +14,25 @@ public static int CompareEasy(string x, string y) { - if (string.IsNullOrEmpty(x)) - { - throw new ArgumentException("message", nameof(x)); - } + if (string.IsNullOrEmpty(x)) throw new ArgumentException("message", nameof(x)); - if (string.IsNullOrEmpty(y)) - { - throw new ArgumentException("message", nameof(y)); - } + if (string.IsNullOrEmpty(y)) throw new ArgumentException("message", nameof(y)); - if (x.Equals(y)) - { - return 0; - } + if (x.Equals(y)) return 0; x = x.ToLower(); y = y.ToLower(); - if (x.Equals(y)) - { - return 1; - } + if (x.Equals(y)) return 1; var subs = y.Split(' ', '/'); - int score = subs.Count(); - foreach (string s in subs) - { + var score = subs.Length; + foreach (var s in subs) if (s.Equals(x)) - { score--; - } - } - if (score < subs.Count()) - { - return score + 1; - } + if (score < subs.Length) return score + 1; - return 100000 - (int)(CompareExact(x, y) * 1000.0); + return 100000 - (int) (CompareExact(x, y) * 1000.0); /*if (y.Contains(x)) return 6;*/ } @@ -70,78 +50,56 @@ public static double CompareExact(string s, string q) { - s = s.ToLower(); q = q.ToLower(); int i, j; - const double Match = 3.0; - const double Gap = -2.0; - const double Mismatch = -2.0; + const double match = 3.0; + const double gap = -2.0; + const double mismatch = -2.0; double decay; - double[,] matrix = new double[s.Length + 1, q.Length + 1]; - double max = 0.0; + var matrix = new double[s.Length + 1, q.Length + 1]; + var max = 0.0; matrix[0, 0] = 0.0; - + for (i = 1; i < s.Length; i++) - { - // matrix[i, 0] = 0.0; - matrix[i, 0] = i * Gap; - } + // matrix[i, 0] = 0.0; + matrix[i, 0] = i * gap; - for (i = 1; i < q.Length; i++) - { - matrix[0, i] = 0.0; - } + for (i = 1; i < q.Length; i++) matrix[0, i] = 0.0; for (i = 1; i <= s.Length; i++) + for (j = 1; j <= q.Length; j++) { - for (j = 1; j <= q.Length; j++) - { - decay = j / (double)(s.Length * 1000); - double add = s[i - 1] == q[j - 1] ? (Match - decay) : Mismatch; - double score = matrix[i - 1, j - 1] + add; + decay = j / (double) (s.Length * 1000); + var add = s[i - 1] == q[j - 1] ? match - decay : mismatch; + var score = matrix[i - 1, j - 1] + add; - if (score < (matrix[i - 1, j] + Gap)) - { - score = matrix[i - 1, j] + Gap; - } + if (score < matrix[i - 1, j] + gap) score = matrix[i - 1, j] + gap; - if (score < (matrix[i, j - 1] + Gap)) - { - score = matrix[i, j - 1] + Gap; - } + if (score < matrix[i, j - 1] + gap) score = matrix[i, j - 1] + gap; - if (i > 1 && j > 1) + if (i > 1 && j > 1) + if (s[i - 1] == q[j - 2] && s[i - 2] == q[j - 1]) { - if (s[i - 1] == q[j - 2] && s[i - 2] == q[j - 1]) - { - add = (3 / 2.0) * Match - decay; - if (score < matrix[i - 2, j - 2] + add) - { - score = matrix[i - 2, j - 2] + add; - } - } + add = 3 / 2.0 * match - decay; + if (score < matrix[i - 2, j - 2] + add) score = matrix[i - 2, j - 2] + add; } - - // if (score < 0) - // { - // score = 0; - // } - if (max < score && i == s.Length) - { - max = score; - } + // if (score < 0) + // { + // score = 0; + // } + + if (max < score && i == s.Length) max = score; - matrix[i, j] = score; - } + matrix[i, j] = score; } return max; } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Auxiliary/TalentEnumerableExtension.cs b/DiscoBot/Auxiliary/TalentEnumerableExtension.cs deleted file mode 100644 index df01de3..0000000 --- a/DiscoBot/Auxiliary/TalentEnumerableExtension.cs +++ /dev/null @@ -1,102 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using System.Text; -using DSALib; - - -namespace DiscoBot.Auxiliary -{ - using DiscoBot.Audio; - using DiscoBot.DSA_Game.Characters; - - - public static class TalentEnumerableExtension - { - public static string ProbenTest(this IEnumerable<Talent> List, Character c, string talent, int erschwernis = 0) - { - var output = new StringBuilder(); - var sc = new SpellCorrect(); - var tTalent = List.OrderBy(x => sc.Compare(talent, x.Name)).First(); - - if (sc.Compare(talent, tTalent.Name) > SpellCorrect.ErrorThreshold) - { - try - { - SoundEffects.Play("Stupid"); - } - catch { } - return $"{c.Name} kann nicht {talent}..."; - } - - var props = tTalent.GetEigenschaften(); // get the required properties - int tap = tTalent.Value; // get taw - var werte = props.Select(p => c.Eigenschaften[c.PropTable[p]]).ToList(); - - output.AppendFormat( - "{0} würfelt: {1} \n{2} - {3} taw:{4} {5} \n", - c.Name, - tTalent.Name, - tTalent.Probe, - string.Join("/", werte), - tTalent.Value, - erschwernis.Equals(0) ? string.Empty : "Erschwernis: " + erschwernis); - - output.Append(" "); - tap -= erschwernis; - int gesamtErschwernis = tap; - if (gesamtErschwernis < 0) - { - tap = 0; - for (int i = 0; i <= 2; i++) - { - // foreach property, dice and tap - int temp = Dice.Roll(); - int eigenschaft = c.Eigenschaften[c.PropTable[props[i]]]; - - if (eigenschaft + gesamtErschwernis < temp) - { - tap -= temp - (eigenschaft + gesamtErschwernis); - } - - output.Append($"[{temp}]"); // add to string - } - - if (tap >= 0) - { - tap = 1; - } - } - else - { - for (int i = 0; i <= 2; i++) - { - // foreach property, dice and tap - int temp = Dice.Roll(); - int eigenschaft = c.Eigenschaften[c.PropTable[props[i]]]; - - if (eigenschaft < temp) - { - tap -= temp - eigenschaft; - } - - output.Append($"[{temp}]"); // add to string - } - } - - tap = (tap == 0) ? 1 : tap; - - if (tap < 0) - { - try - { - SoundEffects.Play("Wrong"); - } - catch { } - } - - output.AppendFormat(" tap: {0,2}", tap); - - return output.ToString(); // return output - } - } -} diff --git a/DiscoBot/Commands/CommandTypes.cs b/DiscoBot/Commands/CommandTypes.cs deleted file mode 100644 index c1d0954..0000000 --- a/DiscoBot/Commands/CommandTypes.cs +++ /dev/null @@ -1,13 +0,0 @@ -namespace DiscoBot.Commands -{ - public enum CommandTypes - { - Talent, - Eigenschaft, - Angriff, - Parade, - Fernkampf, - KeinChar, - Zauber - } -} diff --git a/DiscoBot/Commands/FileHandler.cs b/DiscoBot/Commands/FileHandler.cs index 0b87b15..17928c8 100644 --- a/DiscoBot/Commands/FileHandler.cs +++ b/DiscoBot/Commands/FileHandler.cs @@ -1,45 +1,25 @@ -namespace DiscoBot.Commands -{ - using System; - using System.Linq; - using System.Net; - using System.Threading.Tasks; - - using DiscoBot.DSA_Game; - using DiscoBot.DSA_Game.Characters; - - using Discord.Commands; - using DSALib; +using System; +using System.Linq; +using System.Threading.Tasks; +using Discord.Commands; +namespace DiscoBot.Commands +{ public class FileHandler : ModuleBase { //[Command("send"), Summary("fügt Helden hinzu")] public async Task AddChar() { - var msg = this.Context.Message; - if (msg.Attachments == null) - { - throw new ArgumentException("Es wurde keine Datei angehängt"); - } + var msg = Context.Message; + if (msg.Attachments == null) throw new ArgumentException("Es wurde keine Datei angehängt"); var attachments = msg.Attachments.ToList(); if (!attachments.Any(x => x.Filename.EndsWith(".xml"))) - { throw new ArgumentException("Es wurde kein xml Held mitgeschickt"); - } foreach (var attachment in attachments.Where(x => x.Filename.EndsWith(".xml"))) - { - using (var client = new WebClient()) - { - client.DownloadFile(attachment.Url, "helden\\" + attachment.Filename); - } - - Dsa.Chars.Add(new Character("helden\\" + attachment.Filename)); - (Dsa.Chars.Last() as Character)?.Talente.Select(x => new Talent(x.Name, x.Probe, 0)) - .Where(c => !Dsa.Talente.Exists(v => v.Name.Equals(c.Name))).ToList().ForEach(v => Dsa.Talente.Add(v)); - } + throw new NotImplementedException("send File to Server"); } } }
\ No newline at end of file diff --git a/DiscoBot/Commands/Gm.cs b/DiscoBot/Commands/Gm.cs deleted file mode 100644 index 483e9d2..0000000 --- a/DiscoBot/Commands/Gm.cs +++ /dev/null @@ -1,187 +0,0 @@ -using DiscoBot.DSA_Game.Characters; - -namespace DiscoBot.Commands -{ - using System.Linq; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - - using Discord.Commands; - using DSALib.Characters; - - public class Iam : ModuleBase - { - - //[Command("Iam"), Summary("Wechselt den Character")] - [Alias("iam", "I_am", "i_am", "IchBin", "ichbin", "Ichbin", "Ich_bin", "ich_bin", "Ich", "ich", "I", "i")] - public Task Change_Character(params string[] givenName) // use fancy parameters - { - string res; - string name; - - if (givenName.Length == 0 || (givenName.Length == 1 && (givenName[0].ToLower().Equals("bin") || givenName[0].ToLower().Equals("am")))) - { - res = " \nDu bist " + Dsa.Session.Relation[this.Context.User.Username] + "!\n \n"; - - return this.ReplyAsync("```xl\n" + res + "\n```"); - } - - if (givenName.Length > 1 && (givenName[0].ToLower().Equals("bin") || givenName[0].ToLower().Equals("am")) ) - { - name = givenName.Skip(1).Aggregate((s, c) => s + c); // (Skip(1)) don't use the first element; Aggregate: take source s and do operation s = s+c for all elements - } - else - { - name = givenName.Aggregate((s, c) => s + c); - } - - if (name.ToLower().Equals("man") || name.ToLower().Equals("help")) - { - return this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("ich bin") + "\n```"); - - } - - var character = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(name, x.Name)).First(); // usage of compareEasy - - Dsa.Session.Relation[this.Context.User.Username] = character.Name; - res = " \nWillkommen " + character.Name + "!\n \n"; - - - return this.ReplyAsync("```xl\n" + res + "\n```"); - } - } - - - public class Gm : ModuleBase - { - public static string CheckCommand(string name, CommandTypes command, string waffe, int erschwernis = 0) - { - var comp = new SpellCorrect(); - var chr = Dsa.Chars.OrderBy(x => comp.Compare(name, x.Name)).First(); - - switch (command) - { - case CommandTypes.Talent: - return chr.TestTalent(waffe, erschwernis); - case CommandTypes.Eigenschaft: - return chr.TestEigenschaft(waffe, erschwernis); - case CommandTypes.Angriff: - return chr.Angriff(waffe, erschwernis); - case CommandTypes.Parade: - return chr.Parade(waffe, erschwernis); - case CommandTypes.Fernkampf: - return chr.Fernkampf(waffe, erschwernis); - case CommandTypes.Zauber: - return chr.TestZauber(waffe, erschwernis); - } - - return $"{name} verwendet {waffe}"; - } - - //[Command("gm"), Summary("Führt eine probe aus")] - [Alias("GM", "as", "As", "als")] - public async Task ProbeAsync([Summary("Fernkampfwaffe")] string name, string command, string cmdText = "", int modifier = 0) - { - if (!Permissions.Test(this.Context, "Meister")) return; - - command = command.ToLower(); - - string res; - string temp = string.Empty; - ICharacter cha = Dsa.Chars.OrderBy(x => - SpellCorrect.CompareEasy(name, x.Name)).First(); - switch (command) - { - case "le": - case "leben": - case "lp": - LE le = new LE(); - temp = string.Empty; - - if (modifier != 0) - { - temp = modifier.ToString(); - } - - res = cha.get_LE_Text(cmdText.Trim() + temp); - - break; - case "ae": - case "asp": - case "astral": - AE ae = new AE(); - temp = string.Empty; - - if (modifier != 0) - { - temp = modifier.ToString(); - } - - res = cha.get_AE_Text(cmdText.Trim() + temp); - - break; - default: - res = this.Test(name, command, cmdText, modifier); - break; - } - - - if (Dsa.GeneralContext != null && Dsa.GeneralContext.Channel.Id != this.Context.Channel.Id) - { - await Dsa.GeneralContext.Channel.SendMessageAsync("```xl\n" + res + "\n```"); - } - - await this.ReplyAsync("```xl\n" + res + "\n```"); - } - - private string Test(string name, string command, string waffe, int erschwernis = 0) - { - string res; - switch (command.ToLower()) - { - case "f": - case "fern": - case "fernkampf": - res = CheckCommand(name, CommandTypes.Fernkampf, waffe, erschwernis); - break; - case "t": - case "ta": - case "talent": - case "talente": - res = CheckCommand(name, CommandTypes.Talent, waffe, erschwernis); - break; - case "e": - case "ei": - case "eigenschaft": - res = CheckCommand(name, CommandTypes.Eigenschaft, waffe, erschwernis); - break; - case "z": - case "za": - case "zauber": - case "magie": - case "m": - res = CheckCommand(name, CommandTypes.Talent, waffe, erschwernis); - break; - case "a": - case "at": - case "an": - case "angrif": - case "angriff": - res = CheckCommand(name, CommandTypes.Angriff, waffe, erschwernis); - break; - case "p": - case "pa": - case "parade": - res = CheckCommand(name, CommandTypes.Parade, waffe, erschwernis); - break; - default: - res = $"Kommando {command} nicht gefunden"; - break; - } - - return res; - } - } -} diff --git a/DiscoBot/Commands/HeldList.cs b/DiscoBot/Commands/HeldList.cs deleted file mode 100644 index a8f26e0..0000000 --- a/DiscoBot/Commands/HeldList.cs +++ /dev/null @@ -1,191 +0,0 @@ -namespace DiscoBot.Commands -{ - using System; - using System.Collections.Generic; - using System.Linq; - using System.Text; - using System.Threading.Tasks; - - using DiscoBot.Audio; - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - using DiscoBot.DSA_Game.Characters; - - using Discord.Commands; - - public class Held : ModuleBase - { - //[Command("held"), Summary("gibt Heldenwerte aus")] - [Alias("Held", "Wert", "Werte", "werte", "char", "Char")] - public async Task ListAsync([Summary("Werte")] params string[] prop_list) - { - var res = new List<string>(); - - var character = ((Character)Dsa.Chars.Find(x => x.Name.Equals(Dsa.Session.Relation[this.Context.User.Username]))); - - int first_column_width = 18; - - int persist = 0; - - if (prop_list.Length == 0 || prop_list[0].ToLower().StartsWith("all") || prop_list[0].ToLower().StartsWith("brief") || prop_list[0].ToLower().StartsWith("zettel")) - { - persist = 1; - - res.Add(character.Name + ":\n"); - //Eigenschaften - res.AddRange( - character.Eigenschaften.Take(9).Select(s => s.Key + ":\t " + s.Value)); - res.Add(""); - //LE/AE - res.Add("LE:\t " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis); - if (character.Astralpunkte_Basis > 0) - { - res.Add("AE:\t " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis); - } - res.Add(""); - //Kampfwerte - res.Add("".AddSpaces(first_column_width) + " AT/PA"); - res.AddRange( - character.Kampftalente.Select(s => s.Name.AddSpaces(first_column_width) + " " + s.At.ToString().AddSpacesAtHead(2) + "/" + s.Pa.ToString().AddSpacesAtHead(2))); - res.Add(""); - //Fernkampf - res.Add("".AddSpaces(first_column_width) + " FK"); - res.AddRange( - character.Talente.Where(x => x.IstFernkampftalent()).Select(s => s.Name.AddSpaces(first_column_width) + " " + (character.Eigenschaften["fk"] + s.Value).ToString().AddSpacesAtHead(2))); - res.Add(""); - //Vorteile - res.AddRange( - character.Vorteile - .Select(s => s.Name + "\t " + s.Value)); - res.Add(""); - //Talente - res.AddRange( - character.Talente.Select(s => (s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(first_column_width + 5) + " " + s.Probe)); - res.Add(""); - //evtl Zauber - if (character.Zauber.Count > 0) - { - res.AddRange( - character.Zauber.Select(s => (s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(first_column_width + 5) + " " + s.Probe)); - } - - } - else if (prop_list[0].ToLower().StartsWith("man") || prop_list[0].ToLower().StartsWith("help") || prop_list[0].ToLower().StartsWith("hilf")) - { - await this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("Held") + "\n```"); - return; - } - else - { - - res.Add(character.Name + ":\n"); - - foreach (string prop in prop_list) - { - - switch (prop.ToLower()) - { - case "e": - case "eig": - case "eigenschaft": - case "eigenschaften": - res.AddRange( - character.Eigenschaften.Take(8).Select(s => s.Key + ":\t " + s.Value)); - break; - case "stat": - case "stats": - res.AddRange( - character.Eigenschaften.Take(9).Select(s => s.Key + ":\t " + s.Value)); - res.Add(""); - res.Add("LE:\t " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis); - if (character.Astralpunkte_Basis > 0) - { - res.Add("AE:\t " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis); - } - break; - case "le": - res.Add("LE:\t " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis); - break; - case "ae": - res.Add("AE:\t " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis); - break; - case "t": - case "ta": - case "talent": - case "talente": - res.AddRange( - character.Talente.Select(s => (s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(first_column_width + 5) + " " + s.Probe)); - break; - case "zauber": - case "z": - res.AddRange( - character.Zauber.Select(s => (s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(first_column_width + 5) + " " + s.Probe)); - break; - case "w": - case "waffe": - case "waffen": - case "kampf": - case "kampfwert": - case "kampfwerte": - res.Add("".AddSpaces(first_column_width) + " AT/PA"); - res.AddRange( - character.Kampftalente.Select(s => s.Name.AddSpaces(first_column_width) + " " + s.At.ToString().AddSpacesAtHead(2) + "/" + s.Pa.ToString().AddSpacesAtHead(2))); - break; - case "f": - case "fern": - res.Add("".AddSpaces(first_column_width) + " FK"); - res.AddRange( - character.Talente.Where(x => x.IstFernkampftalent()).Select(s => s.Name.AddSpaces(first_column_width) + " " + (character.Eigenschaften["fk"] + s.Value).ToString().AddSpacesAtHead(2))); - break; - case "v": - case "vt": - case "vor": - case "vorteil": - case "vorteile": - case "nachteil": - case "nachteile": - res.AddRange( - character.Vorteile - .Select(s => s.Name + "\t " + s.Value)); - break; - - default: - res.Add($"Kommando {prop} nicht gefunden"); - break; - } - - res.Add(""); - } - - } - - - //var sb = new StringBuilder(); - //foreach (string re in res) - //{ - // if (sb.Length + re.Length > 1798) - // { - // if (persist == 1) - // { - // await this.ReplyAsync("```xl\n" + sb.ToString() + "\n```"); - // } - // else - // { - // await this.ReplyTimedAsync(sb.ToString(), TimeSpan.FromSeconds(90)); - // } - // sb.Clear(); - //} - - //sb.AppendLine(re); - //} - if (persist == 1) - { - await this.ReplyAsync(res, true); - } - else - { - await this.ReplyAsync(res, TimeSpan.FromSeconds(90)); - } - } - } -} diff --git a/DiscoBot/Commands/Help.cs b/DiscoBot/Commands/Help.cs deleted file mode 100644 index 4c378c9..0000000 --- a/DiscoBot/Commands/Help.cs +++ /dev/null @@ -1,99 +0,0 @@ -using System.Linq; - -namespace DiscoBot.Commands -{ - using System; - using System.Collections.Generic; - using System.IO; - using System.Security.Cryptography; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - - using Discord.Commands; - - using Newtonsoft.Json; - - using CommandInfo = DiscoBot.Auxiliary.CommandInfo; - - public class Help : ModuleBase - { - static Help() - { - /*TextReader stream = new StreamReader(@"..\..\Help.json"); // Load command-description file - var reader = new JsonTextReader(stream); // create stream reader - - reader.Read(); // step into structure, until the array starts - reader.Read(); - reader.Read(); - - try - { - var test = new JsonSerializer().Deserialize<List<CommandInfo>>(reader); // Deserialize Data and create CommandInfo Struct - - Commands.AddRange(test); // Add new CommandInfos to List - } - catch (Exception e) - { - // ignored - }*/ - } - - //public static List<CommandInfo> Commands { get; } = new List<CommandInfo>(); - - - public static string Get_Specific_Help(string command) - { - // return command specific help - var com = DSA_Game.Save.Properties.CommandInfos.OrderBy(x => SpellCorrect.CompareEasy(x.Name, command.ToLower())).First(); // get best fit command - return com.GetDescription(); - } - - public static string Get_Generic_Help() - { - string res = ""; - foreach (var com in DSA_Game.Save.Properties.CommandInfos) - { - int first_column_width = 8; - res += ("!" + com.Name + ": ").AddSpaces(first_column_width) + com.Brief; - - if (com.Description.Length > 1) - { - res += "\n" + "".AddSpaces(first_column_width) + "(\"!man " + com.Name + "\" gibt genauere Informationen)"; - } - - res += "\n\n"; - } - return res; - } -/* - - //[Command("help"), Summary("prints the help menu.")] - [Alias("Help", "man", "Man", "Hilfe", "hilfe", "h")] - public async Task ShowHelpAsync(params string[] command_list) - { - var command = ""; - if (command_list.Length > 0) { - command = command_list.Aggregate((s, c) => s + " " + c); - } - - if (command.Equals(string.Empty)) // return generic Help - { - string res = Get_Generic_Help(); - - //await this.ReplyAsync("```\n[hilfreiche Erklärungen]\nAuflistung aller Commands mit !list commands\n```"); - await this.ReplyAsync("```xl\n" + res +"\n```"); - return; - } - - - - // return command specific help - //var com = Commands.OrderBy(x => SpellCorrect.CompareEasy(x.Name, command.ToLower())).First(); // get best fit command - - //await this.ReplyAsync("```xl\n" + com.GetDescription() + "\n```"); - await this.ReplyAsync("```xl\n" + Get_Specific_Help(command) + "\n```"); - }*/ - } -} diff --git a/DiscoBot/Commands/LebenUndAstral.cs b/DiscoBot/Commands/LebenUndAstral.cs deleted file mode 100644 index 2406c70..0000000 --- a/DiscoBot/Commands/LebenUndAstral.cs +++ /dev/null @@ -1,198 +0,0 @@ -namespace DiscoBot.Commands -{ - using System; - using System.Linq; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - using DiscoBot.DSA_Game.Characters; - - using Discord.Commands; - using DSALib.Characters; - - public class LE : ModuleBase - { - //[Command("LE"), Summary("Ändert aktuellen Lebenspunktestand")] - [Alias("le", "leben", "LP", "lp", "Le", "Lp")] - - public async Task LEAsync([Summary("LE Modifier")] string prop = "", string s = "") - { - //This is the string that will be printed - string res = ""; - - if (prop.ToLower().Equals("help") || prop.ToLower().Equals("man")) - { - await this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("LE") + "\n```"); - return; - } - - //In case the input is badly formated - prop = prop.Trim() + s.Trim(); - - - //Get the actual text - res += Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Session.Relation[this.Context.User.Username], x.Name)).First().get_LE_Text(prop); - - - await this.ReplyAsync("```xl\n" + res + "\n```"); - } - } - - public class AE : ModuleBase - { - //[Command("AE"), Summary("Ändert aktuellen Astralpunktestand")] - [Alias("ae", "astral", "ASP", "Asp", "asp", "Astral")] - - public async Task AEAsync([Summary("AE Modifier")] string prop = "", string s = "") - { - //This is the string that will be printed - string res = ""; - - if (prop.ToLower().Equals("help") || prop.ToLower().Equals("man")) - { - await this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("AE") + "\n```"); - return; - } - - //Incase the input is badly formated - prop = prop.Trim() + s.Trim(); - - - //Get the actual text - res += Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Session.Relation[this.Context.User.Username], x.Name)).First().get_AE_Text(prop); - - - - await this.ReplyAsync("```xl\n" + res + "\n```"); - } - } - - public static class StatExtension - { - public static string get_LE_Text(this ICharacter c, string prop) - { - string res = ""; - var comp = new SpellCorrect(); - var character = c; - - res += (character.Name + ":\n"); - - //If there is actual input we process it - if (prop.Length > 0) - { - res += "LE: "; - res += character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis + " -> "; - - // Apply a change to current value - if (prop.StartsWith("+") || prop.StartsWith("-")) - { - //Allow overflowing the max - if (prop.StartsWith("++")) - { - character.Lebenspunkte_Aktuell = character.Lebenspunkte_Aktuell + Convert.ToInt32(prop.Substring(1, prop.Length - 1)); - } - else - { - int temp = character.Lebenspunkte_Aktuell + Convert.ToInt32(prop) - character.Lebenspunkte_Basis; - //Stop from overflow overflow - if (temp > 0 && prop.StartsWith("+")) - { - character.Lebenspunkte_Aktuell = (character.Lebenspunkte_Basis > character.Lebenspunkte_Aktuell) ? character.Lebenspunkte_Basis : character.Lebenspunkte_Aktuell; - res += " Maximale Lebenspunkte sind erreicht "; - } - //Simply apply change - else - { - character.Lebenspunkte_Aktuell = character.Lebenspunkte_Aktuell + Convert.ToInt32(prop); - } - } - - res += character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis; - } - else - { - // Set to new value regardless of original - character.Lebenspunkte_Aktuell = Convert.ToInt32(prop); - - res += character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis; - } - } - //If no value is passed, the curent value is displayed - else - { - res += ("LE: " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis); - } - - return res; - } - public static string get_AE_Text(this ICharacter c, string prop) - { - string res = ""; - var comp = new SpellCorrect(); - var character = c; - - res += (character.Name + ":\n"); - - //If there is actual input we process it - if (prop.Length > 0) - { - - res += "AE: "; - res += character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis + " -> "; - - // Apply a change to current value - if (prop.StartsWith("+") || prop.StartsWith("-")) - { - //Allow overflowing the max - if (prop.StartsWith("++")) - { - character.Astralpunkte_Aktuell = character.Astralpunkte_Aktuell + Convert.ToInt32(prop.Substring(1, prop.Length - 1)); - } - else - { - int temp = character.Astralpunkte_Aktuell + Convert.ToInt32(prop) - character.Astralpunkte_Basis; - //Stop from overflow overflow - if (temp > 0 && prop.StartsWith("+")) - { - character.Astralpunkte_Aktuell = (character.Astralpunkte_Basis > character.Astralpunkte_Aktuell) ? character.Astralpunkte_Basis : character.Astralpunkte_Aktuell; - res += " Maximale Astralpunkte sind erreicht "; - } - //Simply apply change - else - { - character.Astralpunkte_Aktuell = character.Astralpunkte_Aktuell + Convert.ToInt32(prop); - } - } - - if (character.Astralpunkte_Aktuell < 0) - { - res += "Nicht genügend Astralpunkte! "; - character.Astralpunkte_Aktuell = 0; - } - - res += character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis; - - } - //Set to new value regardless of original - else - { - character.Astralpunkte_Aktuell = Convert.ToInt32(prop); - - res += character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis; - } - } - //If no value is passed, the curent value is displayed - else - { - res += ("AE: " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis); - } - - - return res; - } - } -} - - - diff --git a/DiscoBot/Commands/List.cs b/DiscoBot/Commands/List.cs deleted file mode 100644 index e77362e..0000000 --- a/DiscoBot/Commands/List.cs +++ /dev/null @@ -1,62 +0,0 @@ -namespace DiscoBot.Commands -{ - using System; - using System.Collections.Generic; - using System.Linq; - using System.Text; - using System.Threading.Tasks; - - using DiscoBot.Audio; - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - using DiscoBot.DSA_Game.Characters; - - using Discord.Commands; - - public class List : ModuleBase - { - //[Command("list"), Summary("gibt eine Auflistung aus")] - public async Task ListAsync([Summary("Aktion")] string prop) - { - var res = new List<string>(); - - int persist = 0; - - switch (prop.ToLower()) - { - case "man": - case "help": - await this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("List") + "\n```"); - return; - // break; - case "chars": - res.AddRange(Dsa.Chars.Select(x => x.Name)); - break; - case "commands": - // res.AddRange(Help.Commands.Select(x => x.Name)); - res.Add(Help.Get_Generic_Help()); - break; - case "play": - case "sound": - case "sounds": - res.AddRange( - Enum.GetNames(typeof(Sound))); - break; - - default: - res.Add($"Kommando {prop} nicht gefunden"); - break; - } - - - if (persist == 1) - { - await this.ReplyAsync(res); - } - else - { - await this.ReplyAsync(res, TimeSpan.FromSeconds(90)); - } - } - } -} diff --git a/DiscoBot/Commands/MiscCommands.cs b/DiscoBot/Commands/MiscCommands.cs index 53bc42c..2bc2fad 100644 --- a/DiscoBot/Commands/MiscCommands.cs +++ b/DiscoBot/Commands/MiscCommands.cs @@ -1,153 +1,110 @@ using System; using System.Collections.Generic; -using System.Runtime.Remoting.Contexts; +using System.IO; +using System.Linq; using System.Text; - +using System.Threading.Tasks; using DiscoBot.Auxiliary; - using Discord; using Discord.Commands; -using Discord.WebSocket; namespace DiscoBot.Commands { - using System; - using System.Collections.Generic; - using System.Diagnostics; - using System.IO; - using System.Linq; - using System.Net; - using System.Net.Http; - using System.Net.Mime; - using System.Text; - using System.Threading; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - - using Discord; - using Discord.Commands; - public class MiscCommands : ModuleBase { - [Command("r"), Summary("Würfelt ")] + [Command("r")] + [Summary("Würfelt ")] [Alias("R", "Roll", "roll", "Würfle")] - public Task RollAsync([Remainder, Summary("Weapon")] string roll) + public Task RollAsync([Remainder] [Summary("Weapon")] string roll) { //return this.ReplyAsync("```xl\n" + new Auxiliary.Calculator.StringSolver(roll).Solve() + "\n```"); - return this.ReplyAsync("```xl\n" + RandomMisc.Roll(roll) + "\n```"); - } - - [Command("rd"), Summary("Würfel Dennis ")] - public Task RollDennisAsync([Remainder, Summary("Weapon")] string roll) - { - return this.ReplyAsync("```xl\n" + new Auxiliary.Calculator.StringSolver(roll).Solve() + "\n```"); + return ReplyAsync("```xl\n" + RandomMisc.Roll(roll) + "\n```"); } - [Command("general"), Summary("Set General ")] - public Task SetGeneralAsync([Remainder, Summary("Set General")] int i = 0) - { - Dsa.GeneralContext = this.Context; - return this.Context.Channel.SendMessageAsync($"```xl\n Der Dachs hat in '{this.Context.Channel.Name}' ein Zuhause gefunden. Gm Nachrichten werden nun auch in diesem Channel gepostet. \n```"); - } - [Command("say"), Summary("Echos a message.")] + [Command("say")] + [Summary("Echos a message.")] [Alias("s")] - public Task SayAsync([Remainder, Summary("The text to echo")] string echo) + public Task SayAsync([Remainder] [Summary("The text to echo")] + string echo) { - return this.ReplyAsync(echo); + return ReplyAsync(echo); } - [Command("liebe"), Summary("Echos a message.")] + [Command("liebe")] + [Summary("Echos a message.")] [Alias("Liebe", "<3", "love")] public async Task LoveAsync() { - Random rand = new Random(); - var user = Context.Channel.GetUsersAsync().ToList().Result.ToList().First().Where(x=>x.Status!= UserStatus.Offline).OrderBy(x => rand.Next()).First(); - await this.ReplyAsync(":heart: :heart: :heart: Verteilt die Liebe! :heart: :heart: :heart: \n Besondere Liebe geht an " + user.Username); + var rand = new Random(); + var user = Context.Channel.GetUsersAsync().ToList().Result.ToList().First() + .Where(x => x.Status != UserStatus.Offline).OrderBy(x => rand.Next()).First(); + await ReplyAsync( + ":heart: :heart: :heart: Verteilt die Liebe! :heart: :heart: :heart: \n Besondere Liebe geht an " + + user.Username); //await this.ReplyAsync("!liebe"); } - [Command("maul"), Summary("Echos a message.")] + [Command("maul")] + [Summary("Echos a message.")] public Task MaulAsync() { - return this.ReplyAsync("Maul...? Du meintest doch sicher Maulwürfe oder? \n:heart: :heart: :heart: \nGanz viel Liebe für Maulwürfe !\n:heart: :heart: :heart:"); - + return ReplyAsync( + "Maul...? Du meintest doch sicher Maulwürfe oder? \n:heart: :heart: :heart: \nGanz viel Liebe für Maulwürfe !\n:heart: :heart: :heart:"); } - [Command("report"), Summary("Report a Tweet")] - public async Task ReportAsync([Remainder, Summary("Link")] string link) - { - var content = new System.Net.Http.StringContent(link); - - using (HttpClient client = new HttpClient()) - { - var response = await client.PostAsync("http://www.example.com/recepticle.aspx", content); - } - await this.ReplyAsync($"Dein report wurde hinzugefügt"); - } - - [Command("match"), Summary("Tinder.")] - [Alias("mach","pass", "passt")] + [Command("match")] + [Summary("Tinder.")] + [Alias("mach", "pass", "passt")] public Task TinderAsync(string s1, string s2) { + var rand = new Random((s1 + s2).GetHashCode()); - var sc = new SpellCorrect(); - var rand = new System.Random((s1+s2).GetHashCode()); - - var wert = Math.Log10(Math.Floor(1000.0 * (SpellCorrect.CompareExact(s1, s2) + rand.NextDouble() * 10.0)) / 1000.0); - wert = ((wert * 100.0) < 100.0 ? wert * 100.0 : 100.0 - wert); + var wert = Math.Log10(Math.Floor(1000.0 * (SpellCorrect.CompareExact(s1, s2) + rand.NextDouble() * 10.0)) / + 1000.0); + wert = wert * 100.0 < 100.0 ? wert * 100.0 : 100.0 - wert; wert = wert < 0 ? -wert : wert; - return this.ReplyAsync($"Ihr passt zu {Math.Floor(100.0 * wert )/ 100.0}% zusammen"); - + return ReplyAsync($"Ihr passt zu {Math.Floor(100.0 * wert) / 100.0}% zusammen"); } - [Command("reddit"), Summary("Reddit.")] + [Command("reddit")] + [Summary("Reddit.")] public Task RedditAsync() { - return this.ReplyAsync($"Ein Archiv der Vergangenen Aktionen findet man hier: https://www.reddit.com/r/ReconquistaInternet/"); - + return ReplyAsync( + "Ein Archiv der Vergangenen Aktionen findet man hier: https://www.reddit.com/r/ReconquistaInternet/"); } - [Command("compare"), Summary("Echos a message.")] + [Command("compare")] + [Summary("Echos a message.")] public async Task KickAsync() { //await this.Context.Guild.DownloadUsersAsync(); - var users = Context.Guild.GetUsersAsync(CacheMode.AllowDownload); + var users = Context.Guild.GetUsersAsync(); var test = File.ReadAllLines("RG.txt"); await users; var us = users.Result.Select(x => x.Username); - + var lines = test.Where(x => !x.Equals(string.Empty)).ToList(); - + var sc = new SpellCorrect(); var res = new List<string>(); - foreach (string line in lines) + foreach (var line in lines) { var best = us.OrderBy(user => sc.Compare(user, line)).First(); double fit = sc.Compare(best, line); - if (fit < SpellCorrect.ErrorThreshold - 20000) - { - if (fit.Equals(0)) - { - res.Add($"@\t{best} !!! => {line}"); - } - else - { - res.Add($"-\t{best} hat Ähnlichkeit mit: {line}"); - } - } + if (!(fit < SpellCorrect.ErrorThreshold - 20000)) continue; + res.Add(fit.Equals(0) ? $"@\t{best} !!! => {line}" : $"-\t{best} hat Ähnlichkeit mit: {line}"); } var sb = new StringBuilder(); - foreach (string re in res) + foreach (var re in res) { if (sb.Length + re.Length > 1798) { @@ -158,47 +115,43 @@ namespace DiscoBot.Commands sb.AppendLine(re); } - if(Permissions.Check(this.Context, new []{"Admin", "Mod"})) - await this.ReplyTimedAsync(sb.ToString(), TimeSpan.FromSeconds(90)); + if (Permissions.Check(Context, new[] {"Admin", "Mod"})) + await this.ReplyTimedAsync(sb.ToString(), TimeSpan.FromSeconds(90)); //await this.ReplyAsync($"{count} Duplikate gefunden"); - } - [Command("clear"), Summary("Cleans up messages.")] + [Command("clear")] + [Summary("Cleans up messages.")] public async Task DeleteAsync(int count) { var messagesAsync = Context.Channel.GetMessagesAsync(count); - Task.WaitAll(messagesAsync.ToArray()); - var list = messagesAsync.ToEnumerable().ToList(); - var messages = new List<IMessage>(); - foreach (var task in list) + if (messagesAsync != null) { - messages.AddRange(task.ToList()); - } + Task.WaitAll(messagesAsync.ToArray()); + var list = messagesAsync.ToEnumerable().ToList(); + var messages = new List<IMessage>(); + foreach (var task in list) messages.AddRange(task.ToList()); - if (Permissions.Check(Context, new[] { "Admin", "Mod", "Meister" })) - { - - var waiters = new List<Task>(); - foreach (var message in messages) + if (Permissions.Check(Context, new[] {"Admin", "Mod", "Meister"})) { - waiters.Add((message as IUserMessage).DeleteAsync()); - } + var waiters = new List<Task>(); + foreach (var message in messages) waiters.Add(((IUserMessage) message).DeleteAsync()); - Task.WaitAll(waiters.ToArray()); + Task.WaitAll(waiters.ToArray()); + } } - } - [Command("check"), Summary("Echos a message.")] + [Command("check")] + [Summary("Echos a message.")] [Alias("Check")] public async Task CheckAsync(string quarry) { - var perm = new List<string> { "Admin", "Mod", "Privatpolizei" }; + var perm = new List<string> {"Admin", "Mod", "Privatpolizei"}; - Permissions.Test(this.Context, perm.ToArray()); + Permissions.Test(Context, perm.ToArray()); var test = File.ReadAllLines("RG.txt"); @@ -210,38 +163,27 @@ namespace DiscoBot.Commands var fit = sc.Compare(count, quarry); - string Antwort; + string antwort; - if (fit < SpellCorrect.ErrorThreshold - 20000) - { - Antwort= $"```xl\nAuf anderem Server Match gefunden: {count}"; - } - else - { - Antwort = $"```xl\nAuf anderem Server Kein Match gefunden: {quarry}"; - } + antwort = fit < SpellCorrect.ErrorThreshold - 20000 + ? $"```xl\nAuf anderem Server Match gefunden: {count}" + : $"```xl\nAuf anderem Server Kein Match gefunden: {quarry}"; - var users = Context.Guild.GetUsersAsync(CacheMode.AllowDownload); + var users = Context.Guild.GetUsersAsync(); await users; var us = users.Result.Select(x => x.Username); - + sc = new SpellCorrect(); count = us.OrderBy(line => sc.Compare(quarry, line)).First(); fit = sc.Compare(count, quarry); - if (fit < SpellCorrect.ErrorThreshold - 20000) - { - Antwort = Antwort + $"\nAuf unserem Server Match gefunden: {count}\n```"; - } - else - { - Antwort = Antwort + $"\nAuf unserem Server Kein Match gefunden: {quarry} \n```"; - } - - await ReplyAsync(Antwort); + antwort = fit < SpellCorrect.ErrorThreshold - 20000 + ? $"{antwort}\nAuf unserem Server Match gefunden: {count}\n```" + : $"{antwort}\nAuf unserem Server Kein Match gefunden: {quarry} \n```"; + await ReplyAsync(antwort); } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Commands/NpcCommands.cs b/DiscoBot/Commands/NpcCommands.cs deleted file mode 100644 index b314494..0000000 --- a/DiscoBot/Commands/NpcCommands.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace DiscoBot.Commands -{ - using System; - using System.Linq; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.Characters; - using DiscoBot.DSA_Game; - using DiscoBot.DSA_Game.Characters; - - using Discord.Commands; - - public class NpcCommands : ModuleBase - { - //[Command("npc"), Summary("Erstellt ein NPC")] - [Alias("Npc", "NPc", "NPC", "nPC")] - public Task RandomAsync([Summary("Create Random")] string npcName, int mean = 9, int stDv = 1) - { - Dsa.Chars.Add(new Npc(npcName, mean, stDv)); - return this.ReplyAsync($"{npcName} wurde zufällig generiert"); - } - - //[Command("npc"), Summary("Erstellt ein NPC")] - [Alias("Npc", "NPc", "NPC", "nPC")] - public Task CopyAsync([Summary("Create Copy")] string npcName, string source, int stDv = 1) - { - if (Dsa.Chars.Exists(x => x.Name.Equals(npcName))) - { - throw new Exception("Char gibt es schon"); - } - - var comp = new SpellCorrect(); - var chr = Dsa.Chars.OrderBy(x => comp.Compare(x.Name, source)).First(); - Dsa.Chars.Add(new Character(chr as Character, npcName, stDv)); - return this.ReplyAsync($"{npcName} wurde als variierte Kopie von {source} erstellt"); - } - } -}
\ No newline at end of file diff --git a/DiscoBot/Commands/ProbenTest.cs b/DiscoBot/Commands/ProbenTest.cs deleted file mode 100644 index 77a10ad..0000000 --- a/DiscoBot/Commands/ProbenTest.cs +++ /dev/null @@ -1,91 +0,0 @@ -namespace DiscoBot.Commands -{ - using System.Threading.Tasks; - - using DiscoBot.DSA_Game; - - using Discord.Commands; - - public class ProbenTest : ModuleBase - { - //[Command("t"), Summary("Würfelt ein Talent-/Zauberprobe")] - [Alias("T", "Talent", "talent", "versuche")] - public Task TalentAsync([Summary("Talent oder Zaubername")] string talent, int erschwernis = 0) - { - string res; - try - { - res = Gm.CheckCommand( - Dsa.Session.Relation[this.Context.User.Username], - CommandTypes.Talent, - talent, - erschwernis); - } - catch - { - res = Gm.CheckCommand( - Dsa.Session.Relation["Tardis"], - CommandTypes.Talent, - talent, - erschwernis); - } - - return this.ReplyAsync("```xl\n" + res + "\n```"); - } - - //[Command("Zauber"), Summary("Würfelt ein Zauberprobe")] - [Alias("Z", "zauber", "z")] - public Task ZauberAsync([Summary("Zaubername")] string zauber, int erschwernis = 0) - { - string res; - try - { - res = Gm.CheckCommand( - Dsa.Session.Relation[this.Context.User.Username], - CommandTypes.Zauber, - zauber, - erschwernis); - } - catch - { - res = Gm.CheckCommand( - Dsa.Session.Relation["Tardis"], - CommandTypes.Zauber, - zauber, - erschwernis); - } - - return this.ReplyAsync("```xl\n" + res + "\n```"); - } - - //[Command("e"), Summary("Würfelt eine Eigenschaftsprobe")] - [Alias("E", "Eigenschaft", "eigenschaft", "eigen")] - public Task EigenschaftAsync([Summary("Eigenschaftskürzel und Erschwernis")] string talent, int erschwernis = 0) - { - var chr = Dsa.Chars.Find(x => x.Name.Equals(Dsa.Session.Relation[this.Context.User.Username])); - string res = chr.TestEigenschaft(talent, erschwernis); - return this.ReplyAsync("```xl\n" + res + "\n```"); - } - - //[Command("a"), Summary("Würfelt ein Angriff")] - [Alias("A", "At", "at", "Angriff", "angriff", "attackiere_mit", "attacke", "Attacke")] - public Task AngriffAsync([Summary("Weapon")] string weapon, int erschwernis = 0) - { - return this.ReplyAsync("```xl\n" + Dsa.Chars.Find(x => x.Name.Equals(Dsa.Session.Relation[this.Context.User.Username])).Angriff(weapon, erschwernis) + "\n```"); - } - - //[Command("p"), Summary("Würfelt eine Parade Probe")] - [Alias("P", "Parade", "parade", "pariere_mit")] - public Task ParadeAsync([Summary("Parade Weapon")] string talent, int erschwernis = 0) - { - return this.ReplyAsync("```xl\n" + Dsa.Chars.Find(x => x.Name.Equals(Dsa.Session.Relation[this.Context.User.Username])).Parade(talent, erschwernis) + "\n```"); - } - - //[Command("f"), Summary("Führt eine Fernkampfprobe aus")] - [Alias("F", "fern", "Fern", "Schuss", "schuss", "fernkampf", "Fernkampf", "schieße", "schieße_mit")] - public Task FernkampfAsync([Summary("Fernkampfwaffe")] string waffe, int erschwernis = 0) - { - return this.ReplyAsync("```xl\n" + Dsa.Chars.Find(x => x.Name.Equals(Dsa.Session.Relation[this.Context.User.Username])).Fernkampf(waffe, erschwernis) + "\n```"); - } - } -} diff --git a/DiscoBot/DSA_Game/Characters/Character.cs b/DiscoBot/DSA_Game/Characters/Character.cs deleted file mode 100644 index 81c11fc..0000000 --- a/DiscoBot/DSA_Game/Characters/Character.cs +++ /dev/null @@ -1,303 +0,0 @@ -using DSALib; -using DSALib.Characters; - -namespace DiscoBot.DSA_Game.Characters -{ - using System; - using System.Collections.Generic; - using System.Linq; - using System.Text; - using System.Xml; - - using DiscoBot.Audio; - using DiscoBot.Auxiliary; - - public class Character : Being, ICharacter - { - public Character() - { - this.PropTable.Add("MU", "Mut"); // routing - this.PropTable.Add("KL", "Klugheit"); - this.PropTable.Add("IN", "Intuition"); - this.PropTable.Add("CH", "Charisma"); - this.PropTable.Add("FF", "Fingerfertigkeit"); - this.PropTable.Add("GE", "Gewandtheit"); - this.PropTable.Add("KO", "Konstitution"); - this.PropTable.Add("KK", "Körperkraft"); - - } - - public Character(string path) : this() - { - this.Load(path); // load - this.Post_process(); // calculate derived values - } - - public Character(Character c, string name, int stDv = 2) : this() - { - this.Name = name; - foreach (var i in c.Eigenschaften) - { - this.Eigenschaften.Add(i.Key, i.Value + (int)Math.Round(RandomMisc.Random(stDv))); - } - - foreach (var i in c.Vorteile) - { - this.Vorteile.Add(new Vorteil(i.Name, i.Value + (int)Math.Round(RandomMisc.Random(stDv)))); - } - - foreach (var i in c.Talente) - { - this.Talente.Add(new Talent(i.Name, i.Probe, i.Value + (int)Math.Round(RandomMisc.Random(stDv)))); - } - - foreach (var i in c.Zauber) - { - this.Zauber.Add(new Zauber(i.Name, i.Probe, i.Value + (int)Math.Round(RandomMisc.Random(stDv)), i.Complexity, i.Representation)); - } - - foreach (var i in c.Kampftalente) - { - this.Kampftalente.Add(new KampfTalent(i.Name, i.At + (int)Math.Round(RandomMisc.Random(stDv)), i.Pa + (int)Math.Round(RandomMisc.Random(stDv)))); - } - - this.Post_process(); // calculate derived values - } - - public Dictionary<string, int> Eigenschaften { get; set; } = new Dictionary<string, int>(); // char properties - - public List<Talent> Talente { get; set; } = new List<Talent>(); // list of talent objects (talents) - - public List<Zauber> Zauber { get; set; } = new List<Zauber>(); // list of spell objects - - public List<KampfTalent> Kampftalente { get; set; } = new List<KampfTalent>(); // list of combat objects - - public List<Vorteil> Vorteile { get; set; } = new List<Vorteil>(); - - public Dictionary<string, string> PropTable { get; set; } = new Dictionary<string, string>(); // -> Körperkraft - - public string TestTalent(string talent, int erschwernis = 0) // Talentprobe - { - return this.Talente.ProbenTest(this, talent, erschwernis); - } - - public string TestZauber(string zauber, int erschwernis = 0) // Talentprobe - { - return this.Zauber.ProbenTest(this, zauber, erschwernis); - } - - public string TestEigenschaft(string eigenschaft, int erschwernis = 0) - { - var output = new StringBuilder(); - var prop = this.PropTable[eigenschaft.ToUpper()]; - int tap = this.Eigenschaften[prop]; - output.AppendFormat( - "{0}-Eigenschaftsprobe ew:{1} {2} \n", - prop, - tap, - erschwernis.Equals(0) ? string.Empty : "Erschwernis: " + erschwernis); - int roll = Dice.Roll(); - output.Append($"Gewürfelt: {roll} übrig: {tap - roll - erschwernis}"); - return output.ToString(); - } - - public string Angriff(string talent, int erschwernis = 0) // pretty self explanatory - { - var output = new StringBuilder(); - var sc = new SpellCorrect(); - var attack = this.Kampftalente.OrderBy(x => sc.Compare(talent, x.Name)).First(); - if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold) - { - try - { - SoundEffects.Play("Wrong"); - } - catch { } - - return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen..."; - } - - int tap = attack.At; - output.AppendFormat( - "{0}-Angriff taw:{1} {2} \n", - attack.Name, - tap, - erschwernis.Equals(0) ? string.Empty : "Erschwernis: " + erschwernis); - - int temp = Dice.Roll(); - output.Append(temp - erschwernis); - return output.ToString(); - } - - public string Parade(string talent, int erschwernis = 0) - { - var output = new StringBuilder(); - var sc = new SpellCorrect(); - var attack = this.Kampftalente.OrderBy(x => sc.Compare(talent, x.Name)).First(); - - if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold) - { - try - { - SoundEffects.Play("Wrong"); - } - catch { } - return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen..."; - } - - int tap = attack.Pa; - output.AppendFormat( - "{0}-Parade taw:{1} {2}\n", - attack.Name, - tap, - erschwernis.Equals(0) ? string.Empty : "Erschwernis: " + erschwernis); - - int temp = Dice.Roll(); - output.Append(temp - erschwernis); - return output.ToString(); - } - - public string Fernkampf(string talent, int erschwernis = 0) - { - var output = new StringBuilder(); - var sc = new SpellCorrect(); - int fk = this.Eigenschaften["fk"]; - var attack = this.Talente.OrderBy(x => sc.Compare(talent, x.Name)).First(); - if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold) - { - try - { - SoundEffects.Play("Wrong"); - } - catch { } - return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen..."; - } - - int tap = attack.Value; - output.AppendFormat( - "{0} taw:{1} {2} \n", - attack.Name, - tap, - erschwernis.Equals(0) ? string.Empty : "Erschwernis: " + erschwernis); - tap -= erschwernis; - int temp = Dice.Roll(); - tap -= temp > fk ? temp - fk : 0; - output.Append($"W20: {temp} tap: {tap}"); - return output.ToString(); - } - - private void Post_process() - { - var LE_Wert = this.Eigenschaften["Lebensenergie"]; - var AE_Wert = this.Eigenschaften.First(s => s.Key.Contains("Astralenergie")).Value; - - //var KL_Wert = this.Eigenschaften.First(s => s.Key.Contains("Klugheit")).Value; - var MU_Wert = this.Eigenschaften.First(s => s.Key.Contains("Mut")).Value; - var IN_Wert = this.Eigenschaften.First(s => s.Key.Contains("Intuition")).Value; - var CH_Wert = this.Eigenschaften.First(s => s.Key.Contains("Charisma")).Value; - var KK_Wert = this.Eigenschaften["Körperkraft"]; - var KO__Wert = this.Eigenschaften["Konstitution"]; - - this.Astralpunkte_Basis = 0; - - this.Ausdauer_Basis = 0; - - this.Lebenspunkte_Basis = LE_Wert + (int)(KO__Wert + (KK_Wert / 2.0) + 0.5); - - if (this.Vorteile.Exists(x => x.Name.ToLower().Contains("zauberer"))) - { - this.Astralpunkte_Basis = AE_Wert + (int)((MU_Wert + IN_Wert + CH_Wert) / 2.0 + 0.5); - } - - this.Lebenspunkte_Aktuell = this.Lebenspunkte_Basis; - this.Astralpunkte_Aktuell = this.Astralpunkte_Basis; - this.Ausdauer_Aktuell = this.Ausdauer_Basis; - - } - - - private void Load(string path) - { - var reader = new XmlTextReader(path); - while (reader.Read()) - { - // read until he hits keywords - if (reader.NodeType != XmlNodeType.Element) - { - continue; - } - - switch (reader.Name) - { - case "Wesen": - reader.Skip(); - break; - case "held": - this.Name = reader.GetAttribute("name"); // name - break; - case "eigenschaft": - this.Eigenschaften.Add( - reader.GetAttribute("name") ?? throw new InvalidOperationException(), - Convert.ToInt32(reader.GetAttribute("value")) + Convert.ToInt32(reader.GetAttribute("mod"))); - break; - case "vt": - reader.Read(); - while (reader.Name.Equals("vorteil")) - { - try - { - this.Vorteile.Add(new Vorteil( - reader.GetAttribute("name"), - // Convert.ToInt32(reader.GetAttribute("value")))); - reader.GetAttribute("value"))); - } - catch - { - this.Vorteile.Add(new Vorteil(reader.GetAttribute("name"))); - } - - reader.Read(); - } - - break; - case "talentliste": - reader.Read(); - while (reader.Name.Equals("talent")) - { - this.Talente.Add( - new Talent( - reader.GetAttribute("name"), - reader.GetAttribute("probe")?.Remove(0, 2).Trim(')'), - Convert.ToInt32(reader.GetAttribute("value")))); - reader.Read(); - } - - break; - case "zauberliste": - reader.Read(); - while (reader.Name.Equals("zauber")) - { - this.Zauber.Add( - new Zauber( - reader.GetAttribute("name"), - reader.GetAttribute("probe")?.Remove(0, 2).Trim(')'), - Convert.ToInt32(reader.GetAttribute("value")), - reader.GetAttribute("k").ToCharArray()[0], - reader.GetAttribute("repraesentation"))); - reader.Read(); - } - - break; - case "kampfwerte": - string atName = reader.GetAttribute("name"); - reader.Read(); - int at = Convert.ToInt32(reader.GetAttribute("value")); - reader.Read(); - int pa = Convert.ToInt32(reader.GetAttribute("value")); - this.Kampftalente.Add(new KampfTalent(atName, at, pa)); - break; - } - } - } - } -}
\ No newline at end of file diff --git a/DiscoBot/DSA_Game/Characters/NPC.cs b/DiscoBot/DSA_Game/Characters/NPC.cs deleted file mode 100644 index b1b8e82..0000000 --- a/DiscoBot/DSA_Game/Characters/NPC.cs +++ /dev/null @@ -1,112 +0,0 @@ -namespace DiscoBot.Characters -{ - using System; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game.Characters; - using DSALib.Characters; - - public class Npc : Being, ICharacter - { - private readonly int mean, stDv; - - public Npc(string name, int mean, int stDv) - { - this.mean = mean; - this.stDv = stDv; - this.Name = name; - } - - public string TestTalent(string talent, int tap = 3) - { - for (int i = 0; i <= 2; i++) - { - // foreach property, dice and tap - int temp = Dice.Roll(); - int eigenschaft = (int)Math.Round(RandomMisc.Random(this.stDv, this.mean)); - - if (eigenschaft < temp) - { - tap -= temp - eigenschaft; - } - } - - if (tap >= 0) - { - return $"{this.Name} vollführt {talent} erfolgreich"; - } - - - return $"{this.Name} scheitert an {talent}"; - } - - public string TestEigenschaft(string eigenschaft, int erschwernis = 0) - { - int temp = Dice.Roll(); - int prop = (int)Math.Round(RandomMisc.Random(this.stDv, this.stDv)); - - if (temp + erschwernis < prop) - { - return $"{this.Name} vollführt {eigenschaft} erfolgreich"; - } - - return $"{this.Name} scheitert an {eigenschaft}"; - } - - public string Angriff(string waffe, int erschwernis = 0) - { - int temp = Dice.Roll(); - - if (temp == 1) - { - return $"{this.Name} greift kritisch mit {waffe} an"; - } - - if (temp < erschwernis) - { - return $"{this.Name} greift mit {waffe} an"; - } - - return $"{this.Name} haut mit {waffe} daneben"; - } - - public string Parade(string waffe, int erschwernis = 0) - { - int temp = Dice.Roll(); - - if (temp == 1) - { - return $"{this.Name} pariert mit {waffe} meisterlich"; - } - - if (temp < erschwernis) - { - return $"{this.Name} pariert mit {waffe} an"; - } - - return $"{this.Name} schafft es nicht mit {waffe} zu parieren"; - } - - public string Fernkampf(string waffe, int erschwernis = 0) - { - int temp = Dice.Roll(); - - if (temp == 1) - { - return $"{this.Name} trifft kritisch mit {waffe}"; - } - - if (temp < erschwernis) - { - return $"{this.Name} greift mit {waffe} an"; - } - - return $"{this.Name} schießt mit {waffe} daneben"; - } - - public string TestZauber(string zauber, int erschwernis) - { - return TestTalent(zauber, erschwernis); - } - } -} diff --git a/DiscoBot/DSA_Game/Characters/SaveChar.cs b/DiscoBot/DSA_Game/Characters/SaveChar.cs deleted file mode 100644 index 272f516..0000000 --- a/DiscoBot/DSA_Game/Characters/SaveChar.cs +++ /dev/null @@ -1,45 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.DSA_Game.Characters -{ - using Discord; - using DSALib.Characters; - - public class SaveChar - { - public string Name { get; set; } - - public int Lebenspunkte_Aktuell { get; set; } - - public int Ausdauer_Aktuell { get; set; } - - public int Astralpunkte_Aktuell { get; set; } - - public static SaveChar FromICharacter(ICharacter c) - { - return new SaveChar - { - Astralpunkte_Aktuell = c.Astralpunkte_Aktuell, - Ausdauer_Aktuell = c.Ausdauer_Aktuell, - Lebenspunkte_Aktuell = c.Lebenspunkte_Aktuell, - Name = c.Name - }; - } - } - - - public static class ICharExtension - { - public static void Update(this ICharacter c, SaveChar s) - { - c.Astralpunkte_Aktuell = s.Astralpunkte_Aktuell; - c.Ausdauer_Aktuell = s.Ausdauer_Aktuell; - c.Lebenspunkte_Aktuell = s.Lebenspunkte_Aktuell; - c.Name = s.Name; - } - } -} diff --git a/DiscoBot/DSA_Game/Dsa.cs b/DiscoBot/DSA_Game/Dsa.cs deleted file mode 100644 index fd60c9a..0000000 --- a/DiscoBot/DSA_Game/Dsa.cs +++ /dev/null @@ -1,72 +0,0 @@ -using DSALib; -using DSALib.Characters; - -namespace DiscoBot.DSA_Game -{ - using System; - using System.Collections.Generic; - using System.IO; - using System.Linq; - - using DiscoBot.Audio; - using DiscoBot.Commands; - using DiscoBot.DSA_Game.Characters; - using DiscoBot.DSA_Game.Save; - - using Discord.Commands; - - public static class Dsa - { - private static Session s_session; - - public static ICommandContext GeneralContext { get; set; } - - public static AudioService Service { get; set; } - - public static List<ICharacter> Chars { get; set; } = new List<ICharacter>(); // list of all characters - - public static List<Talent> Talente { get; set; } = new List<Talent>(); - - public static Session Session - { - get - { - s_session.Chars = Chars.Select(x => SaveChar.FromICharacter(x)).ToList(); - return s_session; - } - - set - { - s_session = value; - foreach (var x in value.Chars) - { - Chars.Find(c => c.Name.Equals(x.Name)).Update(x); - } - } - } - - public static void Startup() - { - //new DiscoBot.Auxiliary.Calculator.StringSolver("1d100 - (1d200 + 1) * -50000").Solve(); - /*Session = new Session();*/ - // relation.Add("Papo", "Pump aus der Gosse"); - foreach (var filename in Directory.GetFiles("helden", "*.xml")) - { - Chars.Add(new Character(filename)); - (Chars.Last() as Character)?.Talente.Select(x => new Talent(x.Name, x.Probe, 0)) - .Where(c => !Talente.Exists(v => v.Name.Equals(c.Name))).ToList().ForEach(v => Talente.Add(v)); - } - - Properties.Deserialize(); - Properties.Serialize(); - - Talente = Talente.OrderBy(x => x.Name).ToList(); - Session = new Session - { - Chars = Chars.Select(x => SaveChar.FromICharacter(x)).ToList(), - GeneralContext = GeneralContext - }; - Session.Save(); - } - } -}
\ No newline at end of file diff --git a/DiscoBot/DSA_Game/Save/Properties.cs b/DiscoBot/DSA_Game/Save/Properties.cs deleted file mode 100644 index 67d30b0..0000000 --- a/DiscoBot/DSA_Game/Save/Properties.cs +++ /dev/null @@ -1,88 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.DSA_Game.Save -{ - using System.Collections; - using System.IO; - using System.Reflection; - using System.Runtime.CompilerServices; - - using DiscoBot.Audio; - using DiscoBot.Auxiliary; - using DiscoBot.Commands; - - using Discord; - - using Newtonsoft.Json; - - public static class Properties - { - private static Dictionary<string, object> objects; - - static Properties() - { - objects = new Dictionary<string, object>(); - /*this.objects.Add("Sounds", new List<Sound>()); - this.objects.Add("CommandInfos", new List<CommandInfo>());*/ - } - - public static List<CommandInfo> CommandInfos { get => objects["CommandInfo"] as List<CommandInfo>; set => objects["CommandInfo"] = value; } // use Properties.Commandinfos to access the abstract Object array - - public static List<Sound> Sounds { get => objects["Sound"] as List<Sound>; set => objects["Sound"] = value; } - - public static void Deserialize(string path = @"..\..\Properties") - { - - var files = Directory.GetFiles(path, "*.json"); - - foreach (string file in files) - { - try - { - string name = file.Split('\\').Last().Split('.')[0].Replace('-', '.'); - string data = File.ReadAllText(file); - Type type = Type.GetType(name); - if (data.StartsWith("[")) - { - type = typeof(List<>).MakeGenericType(type); - } - - var o = JsonConvert.DeserializeObject(data, type); - objects.Add(name.Split('.').Last(), o); - } - catch (Exception e) - { - // ignored - var log = new LogMessage(LogSeverity.Warning, "Properties", $"Laden von Save-File {file} fehlgeschlagen.", e); - Console.WriteLine(log); - } - - } - - } - - public static void Serialize(string path = @"..\..\Properties\") - { - try - { - foreach (var o in objects) - { - string assembly = o.Value is IList list ? ((IList)list)[0]?.GetType().FullName : o.Value.GetType().FullName; - - var name = path + assembly.Replace('.', '-') + ".json"; - File.WriteAllText(name, JsonConvert.SerializeObject(o.Value, Formatting.Indented)); // Deserialize Data and create CommandInfo Struct - } - } - catch (Exception e) - { - // ignored - var log = new LogMessage(LogSeverity.Warning, "Properties", $"Speichern von Save-File fehlgeschlagen.", e); - Console.WriteLine(log); - } - } - } -} diff --git a/DiscoBot/DSA_Game/Save/SaveCommand.cs b/DiscoBot/DSA_Game/Save/SaveCommand.cs deleted file mode 100644 index 1f160ec..0000000 --- a/DiscoBot/DSA_Game/Save/SaveCommand.cs +++ /dev/null @@ -1,82 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.DSA_Game.Save -{ - using System.Diagnostics; - using System.IO; - using System.Net; - using System.Net.Http; - - using DiscoBot.Auxiliary; - - using Discord.Commands; - - public class SaveCommand : ModuleBase - { - [Command("load"), Summary("Load Session")] - [Alias("session")] - public async Task LoadSessionAsync([Remainder, Summary("Session Name")] string name = "") - { - if (name.Equals("?") || name.Equals(string.Empty)) - { - await this.ReplyAsync($"Gespeicherte Sessions:"); - await this.ReplyAsync(this.ListSessions()); - return; - } - - var path = DSA_Game.Save.Session.DirectoryPath + @"\" + name; - - var files = Directory.GetFiles(path); - var session = files.OrderByDescending(x => Convert.ToInt32(x.Split('-').Last().Split('.').First())).First(); - Dsa.Session = Session.Load(session); - - await this.ReplyAsync($"{name} wurde geladen"); - } - - [Command("save", RunMode = RunMode.Async), Summary("Save Session")] - public async Task SessionSaveAsync([Remainder, Summary("Session Name")] string name = "") - { - //var sendFile = this.Context.Channel.SendWebFile("https://cdn.discordapp.com/attachments/377123019673567232/465615882048110603/giphy.gif"); - - if (name.Equals("?") || name.Equals(string.Empty)) - { - await this.ReplyAsync($"Gespeicherte Sessions:"); - await this.ReplyAsync(this.ListSessions()); - return; - } - - var path = DSA_Game.Save.Session.DirectoryPath + @"\" + name; - if (Directory.Exists(path)) - { - var files = Directory.GetFiles(path); - int current = files.Max(x => Convert.ToInt32(x.Split('-').Last().Split('.').First())); - Dsa.Session.SessionName = name; - Dsa.Session.Save(path + "\\" + name + $"-{++current}.json"); - } - else - { - Directory.CreateDirectory(path); - Dsa.Session.SessionName = name; - Dsa.Session.Save(path + "\\" + name + $"-0.json"); - } - - await this.ReplyAsync($"{name} wurde gespeichert"); - //await sendFile; - } - - private string[] ListSessions() - { - string[] dirs = Directory.GetDirectories(Session.DirectoryPath).OrderByDescending(x => new DirectoryInfo(x).LastAccessTime.Ticks).ToArray(); - for (int i = 0; i < dirs.Length; i++) - { - dirs[i] += "; " + new DirectoryInfo(dirs[i]).LastAccessTime; - } - - return dirs; - } - } -} diff --git a/DiscoBot/DSA_Game/Save/Session.cs b/DiscoBot/DSA_Game/Save/Session.cs deleted file mode 100644 index 578fa50..0000000 --- a/DiscoBot/DSA_Game/Save/Session.cs +++ /dev/null @@ -1,60 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.DSA_Game.Save -{ - using System.IO; - using System.Runtime.CompilerServices; - - using DiscoBot.DSA_Game.Characters; - - using Discord; - using Discord.Commands; - - using Newtonsoft.Json; - - public class Session - { - public static string DirectoryPath { get; set; } = @"..\..\sessions"; - - public ICommandContext GeneralContext { get; set; } - - public Dictionary<string, string> Relation { get; set; } = new Dictionary<string, string>(); // dictionary to match the char - - public List<SaveChar> Chars { get; set; } = new List<SaveChar>(); // list of all characters - - public string SessionName { get; set; } - - public static Session Load(string path = @"..\..\session.json") - { - try - { - return JsonConvert.DeserializeObject<Session>(File.ReadAllText(path)); // Deserialize Data and create Session Object - } - catch (Exception e) - { - // ignored - var log = new LogMessage(LogSeverity.Warning, "Properties", $"Laden von Save-File {path} fehlgeschlagen.", e); - Console.WriteLine(log); - return null; - } - } - - public void Save(string path = @"..\..\session.json") - { - try - { - File.WriteAllText(path, JsonConvert.SerializeObject(this, Formatting.Indented)); // Deserialize Data and create CommandInfo Struct - } - catch (Exception e) - { - var log = new LogMessage(LogSeverity.Warning, "Properties", $"Speichern von Save-File {path} fehlgeschlagen.", e); - Console.WriteLine(log); - // ignored - } - } - } -} diff --git a/DiscoBot/DiscoBot.csproj b/DiscoBot/DiscoBot.csproj index d25a5e9..28f81a8 100644 --- a/DiscoBot/DiscoBot.csproj +++ b/DiscoBot/DiscoBot.csproj @@ -97,38 +97,14 @@ <Compile Include="Audio\AudioModule.cs" /> <Compile Include="Audio\AudioService.cs" /> <Compile Include="Audio\Sound.cs" /> - <Compile Include="Auxiliary\Calculator\Argument.cs" /> - <Compile Include="Auxiliary\Calculator\ISolvable.cs" /> - <Compile Include="Auxiliary\Calculator\Operator.cs" /> - <Compile Include="Auxiliary\Calculator\Ops.cs" /> - <Compile Include="Auxiliary\Calculator\StringSolver.cs" /> - <Compile Include="Auxiliary\CommandInfo.cs" /> - <Compile Include="Auxiliary\Extensions.cs" /> - <Compile Include="DSA_Game\Characters\Character.cs" /> - <Compile Include="DSA_Game\Characters\NPC.cs" /> - <Compile Include="DSA_Game\Characters\SaveChar.cs" /> - <Compile Include="Commands\Help.cs" /> + <Compile Include="Auxiliary\CommandExtension.cs" /> <Compile Include="Auxiliary\Dice.cs" /> - <Compile Include="Auxiliary\TalentEnumerableExtension.cs" /> - <Compile Include="Commands\LebenUndAstral.cs" /> - <Compile Include="Commands\HeldList.cs" /> - <Compile Include="Audio\Soundeffects.cs" /> - <Compile Include="ToRework\Permissions.cs" /> + <Compile Include="Auxiliary\Permissions.cs" /> <Compile Include="Commands\MiscCommands.cs" /> <Compile Include="Auxiliary\SpellCorrect.cs" /> - <Compile Include="DSA_Game\Save\Properties.cs" /> - <Compile Include="DSA_Game\Save\SaveCommand.cs" /> - <Compile Include="DSA_Game\Save\Session.cs" /> - <Compile Include="ToRework\CommandExtension.cs" /> - <Compile Include="Commands\CommandTypes.cs" /> <Compile Include="Commands\FileHandler.cs" /> - <Compile Include="Commands\Gm.cs" /> - <Compile Include="Commands\List.cs" /> - <Compile Include="Commands\NpcCommands.cs" /> - <Compile Include="Commands\ProbenTest.cs" /> <Compile Include="Audio\Voice.cs" /> <Compile Include="Auxiliary\RandomMisc.cs" /> - <Compile Include="DSA_Game\Dsa.cs" /> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\Settings.Designer.cs"> @@ -152,6 +128,9 @@ <Name>DSALib</Name> </ProjectReference> </ItemGroup> + <ItemGroup> + <Folder Include="ToRework" /> + </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" /> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> diff --git a/DiscoBot/Program.cs b/DiscoBot/Program.cs index 5dc69c1..6ddac5d 100644 --- a/DiscoBot/Program.cs +++ b/DiscoBot/Program.cs @@ -1,123 +1,105 @@ using System; +using System.IO; using System.Linq; using System.Net; using System.Reflection; using System.Threading.Tasks; - +using DiscoBot.Audio; using Discord; using Discord.Commands; using Discord.WebSocket; -using Microsoft.Extensions.DependencyInjection; - namespace DiscoBot { - using System.IO; - - using DiscoBot.Audio; - using DiscoBot.DSA_Game; - public class Program { - private CommandService commands; private DiscordSocketClient client; + private CommandService commands; private IServiceProvider services; - public static void Main(string[] args) => new Program().StartAsync().GetAwaiter().GetResult(); + public static void Main(string[] args) + { + new Program().StartAsync().GetAwaiter().GetResult(); + } public async Task StartAsync() { - Dsa.Startup(); - - this.client = new DiscordSocketClient(); - this.commands = new CommandService(); - + client = new DiscordSocketClient(); + commands = new CommandService(); - string token = File.ReadAllText("Token"); + var token = File.ReadAllText("Token"); //Properties.Settings.Default.Token; - + AppDomain.CurrentDomain.ProcessExit += OnProcessExit; - await this.InstallCommandsAsync(); + await InstallCommandsAsync(); + + await client.LoginAsync(TokenType.Bot, token); + await client.StartAsync(); - await this.client.LoginAsync(TokenType.Bot, token); - await this.client.StartAsync(); - await Task.Delay(-1); } public Task InstallCommandsAsync() { // Hook the MessageReceived Event into our Command Handler - this.client.MessageReceived += this.HandleCommandAsync; - + client.MessageReceived += HandleCommandAsync; + // Discover all of the commands in this assembly and load them. - return this.commands.AddModulesAsync(Assembly.GetEntryAssembly()); + return commands.AddModulesAsync(Assembly.GetEntryAssembly()); } public async Task HandleCommandAsync(SocketMessage messageParam) { // Don't process the command if it was a System Message - if (!(messageParam is SocketUserMessage message)) - { - return; - } + if (!(messageParam is SocketUserMessage message)) return; // Create a number to track where the prefix ends and the command begins - int argPos = 0; + var argPos = 0; // Determine if the message is a command, based on if it starts with '!' or a mention prefix - if (!(message.HasCharPrefix('!', ref argPos) || message.HasMentionPrefix(this.client.CurrentUser, ref argPos))) - { - return; - } + if (!(message.HasCharPrefix('!', ref argPos) || + message.HasMentionPrefix(client.CurrentUser, ref argPos))) return; + - // Create a Command Context - var context = new CommandContext(this.client, message); - + var context = new CommandContext(client, message); + // Execute the command. (result does not indicate a return value, // rather an object stating if the command executed successfully) - var result = await this.commands.ExecuteAsync(context, argPos, this.services); + var result = await commands.ExecuteAsync(context, argPos, services); if (result.Error == CommandError.UnknownCommand) - { - await context.Channel.SendMessageAsync(SendCommand(message.Author.Username, message.Content, "https://localhost:44365/api/Commands")); - } - else if (!result.IsSuccess) - { - await context.Channel.SendMessageAsync(result.ErrorReason); - } + await context.Channel.SendMessageAsync(SendCommand(message.Author.Username, message.Content, + "https://kobert.dev/api/dsa/commands")); + else if (!result.IsSuccess) await context.Channel.SendMessageAsync(result.ErrorReason); } - private string SendCommand(string name, string command, string url) + private static string SendCommand(string name, string command, string url) { - var httpWebRequest = (HttpWebRequest)WebRequest.Create(url); + var httpWebRequest = (HttpWebRequest) WebRequest.Create(url); httpWebRequest.ContentType = "application/json"; httpWebRequest.Method = "POST"; using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream())) { - command = command.Remove(0,1); - var args = command.Split(new []{' '}, StringSplitOptions.RemoveEmptyEntries); + command = command.Remove(0, 1); + var args = command.Split(new[] {' '}, StringSplitOptions.RemoveEmptyEntries); + + var content = string.Empty; + if (args.Length > 1) content = "\"" + args.Skip(1).Aggregate((s, n) => s + "\", \"" + n) + "\""; - string content = string.Empty; - if (args.Length > 1) - { - content = "\"" + args.Skip(1).Aggregate((s, n) => ( s + "\", \"" + n)) + "\""; - } + var json = "{\"Name\":\"" + name + "\"," + + "\"CmdIdentifier\":\"" + args.First() + "\"," + + "\"CmdTexts\": [" + content + "] }"; - string json = "{\"Name\":\"" + name + "\"," + - "\"CmdIdentifier\":\"" + args.First() + "\"," + - "\"CmdTexts\": ["+ content+"] }"; - streamWriter.Write(json); streamWriter.Flush(); streamWriter.Close(); } - var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse(); + var httpResponse = (HttpWebResponse) httpWebRequest.GetResponse(); using (var streamReader = new StreamReader(httpResponse.GetResponseStream())) { return streamReader.ReadToEnd(); @@ -130,4 +112,4 @@ namespace DiscoBot Voice.Client.StopAsync(); } } -} +}
\ No newline at end of file diff --git a/DiscoBot/Properties/AssemblyInfo.cs b/DiscoBot/Properties/AssemblyInfo.cs index 1ff6b8f..b0c2901 100644 --- a/DiscoBot/Properties/AssemblyInfo.cs +++ b/DiscoBot/Properties/AssemblyInfo.cs @@ -1,5 +1,4 @@ using System.Reflection; -using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // Allgemeine Informationen über eine Assembly werden über die folgenden @@ -33,4 +32,4 @@ using System.Runtime.InteropServices; // übernehmen, indem Sie "*" eingeben: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")]
\ No newline at end of file diff --git a/DiscoBot/ToRework/Permissions.cs b/DiscoBot/ToRework/Permissions.cs deleted file mode 100644 index 4d73146..0000000 --- a/DiscoBot/ToRework/Permissions.cs +++ /dev/null @@ -1,43 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace DiscoBot.Auxiliary -{ - using Discord.Commands; - using Discord.WebSocket; - - public static class Permissions - { - public static bool Check(ICommandContext c, string role) - { - return ((SocketGuildUser)c.User).Roles.ToList().Exists(v => v.Name.Equals(role)); - } - - public static bool Check(ICommandContext c, string[] roles) - { - return roles.Any(role => ((SocketGuildUser)c.User).Roles.ToList().Exists(v => v.Name.Equals(role))); - } - - public static bool Test(ICommandContext c, string role) - { - if (!Check(c, role)) - { - c.Channel.SendMessageAsync("```xl\n Keine ausreichenden Berechtigungen\n```").Wait(); - return false; - } - - return true; - } - - public static void Test(ICommandContext c, string[] roles) - { - if (!Check(c, roles)) - { - c.Channel.SendMessageAsync("```xl\n Keine ausreichenden Berechtigungen\n```").Wait(); - } - } - } -} |